<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6236442063440704607</id><updated>2011-09-12T19:54:04.880+01:00</updated><title type='text'>Sonic Best 3.2</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default?start-index=101&amp;max-results=100'/><author><name>Venom the hedgehog</name><uri>http://www.blogger.com/profile/04426291700736807010</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_E-yszePGn-E/SnW2eFYuYuI/AAAAAAAAA7M/TDnh7FVFwQE/S220/Venom_SB.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>476</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8961057076557776286</id><published>2010-10-07T22:07:00.000+01:00</published><updated>2010-10-07T22:07:02.649+01:00</updated><title type='text'>Sega retira jogos "medianos" do Sonic das lojas</title><content type='html'>Falando ao site britânico MCV, o vice-presidente sênior da divisão europeia da Sega Jurgen Post revelou que a publisher está retirando os jogos Sonic considerados "medianos" das prateleiras para ajudar a fortalecer a marca.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"Todos os jogos com notas medianas no &lt;a href="http://www.metacritic.com/"&gt;Metacritic&lt;/a&gt; foram retirados das lojas,"&lt;/span&gt;&lt;/i&gt; revelou Post. &lt;i&gt;&lt;span style="color: blue;"&gt;"Fizemos isso para aumentar o valor da marca. Isso será importante para quando lançamentos maiores do Sonic chegarem às lojas no futuro. Poderíamos fazer um bom dinheiro com o catálogo de jogos antigos do mascote, mas resolvemos manter um número reduzido de títulos nas lojas. De outra forma, teríamos canibalismo entre os produtos. Se existem 10 jogos Sonic na prateleira, com as pessoas vendo Sonic Rush ou Sonic Rush Adventure, isso não ajudará nossa estratégia,"&lt;/span&gt;&lt;/i&gt; explicou o executivo.&lt;br /&gt;&lt;br /&gt;Curiosamente, de acordo com o Metacritic, os dois jogos de Nintendo DS listados por Post são os títulos do Sonic com as maiores notas dessa geração. Dentre os títulos que provavelmente foram retirados das lojas estão o Sonic the Hedgehog 2006, Sonic Unleashed, Sonic Riders: Zero Gravity, Sonic Rivals e sua sequência, Sonic and the Black Knight, Sonic and the Secret Rings e Sonic Chronicles: The Dark Brotherhood.&lt;br /&gt;&lt;br /&gt;A Sega está preparando o mercado para seus dois grandes lançamentos da franquia para o ano: Sonic Colors, que terá versões para Wii e Nintendo DS, e Sonic the Hedgehog 4: Episode I, que será lançado para as plataformas digitais dos três consoles de mesa e o iOS.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.mcvuk.com/news/41217/Sub-standard-Sonics-de-listed"&gt;MCV&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8961057076557776286?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8961057076557776286/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8961057076557776286' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8961057076557776286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8961057076557776286'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/10/sega-retira-jogos-medianos-do-sonic-das.html' title='Sega retira jogos &quot;medianos&quot; do Sonic das lojas'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5117611841254294050</id><published>2010-10-04T23:54:00.000+01:00</published><updated>2010-10-04T23:54:18.613+01:00</updated><title type='text'>Mapa do Mundo avistado no Sonic 4</title><content type='html'>Finalmente temos a primeira imagem do Mapa do Mundo do Sonic 4 e um vídeo da build mais recente da Splash Hill jogada sem o Homing Attack:&lt;br /&gt;&lt;object style="height: 455px; width: 455px;"&gt;&lt;param name="movie" value="http://www.youtube.com/v/f9QGKwJSk6k?version=3"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/f9QGKwJSk6k?version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="455" height="455"&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Reparem na área escura à direita da imagem. Seria aquilo o começo do Sonic 4: Episode 2?&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_EDxMpnffJPE/TKpapQ34UJI/AAAAAAAAAcA/SDFx524NLK0/s1600/nff60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="120" src="http://3.bp.blogspot.com/_EDxMpnffJPE/TKpapQ34UJI/AAAAAAAAAcA/SDFx524NLK0/s200/nff60.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/news/2010/10/sonic-4-world-map-discovered/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5117611841254294050?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5117611841254294050/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5117611841254294050' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5117611841254294050'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5117611841254294050'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/10/mapa-do-mundo-avistado-no-sonic-4.html' title='Mapa do Mundo avistado no Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_EDxMpnffJPE/TKpapQ34UJI/AAAAAAAAAcA/SDFx524NLK0/s72-c/nff60.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-57710140435181401</id><published>2010-10-01T23:10:00.007+01:00</published><updated>2010-10-01T23:32:24.819+01:00</updated><title type='text'>Novas imagens de Sonic the hedgehog 4 !</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_PXH17AV5ZMY/TKZf4R4RwDI/AAAAAAAAAB8/rv2AtPtUukY/s1600/21687X360_S4E1_Z4_A3_G01-290x163.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 163px;" src="http://3.bp.blogspot.com/_PXH17AV5ZMY/TKZf4R4RwDI/AAAAAAAAAB8/rv2AtPtUukY/s400/21687X360_S4E1_Z4_A3_G01-290x163.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5523207413493252146" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_PXH17AV5ZMY/TKZf3yB4QgI/AAAAAAAAAB0/Fx3IPMz-tb8/s1600/21684X360_S4E1_Z4_A2_G04-290x163.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 163px;" src="http://4.bp.blogspot.com/_PXH17AV5ZMY/TKZf3yB4QgI/AAAAAAAAAB0/Fx3IPMz-tb8/s400/21684X360_S4E1_Z4_A2_G04-290x163.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5523207404943589890" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_PXH17AV5ZMY/TKZf32geklI/AAAAAAAAABs/8htQagvlfOY/s1600/21682X360_S4E1_Z4_A2_G02-290x163.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 163px;" src="http://2.bp.blogspot.com/_PXH17AV5ZMY/TKZf32geklI/AAAAAAAAABs/8htQagvlfOY/s400/21682X360_S4E1_Z4_A2_G02-290x163.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5523207406145671762" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_PXH17AV5ZMY/TKZf3ou7ouI/AAAAAAAAABk/zHPGb4Rqeqc/s1600/21681X360_S4E1_Z4_A2_G01-290x163.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 163px;" src="http://2.bp.blogspot.com/_PXH17AV5ZMY/TKZf3ou7ouI/AAAAAAAAABk/zHPGb4Rqeqc/s400/21681X360_S4E1_Z4_A2_G01-290x163.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5523207402448200418" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_PXH17AV5ZMY/TKZf3vBBa0I/AAAAAAAAABc/O0AA0TZHh48/s1600/21680X360_S4E1_Z4_A2_E02-290x163.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 163px;" src="http://4.bp.blogspot.com/_PXH17AV5ZMY/TKZf3vBBa0I/AAAAAAAAABc/O0AA0TZHh48/s400/21680X360_S4E1_Z4_A2_E02-290x163.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5523207404134689602" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_PXH17AV5ZMY/TKZetZfl89I/AAAAAAAAABU/44t0xyiL9lw/s1600/21689X360_S4E1_Z4_A3_G03-290x163.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 163px;" src="http://3.bp.blogspot.com/_PXH17AV5ZMY/TKZetZfl89I/AAAAAAAAABU/44t0xyiL9lw/s400/21689X360_S4E1_Z4_A3_G03-290x163.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5523206127047013330" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_PXH17AV5ZMY/TKZes47Ux8I/AAAAAAAAABM/PDpKn2yPJb4/s1600/21688X360_S4E1_Z4_A3_G02-290x163.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 290px; height: 163px;" src="http://4.bp.blogspot.com/_PXH17AV5ZMY/TKZes47Ux8I/AAAAAAAAABM/PDpKn2yPJb4/s400/21688X360_S4E1_Z4_A3_G02-290x163.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5523206118304958402" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Esta manhã ,a Sega lançou varias imagens novas do mad gear zone, revelou ontem, através de reboques.&lt;/div&gt;&lt;div&gt;As fotos dão uma aparência de qualidade de alta definição na fase Metropolis zone inspirando,englobando todos os três actos principais.&lt;/div&gt;&lt;div&gt;Engrenagens, pistões, correias transportadoras, loops e badniks  estão em pleno vigor para ficar em segundo o Eggman no episódio passado.&lt;/div&gt;&lt;div&gt;algumas fotos podem se ver aqui em cima.Houve algumas conversas que mais dois trailers Sonic 4 será lançado pela Sega nos próximos dias, uma especifica para dispositivos moveis da Apple, e um all-inclusive trailer mostrando todas as quatro zonas Graças a Blueblur para o envio desta entrada.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-57710140435181401?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/57710140435181401/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=57710140435181401' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/57710140435181401'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/57710140435181401'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/10/novas-imagens-de-sonic-hedgehog-1.html' title='Novas imagens de Sonic the hedgehog 4 !'/><author><name>Flare The hedgehog</name><uri>http://www.blogger.com/profile/17517566423621568027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PXH17AV5ZMY/TKZf4R4RwDI/AAAAAAAAAB8/rv2AtPtUukY/s72-c/21687X360_S4E1_Z4_A3_G01-290x163.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7262699701726589102</id><published>2010-09-28T20:33:00.000+01:00</published><updated>2010-09-28T20:33:20.247+01:00</updated><title type='text'>Data de lançamento e preços oficiais do Sonic 4</title><content type='html'>Segundo este &lt;a href="http://xboxlive.ign.com/articles/112/1123849p1.html"&gt;link&lt;/a&gt; do site da IGN, Sonic 4 será lançado muito em breve e também tem a relação dos preços:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;iPhone: 7 de Outubro (No mundo todo. Nenhuma menção de preço);&lt;/li&gt;&lt;li&gt;Wii Shop Channel: 11 de Outubro (15 de Outubro nos países EMA) por 1500 pontos;&lt;/li&gt;&lt;li&gt;PlayStation Network: 12 de Outubro (13 de Outubro nos países EMEA) por $14,99 / £9,99 / €12,99 / AU$19,95;&lt;/li&gt;&lt;li&gt;XBOX Live Arcade: 13 de Outubro (Em todo o mundo) por 1200 pontos.&lt;/li&gt;&lt;/ul&gt;&lt;br /&gt;Que comessem a juntar seus pontos que chegou a hora!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/news/2010/09/sonic-4-priced-and-dated-for-all-systems/"&gt;Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7262699701726589102?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7262699701726589102/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7262699701726589102' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7262699701726589102'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7262699701726589102'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/data-de-lancamento-e-precos-oficiais-do.html' title='Data de lançamento e preços oficiais do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2793896386668194013</id><published>2010-09-28T00:23:00.000+01:00</published><updated>2010-09-28T00:23:33.396+01:00</updated><title type='text'>Mangá do Sonic Colors traduzido</title><content type='html'>Ola para todos.&lt;br /&gt;Trouxe algumas mangás do Sonic Colors traduzido para pt/br desculpem mais espero que intendam.&lt;br /&gt;Fique com as mangás traduzidas e a Historia: (Créditos ao Speed The Hedgehog)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="color: red;"&gt;Historia&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;No caminho de suas viagens, Sonic e Tails descobriram uma torre muito alta e misterioso.&lt;br /&gt;Cheio de curiosidade, eles entram na torre ...&lt;br /&gt;Na verdade, a torre é um elevador orbital. Qual será o destino dos dois?&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4112/5026400166_4a5d3255ce_b.jpg"&gt;1*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4108/5026398046_87ea9e86ab_b.jpg"&gt;2*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4125/5026401742_cc1a99022d_b.jpg"&gt;3*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4106/5026403544_fbe8f67ae9_b.jpg"&gt;4*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4090/5025789919_2815f5eff7_b.jpg"&gt;5*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4089/5026406282_ff42c2274c_b.jpg"&gt;6*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4105/5026407794_c0cc9e1ab3_b.jpg"&gt;7*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4083/5026409514_a81e6ce65e_b.jpg"&gt;8*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4085/5027778979_7a2072a7f6_b.jpg"&gt;9*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4111/5028398632_078b74183e_b.jpg"&gt;10*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4126/5027785599_028c13c192_b.jpg"&gt;11*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4090/5028405632_3c7143db32_b.jpg"&gt;12*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4087/5027793491_45b7a329e8_b.jpg"&gt;13*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4091/5028413156_036d4fc24c_b.jpg"&gt;14*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4107/5027800633_ee2abe01b6_b.jpg"&gt;15*Manga&lt;/a&gt;&lt;br /&gt;&lt;a href="http://farm5.static.flickr.com/4085/5028419636_ec8aba7249_b.jpg"&gt;16*Manga&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;See ya'&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2793896386668194013?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2793896386668194013/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2793896386668194013' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2793896386668194013'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2793896386668194013'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/manga-do-sonic-colors-traduzido.html' title='Mangá do Sonic Colors traduzido'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2701484407703136921</id><published>2010-09-27T19:54:00.002+01:00</published><updated>2010-09-27T20:04:51.420+01:00</updated><title type='text'>Sega lançou um novo trailer</title><content type='html'>A Sega lançou mais um trailer, que nos mostra Sonic a correr á velocidade&lt;div&gt;da luz pelo nivel do casino, Casino streets Zone. Podemos ver mais uma vez pelo trailer, que sonic the hedgehog4: Espisodio 1 mistura o estilo classico com um sonic " redesenhado" para esta nova aventura&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Vejam &lt;a href="http://www.youtube.com/watch?v=3eMTKd8uNbw&amp;amp;feature=player_embedded#!"&gt;aqui&lt;/a&gt; o trailer&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;See ya'&lt;/i&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2701484407703136921?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2701484407703136921/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2701484407703136921' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2701484407703136921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2701484407703136921'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/sega-lancou-um-novo-trailer.html' title='Sega lançou um novo trailer'/><author><name>Flare The hedgehog</name><uri>http://www.blogger.com/profile/17517566423621568027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-1422891264820242861</id><published>2010-09-27T19:28:00.004+01:00</published><updated>2010-09-27T19:48:59.010+01:00</updated><title type='text'>votação: 40% das pessoas acham e 38% não</title><content type='html'>&lt;div&gt;Oi daqui Flare com mais uma noticia.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;i&gt;A comunitária Do Sonic The Hedgehog: episódio 1 não consegui-o impressionar.&lt;/i&gt;&lt;div&gt;&lt;div&gt;&lt;span class="Apple-style-span" &gt;Dos 663 votos , wuarenta por cento sentiram o impulso falhou.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; "&gt;&lt;span title="" style="background-color: rgb(255, 255, 255); "&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; "&gt;No entanto, 38 por cento indicaram que os esforços nao haviam fracassos.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; "&gt;Uma mistura de grandes esperanças, citando erros ( PR ) ,um atraso bem divulgada, algumas mudanças, e promessas não cumpridas, em determinado ponto, o sim batendo o não por uma margem percentual de dois dígitos. conforme o tempo avançava, no entanto, a antecipação e a inauguração do Casino Street Comparação com a comunicação direita entre o aumento Aaron webber e, eventualmente, Ken Balough puxou a margem mais próxima.Os relatórios publicados de um ponto de preço de R $ 15 para Episódio 1, juntamente com a confirmação oficial de vir mais tarde.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" &gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;&lt;i&gt;See ya'&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-1422891264820242861?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/1422891264820242861/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=1422891264820242861' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1422891264820242861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1422891264820242861'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/votacao-40-das-pessoas-acham-e-38-nao.html' title='votação: 40% das pessoas acham e 38% não'/><author><name>Flare The hedgehog</name><uri>http://www.blogger.com/profile/17517566423621568027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4035647001979542750</id><published>2010-09-27T17:58:00.001+01:00</published><updated>2010-09-27T18:02:35.971+01:00</updated><title type='text'>Rumor: Segundo Nintendo Power Sonic 4 Ep1 custará 1500 Wii Points</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;Os rumores se concretizaram. Sonic the Hedgehog 4: Episode I custará 1500 Wii Points (US$15), de acordo com a recente edição da Nintendo Power.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://gonintendo.com/wp-content/photos/image4vl.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;a href="http://gonintendo.com/wp-content/photos/image4vl.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="160" src="http://gonintendo.com/wp-content/photos/image4vl.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://wii-brasil.com/?sec=lernoticia&amp;amp;id=32404"&gt;Wii Brasil&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4035647001979542750?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4035647001979542750/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4035647001979542750' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4035647001979542750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4035647001979542750'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/rumor-segundo-nintendo-power-sonic-4.html' title='Rumor: Segundo Nintendo Power Sonic 4 Ep1 custará 1500 Wii Points'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5934981028676829499</id><published>2010-09-27T00:49:00.000+01:00</published><updated>2010-09-27T00:49:17.179+01:00</updated><title type='text'>SEGA participará dá Gamefest 2010</title><content type='html'>Videogame varejista está segurando uma grande feira de videogame chamado Gamefest em Madrid este ano a SEGA Europa vai estar presente, juntamente com outros grandes nomes do ramo. Este será o primeiro do que se espera venha a ser um evento anual para a capital. Gamefest será aberto ao público, permitindo que pessoas de experimentar todos os lançamentos de jogos programados antes de chegar às prateleiras das lojas. SEGA vai trazer seus futuros lançamentos, apesar de nenhuma lista de jogos tem sido dada em sua página no site do Gamefest, mas eles dizem que você será capaz de encontrar Sonic. SEGA estará localizada no estande 17.&lt;br /&gt;&lt;br /&gt;Se você estiver interessado em participar, o evento está sendo realizado a partir de 08 de outubro a 10 na exposição site Recinto Ferial Juan Carlos I de Madrid. As portas serão abertas dez horas - oito horas e os bilhetes podem ser comprados em GAME.es por 3,00 € cada.&lt;br /&gt;Para mais informaçoes vá ao &lt;a href="http://www.gamefest.es/"&gt;site oficial Gamefest 2010&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/26/sega-to-attend-gamefest-2010/"&gt;Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5934981028676829499?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5934981028676829499/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5934981028676829499' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5934981028676829499'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5934981028676829499'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/sega-participara-da-gamefest-2010.html' title='SEGA participará dá Gamefest 2010'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5221331776971070175</id><published>2010-09-26T14:11:00.002+01:00</published><updated>2010-09-26T14:27:55.276+01:00</updated><title type='text'>5 Melhores jogos e os 5 piores jogos de sonic</title><content type='html'>&lt;div&gt;Ola Estou aqui para uma nova noticia se calhar ainda nao viram : Os 5 melhores jogos e os 5 piores jogos que as pessoas votaram.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;5 Melhores&lt;/div&gt;&lt;div&gt;:&lt;/div&gt;&lt;div&gt;1-Sonic Colors-&lt;a href="http://www.google.pt/imgres?imgurl=http://1.bp.blogspot.com/_w2Vi3abgtuk/TEF4KgvvjNI/AAAAAAAABA4/OFUwaqPPHqk/s1600/sonic-colours-art-1-3rd-July%255B1%255D.png&amp;amp;imgrefurl=http://world-of-sonic.blogspot.com/2010/07/hayes-sonic-colors-e-para-o-publico-de.html&amp;amp;usg=__oMj4qHUAAsKFLGD_2bN1wdvMM-U=&amp;amp;h=1288&amp;amp;w=1000&amp;amp;sz=1423&amp;amp;hl=pt-PT&amp;amp;start=20&amp;amp;sig2=A4aVe6PwcNibFqbuRSjAmg&amp;amp;zoom=1&amp;amp;tbnid=t1yfyU0m3mu62M:&amp;amp;tbnh=155&amp;amp;tbnw=120&amp;amp;ei=8kafTOvVONCNjAfhg92-DQ&amp;amp;prev=/images%3Fq%3DSonic%2Bcolors%26um%3D1%26hl%3Dpt-PT%26sa%3DN%26biw%3D1024%26bih%3D667%26tbs%3Disch:10,600&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=598&amp;amp;vpy=330&amp;amp;dur=354&amp;amp;hovh=177&amp;amp;hovw=137&amp;amp;tx=103&amp;amp;ty=182&amp;amp;oei=50afTJ_7M4uh4Qa4mfmSDQ&amp;amp;esq=2&amp;amp;page=2&amp;amp;ndsp=12&amp;amp;ved=1t:429,r:10,s:20&amp;amp;biw=1024&amp;amp;bih=667"&gt;Imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;2-Sonic unleashed-&lt;a href="http://www.google.pt/imgres?imgurl=http://www.intersonic.com.br/sonicgames/sonicunleashed/sonicunleashed.jpg&amp;amp;imgrefurl=http://www.intersonic.com.br/especiais/retrospectiva2008/&amp;amp;usg=__Ij-D62ABu-xaW8XmBXkPo6vhh4g=&amp;amp;h=271&amp;amp;w=479&amp;amp;sz=69&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=rhLp925jg6L3bUscTxgMpQ&amp;amp;zoom=1&amp;amp;tbnid=o_P3WystYAMehM:&amp;amp;tbnh=91&amp;amp;tbnw=161&amp;amp;ei=HUefTPu8L4f14Aa9vNipDA&amp;amp;prev=/images%3Fq%3DSonic%2Bunleashed%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=107&amp;amp;vpy=235&amp;amp;dur=384&amp;amp;hovh=95&amp;amp;hovw=167&amp;amp;tx=159&amp;amp;ty=85&amp;amp;oei=HUefTPu8L4f14Aa9vNipDA&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=20&amp;amp;ved=1t:429,r:5,s:0"&gt;Imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;3-Sonic and sega all star racing-&lt;a href="http://www.google.pt/imgres?imgurl=http://www.timbolado.com/imagens/sonic-e-sega-all-stars-racing.jpg&amp;amp;imgrefurl=http://www.timbolado.com/&amp;amp;usg=__GUHtY9qDtJWUIM5yLbhlfoOcPag=&amp;amp;h=373&amp;amp;w=620&amp;amp;sz=71&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=DGCGrpYo8MHJVuOhRQ6rkg&amp;amp;zoom=1&amp;amp;tbnid=_jB_TDZm1rNgqM:&amp;amp;tbnh=78&amp;amp;tbnw=129&amp;amp;ei=WUefTPylLof24AbAzIyUDQ&amp;amp;prev=/images%3Fq%3Dsonic%2Band%2Bsega%2Ballstars%2Bracing%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=96&amp;amp;vpy=91&amp;amp;dur=245&amp;amp;hovh=110&amp;amp;hovw=183&amp;amp;tx=130&amp;amp;ty=88&amp;amp;oei=WUefTPylLof24AbAzIyUDQ&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=20&amp;amp;ved=1t:429,r:0,s:0"&gt;Imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;4-Sonic Rush Adventure-&lt;a href="http://www.google.pt/imgres?imgurl=http://jogaste.com.br/web/caixa/sonic-rush-adventure-ds.jpg&amp;amp;imgrefurl=http://jogaste.com.br/ds/sonic-rush-adventure/caixa/&amp;amp;usg=__KVeUrxRKcw-j1hHLHr_2wyE7_C4=&amp;amp;h=457&amp;amp;w=498&amp;amp;sz=273&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=5AXwLTvhPlDGsiMRR4WehQ&amp;amp;zoom=1&amp;amp;tbnid=_sNb8q6SCwUBpM:&amp;amp;tbnh=122&amp;amp;tbnw=133&amp;amp;ei=1EefTP_dCMmG4QansLWCDQ&amp;amp;prev=/images%3Fq%3Dsonic%2Brush%2Badventure%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=126&amp;amp;vpy=69&amp;amp;dur=301&amp;amp;hovh=213&amp;amp;hovw=232&amp;amp;tx=146&amp;amp;ty=117&amp;amp;oei=1EefTP_dCMmG4QansLWCDQ&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=22&amp;amp;ved=1t:429,r:0,s:0"&gt;Imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;5-Sonic robo blast-&lt;a href="http://www.google.pt/imgres?imgurl=http://2.bp.blogspot.com/_H3GCed2mWkA/SKSH6CjTV8I/AAAAAAAAAS4/z8Byqdfd7M0/s1600/srb20016jt2.png&amp;amp;imgrefurl=http://tailsmegasitev2.blogspot.com/2009/04/codigos-para-sonic-robo-blast-2-e-sonic.html&amp;amp;usg=__l4SFVZKp3rmuQk2teAF7LoCaLno=&amp;amp;h=400&amp;amp;w=640&amp;amp;sz=79&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=w_YKSQ3YrWSv9qZYcy1zLw&amp;amp;zoom=1&amp;amp;tbnid=AEOBIPIfrAnedM:&amp;amp;tbnh=128&amp;amp;tbnw=164&amp;amp;ei=DkifTLOsNcf24Aatp_CBDQ&amp;amp;prev=/images%3Fq%3Dsonic%2Brobo%2Bblast%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=707&amp;amp;vpy=91&amp;amp;dur=685&amp;amp;hovh=135&amp;amp;hovw=216&amp;amp;tx=266&amp;amp;ty=112&amp;amp;oei=DkifTLOsNcf24Aatp_CBDQ&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=20&amp;amp;ved=1t:429,r:4,s:0"&gt;imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;5 Piores:&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;6-Sonic Run-(sem imagem)&lt;/div&gt;&lt;div&gt;7-Sonic fighters-&lt;a href="http://www.google.pt/imgres?imgurl=http://www.captainwilliams.co.uk/sonic/arcade/stf/images/fight.png&amp;amp;imgrefurl=http://www.captainwilliams.co.uk/sonic/arcade/stf/sonic_the_fighters.php&amp;amp;usg=__HZwMq4zuQBk5QyO4mGAmyqk4aYM=&amp;amp;h=387&amp;amp;w=499&amp;amp;sz=72&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=v9AdUc7-8MOcTv_V7xNclw&amp;amp;zoom=1&amp;amp;tbnid=aB9yC_hh6B4LaM:&amp;amp;tbnh=169&amp;amp;tbnw=212&amp;amp;ei=e0mfTI_JJJuR4gbO_435DA&amp;amp;prev=/images%3Fq%3Dsonic%2Bfightrs%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=148&amp;amp;vpy=130&amp;amp;dur=853&amp;amp;hovh=198&amp;amp;hovw=255&amp;amp;tx=230&amp;amp;ty=116&amp;amp;oei=e0mfTI_JJJuR4gbO_435DA&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=14&amp;amp;ved=1t:429,r:0,s:0"&gt;imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;8-Sonic Adventure-&lt;a href="http://www.google.pt/imgres?imgurl=http://www.xblafans.com/wp-content/uploads//2010/09/sonic-adventure.jpg&amp;amp;imgrefurl=http://www.xblafans.com/sega-dates-sonic-adventure-for-xbla-1903.html&amp;amp;usg=__xjb3dn8wFR0cYXHbaXy8Dv3rX-A=&amp;amp;h=300&amp;amp;w=400&amp;amp;sz=63&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=FPMi0HnKjQirOM79cpzGUw&amp;amp;zoom=1&amp;amp;tbnid=1WVSOGWeWpS5VM:&amp;amp;tbnh=153&amp;amp;tbnw=206&amp;amp;ei=yUmfTPX-GtX24gay_uSWDQ&amp;amp;prev=/images%3Fq%3Dsonic%2Badventure%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=312&amp;amp;vpy=123&amp;amp;dur=6027&amp;amp;hovh=194&amp;amp;hovw=259&amp;amp;tx=96&amp;amp;ty=61&amp;amp;oei=yUmfTPX-GtX24gay_uSWDQ&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=12&amp;amp;ved=1t:429,r:1,s:0"&gt;imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;9-Sonic Advance 3-&lt;a href="http://www.google.pt/imgres?imgurl=http://wpcontent.answcdn.com/wikipedia/en/c/cd/Sonic_Advance_3_Coverart.png&amp;amp;imgrefurl=http://www.answers.com/topic/sonic-advance-3&amp;amp;usg=__hTrXLx8JdAYdaExfmQZf6mYWwk0=&amp;amp;h=256&amp;amp;w=256&amp;amp;sz=140&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=JbVXm39kmjbcQxETsRtHvg&amp;amp;zoom=1&amp;amp;tbnid=U50S6yX--1Ce2M:&amp;amp;tbnh=129&amp;amp;tbnw=128&amp;amp;ei=CEqfTIbUApSK4QbFsLyVDQ&amp;amp;prev=/images%3Fq%3Dsonic%2Badvance%2B3%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=139&amp;amp;vpy=78&amp;amp;dur=663&amp;amp;hovh=138&amp;amp;hovw=138&amp;amp;tx=131&amp;amp;ty=132&amp;amp;oei=CEqfTIbUApSK4QbFsLyVDQ&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=22&amp;amp;ved=1t:429,r:0,s:0"&gt;imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;10-Sonic The hedgehog-&lt;a href="http://www.google.pt/imgres?imgurl=http://nadave.net/wp-content/uploads/2010/09/sonic-the-hedgehog-2.jpg&amp;amp;imgrefurl=http://nadave.net/2010/09/os-20-melhores-jogos-de-todos-os-tempos/&amp;amp;usg=__PnEJfxriTqIVaQR2VDbsCV1L7kY=&amp;amp;h=448&amp;amp;w=640&amp;amp;sz=81&amp;amp;hl=pt-PT&amp;amp;start=0&amp;amp;sig2=QM7BrxP2JhBJsqG5Z3zKSA&amp;amp;zoom=1&amp;amp;tbnid=8KsTfz5anB1AkM:&amp;amp;tbnh=140&amp;amp;tbnw=200&amp;amp;ei=MEqfTOvhMsOC4Qb1872FDQ&amp;amp;prev=/images%3Fq%3Dsonic%2Bthe%2Bhedgehog%26um%3D1%26hl%3Dpt-PT%26biw%3D1024%26bih%3D667%26tbs%3Disch:1&amp;amp;um=1&amp;amp;itbs=1&amp;amp;iact=hc&amp;amp;vpx=142&amp;amp;vpy=135&amp;amp;dur=988&amp;amp;hovh=185&amp;amp;hovw=263&amp;amp;tx=122&amp;amp;ty=91&amp;amp;oei=MEqfTOvhMsOC4Qb1872FDQ&amp;amp;esq=1&amp;amp;page=1&amp;amp;ndsp=15&amp;amp;ved=1t:429,r:0,s:0"&gt;imagem&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Bem acho que consegui mostras os 5 piores e os melhores ...&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;See ya'&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5221331776971070175?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5221331776971070175/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5221331776971070175' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5221331776971070175'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5221331776971070175'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/5-melhores-jogos-e-os-5-piores-jogos-de.html' title='5 Melhores jogos e os 5 piores jogos de sonic'/><author><name>Flare The hedgehog</name><uri>http://www.blogger.com/profile/17517566423621568027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6528890229193725798</id><published>2010-09-26T13:14:00.001+01:00</published><updated>2010-09-26T13:19:13.163+01:00</updated><title type='text'>Sonic Colors Trailer</title><content type='html'>&lt;div&gt;Oi pessoal daqui é o &lt;span class="Apple-style-span" &gt;&lt;i&gt;Flare The Hedgeho&lt;/i&gt;&lt;/span&gt;g desculpem la a minha ausencia mas eu tive de tirar férias sabem porque , muitas pessoas dizem que estar no computador e em casa a divertir com os amigos é ferias, mas para mim não, eu brincar no pc não posso porque antes do &lt;i&gt;CombuskenHick&lt;/i&gt; entrar eu estava sempre a actualizar o site e por isso tive de passar férias noutra casa =P , mas agora estou pronto para a acção :D começando com uma nova &lt;/div&gt;&lt;div&gt;noticia.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Pode ser o primeiro de cinco edequadas, Plus Cutscene .&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Pouco tempo atras, a sega lançou um novo trailer de Sonic Colors, e é a primeira oficial com picos na jogabilidade.&lt;/div&gt;&lt;div&gt;A abertura para o Trailer pode grande indicio de quantas mais vamos ver daqui para a frente. Parece mais quatro , estao no convés sendo este o primeiro.&lt;/div&gt;&lt;div&gt;Infelizmente, Grande parte do jogo consiste de etapas que ja vimos antes, Tropical Mountain Resort And Sweet. Há , no entanto espreita mais em cenas GC, incluindo Eggman Orbot e Cubot.&lt;/div&gt;&lt;div&gt;Para Complementar o Trailer , a Sega Europa comunitaria Getente de Kevin Eva dished, outros sete promenores sobre o jogo. Apenas dois Têm maior significado, na verdade. Eva Anunciou a realizaçao do jogo De S Rank, Sera muito mais dificil do que na demo controis , e ele anunciou Cutscenes sera algo que vai soar menor ,mas na verdade se tornou um ponto importante para alguns comentadores.&lt;/div&gt;&lt;div&gt;Para Ver o Trailer do sonic colors clique &lt;a href="http://www.youtube.com/watch?v=1ky-Dus0Lx0&amp;amp;feature=player_embedded"&gt;aqui&lt;/a&gt; .&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;fique atento ao site e não perca nada =P&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;See ya&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6528890229193725798?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6528890229193725798/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6528890229193725798' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6528890229193725798'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6528890229193725798'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/sonic-colors-trailer.html' title='Sonic Colors Trailer'/><author><name>Flare The hedgehog</name><uri>http://www.blogger.com/profile/17517566423621568027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8415004865343074378</id><published>2010-09-25T01:27:00.001+01:00</published><updated>2010-09-25T01:27:28.795+01:00</updated><title type='text'>Ken Balough: apenas a história do Sonic 4 epi 2 está pronta</title><content type='html'>&lt;a href="http://forums.sega.com/showthread.php?t=345559"&gt;No fórum da SEGA&lt;/a&gt;, Aaron Webber deu as boas vindas a Ken Balough no fórum do Sonic 4, uma atitude que gerou dezenas de perguntas:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"Por mais que eu gritasse com ele sobre suas colocações, a verdade é que Ken Balough foi muito útil para que a extensão do desenvolvimento do Sonic 4 ocorresse. Ele estava disposto a nos ouvir quando dissemos que o jogo precisava de mais e presenteamos ele com seus feedbacks, e ele levou isso sério o suficiente para lutar por todos vocês"&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Até agora, muito do feedback do Balough foi direto e conciso, sem muito exagero durante as entrevistas. Recebendo muita atenção, contudo, foi uma resposta simples que ele deu a uma pergunta a respeito do próximo episódio. Foi em resposta a uma pergunta a respeito da revisão da física para o episódio 2 que muitos fãs vem pedindo. Tenha em mente que Balough já disse que o feedback de um episódio será usado no próximo:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"Não posso confirmar nada sobre o episódio 2 até que comecemos a trabalhar nele, nós temos apenas a história escrita."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Depois Balough &lt;a href="http://forums.sega.com/showpost.php?p=6230072&amp;amp;postcount=366"&gt;elaborou&lt;/a&gt; mais sua declaração a respeito de que se o episódio 2 seria "feito do zero":&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"Nada certo ainda. Nós temos que avaliar essas coisas ainda. Lembrem-se que essas decisões vem com um custo associado a elas, então não é tão simples assim, mas nós estamos ouvindo suas preocupações."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Essas declarações são mais importante que parecem. O fato de apenas a história do episódio 2 estar escrita, mostra o quão cuidadosa a SEGA está sendo em fazer o jogo. Caso ocorra dele ser um fracasso total de vendas, o prejuízo para o próximo episódio não será tão grande assim, mas caso ele seja um grande sucesso o episódio 2 pode receber grandes recursos para a sua produção e sair muito melhor que o 1.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.tssznews.com/2010/09/24/only-sonic-4-episode-2-story-finished-says-ken-balough/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8415004865343074378?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8415004865343074378/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8415004865343074378' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8415004865343074378'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8415004865343074378'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/ken-balough-apenas-historia-do-sonic-4.html' title='Ken Balough: apenas a história do Sonic 4 epi 2 está pronta'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-1409601413816584750</id><published>2010-09-18T18:58:00.002+01:00</published><updated>2010-09-18T18:58:27.481+01:00</updated><title type='text'>Mais artworks do Sonic Colors</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="191" qx="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;Mais algumas imagens apareceram no site japonês do Sonic Colors de ambas as versões do jogo. As artworks são da Starlight Carnival, uma nova fase que vem aparecendo nas imagens recentes. Nelas vocês verão vários elementos do zodíaco e estrleas, além de muitas naves do Eggman. Fiquem com elas:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="119" qx="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-1.jpg" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" qx="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-3.png" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="177" qx="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-4.png" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-5.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" qx="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-art-5.png" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-DS-map-1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="149" qx="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-DS-map-1.png" width="200" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-DS-map-2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="75" qx="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Starlight-Carnival-DS-map-2.png" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Será que o Eggman planeja um ataque a algum planeta?&lt;br /&gt;Então fique ligado aqui na Sonic Best&amp;nbsp;para mais informações!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/18/even-more-sonic-colours-artwork/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-1409601413816584750?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/1409601413816584750/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=1409601413816584750' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1409601413816584750'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1409601413816584750'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/mais-artworks-do-sonic-colors.html' title='Mais artworks do Sonic Colors'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4162228134750374598</id><published>2010-09-18T18:57:00.000+01:00</published><updated>2010-09-18T18:57:19.024+01:00</updated><title type='text'>Um vídeo e novo controle do Sonic Colors</title><content type='html'>Oi Como vai voce? Se tá bem?&lt;br /&gt;&lt;br /&gt;Mais um vídeo mostrando a jogabilidade do Sonic Colors, off-screen, que se passa no planeta dos Wisps. Aparentemente para quem se perguntava onde se passava a primeira CG do Sonic Colors irá encontrar a sua resposta:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="455" width="455"&gt;&lt;param name="movie" value="http://www.youtube.com/v/rfI34y7izBE&amp;rel=0&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/rfI34y7izBE&amp;rel=0&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="455" height="455"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;Junto disso, temos a confirmação de um novo controle para o Sonic Colors, agora o Wii remote também funcionará. Aparentemente essa opção foi adicionada na build mais nova e pode ser bem vindo para jogar em coop se a pessoa não tiver 2 nunchucks.&lt;br /&gt;&lt;br /&gt;Fontes:&lt;br /&gt;&lt;a href="http://www.sonicstadium.org/blog/2010/09/18/tss-exclusive-video-of-new-area-in-planet-wisp/"&gt;The Sonic Stadium vídeo&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.sonicstadium.org/blog/2010/09/18/exclusive-new-control-option-confirmed-for-sonic-colors/"&gt;The Sonic Stadium controle&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4162228134750374598?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4162228134750374598/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4162228134750374598' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4162228134750374598'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4162228134750374598'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/um-video-e-novo-controle-do-sonic.html' title='Um vídeo e novo controle do Sonic Colors'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2027986467815756100</id><published>2010-09-16T20:34:00.000+01:00</published><updated>2010-09-16T20:34:03.062+01:00</updated><title type='text'>Sonic 4 terá mapa mundi</title><content type='html'>Continuando as atualizações do site oficial do Sonic 4, temos a atualização 1,5 que conta um pouco sobre o mapa do mundo que o jogo terá.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: red;"&gt;"New Update #1: Avance para a próxima fase / zona no estilo dos jogos originais do Genesis.&lt;br /&gt;&lt;br /&gt;Depois de completar cada ato do jogo, você retornará para a tela de seleção de fases onde poderá escolher qual ato quer jogar. Está é uma nova característica que permite que o jogador jogue as zonas na ordem que quiser (com excessão dos chefes), mas ao mesmo tempo queríamos dar algo mais para os fãs hardcores que querem ver o jogo prosseguir da forma original ( ato 1, 2, 3, boss, próxima zona.).&lt;br /&gt;&lt;br /&gt;Junto com as mudanças, nós estamos felizes de anunciar o novo estilo Genesis avançado, que permite que você jogue de forma contínua e sem sequer ver a tela de seleção de fases. Apenas por pressionar um botão no final de cada ato, você irá automaticamente para a próxima zona ou ato. Apenas uma pequena mudança na jogabilidade, mas um detalhe importante para os que se importam.&lt;br /&gt;&lt;br /&gt;Como desafio: tentem pegar todas as sete esmeraldas sem repetir nenhuma fase!&lt;br /&gt;&lt;br /&gt;New Update #2: Novo Mapa do Mundo.&lt;br /&gt;&lt;br /&gt;Para aqueles que quiserem escolher em qual fase jogar livremente nós demos um passo a frente. Existe um novo Mapa do Mundo que inclui todas as zonas presentes no jogo e você pode escolher qualquer zona ou ato para jogar ou rejogar quando quiser.&lt;br /&gt;&lt;br /&gt;Além disso, onde foi que os Mapas do Mundo apareceram nos jogos originais? Na verdade em um lugar, veja as imagens abaixo para um pouco de nostalgia:&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://farm5.static.flickr.com/4151/4994026275_18b98416c8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="246" qx="true" src="http://farm5.static.flickr.com/4151/4994026275_18b98416c8.jpg" width="320" /&gt;&lt;/a&gt;&lt;a href="http://info.sonicretro.org/images/4/4b/SouthIslandMap.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" qx="true" src="http://info.sonicretro.org/images/4/4b/SouthIslandMap.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Esteja você avançando no jogo pela primeira vez ou simplesmente retornando para tentar aquele primeiro lugar nas leaderboards do Time Attack, o novo Mapa do Mundo adiciona uma nova sensação de profundidade no jogo, enquanto passar para a próxima fase usando a seleção de fases ser 100x mais legal. Nós mostraremos imagens do Mapa do Mundo e toda a sua glória em breve.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;New Update #3: Classic-style ending to Acts&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Está é outra pequena mudança que pensamos e apesar de também ser um pequeno detalhe, nós esperamos que este pequeno extra traga um pouco de nostalgia para o jogo.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Na build da E3, vocês devem ter notado que quando você completa um ato, você não podia sair da tela, pois você atingia um muro invisível. Nos jogos do Genesis, nós sentimos que parte da grande sensação de velocidade era você passar voando pela placa de final de fase e sumir de vista, então nós pedimos para o time se eles podiam tirar aquele muro invisível e fazer como antigamente.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;E eles fizeram. Agora, quando você completa um ato ou vem com o fim perfeito de um speed run, você pode adicionar um pouco mais de beleza nele ao passar pela placa e deixar tudo para trás.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Isso é tudo que temos para esse mini update hoje, apesar de que estaremos anunciando a data de lançamento do Sonic 4 e o preço, e revelando outra zona no site em breve. O Update Blog Part 2.0 deverá chegar em poucas semanas, e com ele, novidades sobre o segundo maior level redesign para a versão final do jogo."&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://blogs.sega.com/usa/2010/09/15/sonic-4-update-blog-part-1-5/"&gt;Blog da SEGA&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2027986467815756100?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2027986467815756100/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2027986467815756100' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2027986467815756100'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2027986467815756100'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/sonic-4-tera-mapa-mundi.html' title='Sonic 4 terá mapa mundi'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm5.static.flickr.com/4151/4994026275_18b98416c8_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2246992433383660941</id><published>2010-09-16T17:02:00.005+01:00</published><updated>2010-09-27T00:26:29.488+01:00</updated><title type='text'>Mais vídeos do Sonic Colors</title><content type='html'>Direto do jogo.&lt;br /&gt;&lt;br /&gt;Temos mais 2 vídeos em ótima qualidade do Sonic Colors. Apesar deles mostrarem as já conhecidas Tropical Resort e Sweet Mountain, algumas novas áreas são mostradas. Fiquem com eles:&lt;br /&gt;Os video foram removidos do Youtube...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://tssznews.com/2010/09/14/more-clean-sonic-colors-videos/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2246992433383660941?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2246992433383660941/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2246992433383660941' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2246992433383660941'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2246992433383660941'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/mais-videos-do-sonic-colors.html' title='Mais vídeos do Sonic Colors'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8017151156335819525</id><published>2010-09-13T22:13:00.000+01:00</published><updated>2010-09-13T22:13:12.084+01:00</updated><title type='text'>IGN: Sonic 4 para iPhone é divertido</title><content type='html'>Bem, aqui está algo que vai lhe dar um choque. Em uma prévia da versão mais recente do iPhone versão de Sonic the Hedgehog 4: Episode 1, Levi Buchanan da IGN declarou que o minecart Act de Lost Labyrinth Zone (que foi removido das versoes do consoles), &lt;em&gt;&lt;span style="color: red;"&gt;"foi divertido na verdade, mais do que as outras fases eu tentei."&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;O raciocínio por trás da declaração Buchanan's é que ele se sente que o Sonic corre muito rápido e ele não pode progredir por meio de um palco sem medo de cair ou bater pontos e perder todos os seus anéis.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Aqui está o porquê: Sonic tem uma tendência a fugir de si mesmo. Concedido, isso é próprio do projeto. Sonic é tudo sobre velocidade e você deveria começar indo tão rápido quanto você pode, soprando através de estágios com o temor constante de que um movimento em falso vai enviar o seu 112 anéis na sarjeta. Mas isso não necessariamente apelar para mim. Na verdade, eu tenho certeza que eu gemia alto, muitas vezes no escritório da SEGA, quando eu estava cruzando para a linha de chegada apenas para deixar um pequeno salto e cair sobre alguns pontos. Meus anéis espalhados e qualquer esperança de desfrutar de uma fase de bônus (mais sobre as pessoas em um momento) foram frustradas contra as rochas.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Buchanan diz ainda que o estágio minecart tem menos chance de morte, para que você possa relaxar e desfrutar do passeio.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Mas o meu carrinho de estágios são mais comedida do que isso. Há um senso de exploração como você inclinar Sonic através do labirinto em seu carro, olhando para a explosão você pára-choques em abismos ou encontrar o interruptor para abrir uma porta selada. A morte não é, como sempre, aqui presentes, que lhe permite relaxar e apreciar algumas coisas. Uma, a inclinação controles nas fases carro minas são bem-feito. Eu senti como se tivesse total controle sobre situação de Sonic. Dois, a obra de arte aqui é muito bom.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Quanto ao Sonic um inspirado Provas Especiais, Buchanan acha o novo método de controle de inclinação do labirinto para mover Sonic muito melhor do que as manobras Sonic&amp;nbsp;no Mega Drive/Genesis.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Assim, as fases de bônus - eles estão de volta em Sonic 4. Lembre-se pelos labirintos de giro que você tinha que guiar com Sonic para capturar as Esmeraldas do Caos? As rodadas de bônus em Sonic 4 são muito semelhantes, mas agora você inclinar o aparelho para girar o labirinto, em vez de controlar Sonic. Esta é uma grande melhora e reduz a frustração. Flexibilização Sonic através do labirinto para a esmeralda do caos ainda é complicado (há um limite de tempo e muitas oportunidades para cair fora do palco), mas pelo menos você se sentir no controle ao invés de nadar contra a corrente através de uma tela de auto-rotação.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;O que você acha dessas declarações? Decuta nos comentários.&lt;br /&gt;&lt;br /&gt;Para a visualização completa, vá ao &lt;a href="http://uk.wireless.ign.com/articles/111/1119792p1.html"&gt;IGN&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/12/ign-sonic-4-iphones-minecart-more-fun-than-the-universal-stages/"&gt;Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8017151156335819525?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8017151156335819525/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8017151156335819525' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8017151156335819525'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8017151156335819525'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/ign-sonic-4-para-iphone-e-divertido.html' title='IGN: Sonic 4 para iPhone é divertido'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-3362915492193520059</id><published>2010-09-12T20:34:00.000+01:00</published><updated>2010-09-12T20:34:11.475+01:00</updated><title type='text'>Electricpig: Sonic 4 é o caminho "para voltar ao 2D"</title><content type='html'>Electricpig postou um preview do novo do Sonic the Hedgehog 4: Episode 1, com reflexões sobre a totalidade do Splash Hill Zone Act 1 de Lost Labyrinth Zone. As versões disponíveis eram as versões Xbox 360 e PS3. O autor do preview, Ben illis encontrados tanto para ser visualmente idênticos, mas sábio controle foram muito diferentes. Illis pareceu se esforçar para jogar este jogo com o stick analógico Xbox 360 e d-pad, e sente os controles para a PS3 vai ser "preferível".&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;O que pode separá-las é a controles: desde Sonic The Hedgehog 4: Episode 1 é um jogo 2D, o analógico do Xbox 360 é um pouco irritante, e pela péssima D-pad do controle. Temos a sensação de um presente que vai ser preferível a PS3, ou com novo Xbox 360 da Microsoft gamepad (Apesar de comprá-lo apenas para esse provavelmente seria um exagero).&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Os níveis, illis sente &lt;em&gt;&lt;span style="color: red;"&gt;"pisado uma linha fina entre a nostalgia retro ea inventividade"&lt;/span&gt;&lt;/em&gt; e &lt;em&gt;&lt;span style="color: red;"&gt;"foram uma explosão de jogar"&lt;/span&gt;&lt;/em&gt;, tanto de uma explosão que illis acha que este regresso ideal para 2D jogos de Sonic.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;em&gt;"Rasgando através dos laços verdes e saltando para cima das falésias de Splash Hill ao resgatar os coelhos e peixes saltando fora robô transportados nos remete à nossa infância, e parece ser o caminho ideal para retornar ao jogo Sonic em 2D."&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A previsão, então se move para o Lost Labyrinth Zone, onde illis diz que o jogo "rampas acima da curva de aprendizado um pouco." Em um ponto, com as pedras, uma falha gráfica é mencionado, mas é bom ouvi-lo é a única.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"Aqui, você estará evitando pedra caindo, o estilo Indie ou até mesmo rolando em cima deles (o que causou a falha gráfica só vimos), e como com mais jogos Sonic, torna-se mais possível simplesmente mantenha a direita e Ir de vez em quando. "&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;O preview acaba por descrever os jogos de pequena quantidade de zonas e estágios, mas illis diz que &lt;em&gt;&lt;span style="color: red;"&gt;"os fãs da SEGA antigo deliciar com esses pedaços de pura diversão."&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Para a visualização completa, vá ao &lt;a href="http://www.electricpig.co.uk/2010/09/10/sonic-the-hedgehog-4-episode-1-preview/"&gt;electricpig&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/11/electricpig-sonic-4-ideal-way-to-return-to-2d/"&gt;Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-3362915492193520059?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/3362915492193520059/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=3362915492193520059' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3362915492193520059'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3362915492193520059'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/electricpig-sonic-4-e-o-caminho-para.html' title='Electricpig: Sonic 4 é o caminho &quot;para voltar ao 2D&quot;'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8590753563190021933</id><published>2010-09-11T18:41:00.000+01:00</published><updated>2010-09-11T18:41:06.327+01:00</updated><title type='text'>Iizuka: Mario &amp; Sonic ajudou a definir Sonic Colors</title><content type='html'>As Crônicas Takashi Iizuka continua com outra declaração do chefe da equipe Sonic Team, que falou recentemente com o site SPOnG em uma entrevista que será publicada na íntegra em data posterior, mas por agora SPOnG compartilho uma porção para aguçar o apetite.&lt;br /&gt;&lt;br /&gt;Alguns fãs de Sonic ter sentido que, desde do Sonic Adventure, a série confiou demais na história e desenvolvimento de personagem, que é muito diferente dos jogos anteriores de parcelas simples. Iizuka sente da mesma maneira e acha que Sonic deveria ser dirigido em um dos mais divertidos de se "pegar e jogar", e a direção que o Sonic Colors tomou e semelhante ao Mario &amp;amp; Sonic at the Olympic Games.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"O que senti foi que a franquia se tornou muito grave e tornou as histórias muito profundas, enquanto vejo Sonic como um jogo descontraído, agradável e uma experiência divertida. É um tipo de redescoberta que teve através de Mario &amp;amp; Sonic, porque esse jogo foi muito um "pegar e jagar" e é um assunto que todo mundo pode entrar e desfrutar.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Acho que essa é a melhor direção para a marca Sonic, e por isso que termos o Sonic Colors, muito mais divertida, agradável tipo de configuração. "&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Você concorda com a afirmação a respeito do Iizuka sobre essa direção que o Sonic Colors está tomando?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte: &lt;/b&gt;&lt;a href="http://www.sonicstadium.org/blog/2010/09/11/iizuka-mario-sonic-helped-define-sonic-colours/"&gt;Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8590753563190021933?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8590753563190021933/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8590753563190021933' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8590753563190021933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8590753563190021933'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/iizuka-mario-sonic-ajudou-definir-sonic.html' title='Iizuka: Mario &amp; Sonic ajudou a definir Sonic Colors'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6562967473875546568</id><published>2010-09-11T14:01:00.000+01:00</published><updated>2010-09-11T14:01:39.103+01:00</updated><title type='text'>Iizuka: Sonic Colors é tão bom quanto os jogos em 2D do ouriço</title><content type='html'>Isso geralmente não é recomendado quando você tem que falar de um revival retro. Na entrevista com base da GamerZines Europa, a cabeça da Sonic Team (Takashi Iizuka) e os produtores de Sonic Colors de uma forma plana de que suas convicção de que o título &lt;strong&gt;&lt;span style="color: red;"&gt;3D do Sonic exclusivo para Wii irá ultrapassar a qualidade dos jogos Sonic em 2D que vieram antes dele.&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;De acordo com o site, é isso o que disse, em parte, sobre o jogo, com mais por vir, em uma futura edição do PlayZine:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;span style="color: red;"&gt;A equipe acha que sabe o problema (com os jogos 3D de Sonic), mas a razão é que os jogos em 3D não atenderam as expectativas dos fãs. Em Sonic Colors, a equipe olhou os jogos anteriores de Sonic e viu os prós e contras de cada título, esperando assim que consertem todas as coisas ruins em Sonic Colors. Nós acreditamos que este jogo do Sonic é tão bom quanto ou até melhor que os jogos 2D de Sonic.&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;strong&gt;(Traduzido por &lt;a href="http://wii-brasil.com/?sec=lernoticia&amp;amp;id=32087"&gt;Wii Brasil&lt;/a&gt;)&lt;/strong&gt;&lt;/blockquote&gt;&lt;br /&gt;Esta última hipótese parece mais certo. Mas uma comparação direta com qualquer 2D clássico do Sonic ou corrente, muito menos uma promessa de um produto melhor, pode cruzar uma linha para alguns fãs de Sonic. Ela certamente não é um voto de confiança no futuro do Sonic Hedgehog 4: Episódio I, que já sofrem de uma campanha desastrosa PR próximo. &lt;strong&gt;&lt;span style="color: red;"&gt;E se Sonic Team fez uma olhar para o passado dos títulos 2D do Sonic para corrigir erros anteriores, porque não fizeram as mesmas correções refletido em Sonic Colors em Sonic 4?&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Há uma série de perguntas a serem feitas a partir desta afirmação estranha. O que voce achou desta afirmação? Conte-nos nos comentários.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fontes:&lt;/strong&gt; &lt;a href="http://www.tssznews.com/2010/09/10/iizuka-on-colors-better-than-2d-sonics/"&gt;TSSZ News&lt;/a&gt;&amp;nbsp;e &lt;a href="http://wii-brasil.com/?sec=lernoticia&amp;amp;id=32087"&gt;Wii Brasil&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6562967473875546568?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6562967473875546568/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6562967473875546568' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6562967473875546568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6562967473875546568'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/iizuka-sonic-colors-e-tao-bom-quanto-os.html' title='Iizuka: Sonic Colors é tão bom quanto os jogos em 2D do ouriço'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5229385803258319130</id><published>2010-09-10T22:41:00.002+01:00</published><updated>2010-09-10T22:41:43.081+01:00</updated><title type='text'>Confirmado 2-8 jogadores no Sonic Free Riders</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Free-Riders-online-mulitplayer-numbers.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="100" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Free-Riders-online-mulitplayer-numbers.jpg" width="300" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;strong&gt;On-line.&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;A SEGA revelou no site da Tokyo Game Show que o Sonic Free Riders terá suporte para 2-8 jogadores no modo on-line multiplayer. Isso são 4 jogadores a menos do que foi dito originalmente no site Xbox.com na época da E3, mas ainda sim um ótimo número de jogadores.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/10/2-8-players-online-confirmed-for-sonic-free-riders/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5229385803258319130?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5229385803258319130/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5229385803258319130' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5229385803258319130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5229385803258319130'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/confirmado-2-8-jogadores-no-sonic-free.html' title='Confirmado 2-8 jogadores no Sonic Free Riders'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8299132775359911968</id><published>2010-09-10T22:26:00.002+01:00</published><updated>2010-09-10T22:26:36.849+01:00</updated><title type='text'>Imagens da versão iPhone do Sonic 4</title><content type='html'>A SEGA da américa acabou de soltar imagens e artworks do Sonic 4 para o iPhone/iPod Touch, assim como futuros jogos para a plataforma. As imagens foram feitas na Splash Hill Zone, Lost Labyrinth Zone e no Special Stage. Isso acaba sendo a primeira imagem oficial do Special Stage do Sonic 4 que temos. Junto foram revelados alguns detalhes do suporte aos gráficos em HD:&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"ESTÁGIOS CLÁSSICOS DO SONIC! Corra através de zonas tradicionais do Sonic renderizados em full HD.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;NOVOS MOVIMENTOS! Todos os movimentos clássicos do Sonic estão disponíveis, incluindo o novo Homing Attack, que vai adicionar um novo controle de nível e excitação.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;RETORNO DOS ESTÁGIOS ESPECIAIS! Uma estampa dos jogos da era Genesis, os estágios especiais voltaram permitindo que os fãs coletem as esmeraldas do caos e vire Super Sonic.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;LUTAS CLÁSSICAS CONTRA CHEFES! Dr. Eggman volta com novas e melhoradas máquinas e ficará irritado quando levar muito dano."&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;As imagens:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-1.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-3.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-4.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-4.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-iPhone-screen-5.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-hi-res-logo.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-hi-res-logo.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-hi-res-box-art.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-4-hi-res-box-art.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/10/sonic-4-iphone-screenshots-and-artwork/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8299132775359911968?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8299132775359911968/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8299132775359911968' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8299132775359911968'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8299132775359911968'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/imagens-da-versao-iphone-do-sonic-4.html' title='Imagens da versão iPhone do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4962338948122164304</id><published>2010-09-10T22:12:00.002+01:00</published><updated>2010-09-10T22:12:40.577+01:00</updated><title type='text'>Mais imagens do Sonic Colors Wii e DS</title><content type='html'>Na versão Wii, cortesia da &lt;a href="http://www.officialnintendomagazine.co.uk/article.php?id=19798&amp;amp;source=newsletter"&gt;ONM&lt;/a&gt;, temos 5 novas imagens mostrando o Sonic derrotando inimigos, um pouco de plataforma e combinação de Wisp power, tudo isso no modo multiplayer do jogo:&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32358.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32358.jpg" width="50" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32357.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32357.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32356.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32356.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32355.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32355.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32354.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32354.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Da versão DS nós temos 8 imagens que mostram partes da Sweet Mountain e Planet Wisp, cortesia dos sites &lt;a href="http://www.computerandvideogames.com/article.php?id=263988"&gt;CVG&lt;/a&gt; e &lt;a href="http://www.computerandvideogames.com/article.php?id=263988"&gt;ONM&lt;/a&gt;.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237503.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237503.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237504.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237504.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237505.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237505.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237501.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237501.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237502.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237502.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237499.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_237499.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32353.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/screenshot_32353.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Foi revelado também a artwork do Wisp azul:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Blue-Wisp-ONM-art.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Blue-Wisp-ONM-art.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Fontes:&lt;br /&gt;&lt;a href="http://www.tssznews.com/2010/09/10/five-new-sonic-colors-wii-multiplayer-screenshots/"&gt;TSSZ News Wii&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.tssznews.com/2010/09/10/eight-new-sonic-colors-ds-screenshots/"&gt;TSSZ News DS&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.sonicstadium.org/blog/2010/09/10/new-sonic-colours-wii-ds-screens-and-blue-wisp-art/"&gt;The Sonic Stadium Wisp azul&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4962338948122164304?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4962338948122164304/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4962338948122164304' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4962338948122164304'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4962338948122164304'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/mais-imagens-do-sonic-colors-wii-e-ds.html' title='Mais imagens do Sonic Colors Wii e DS'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2878935954112865794</id><published>2010-09-10T17:33:00.000+01:00</published><updated>2010-09-10T17:33:39.928+01:00</updated><title type='text'>Mais algumas informações do Free Riders</title><content type='html'>O Sonic Free Riders vem sendo mantido pela SEGA com muito mistério, sem revelar muitas coisas, mas, AAUK do &lt;a href="http://blogs.sega.com/sonic/2010/09/10/three-free-free-riders-tidbits/#more-1557"&gt;Sonic City Blognik&lt;/a&gt;, finalmente deu algumas informações em forma de dicas:&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"- A próxima pista que vamos revelar, tem um tema de Velho Oeste, incluindo vagões de trem e partes com carrinhos de mina &lt;strong&gt;(MAIS CARRINHOS DE MINA!)&lt;/strong&gt;, onde você deve puxar alavancas para a esquerda e direita para mudar de posição e evitar os deslizamentos de pedras. Parece bastante escorregadio.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;- O retorno de alguém na tela de configurações pré-corrida está ganhando impulso!&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;- Já que vocês aparentemente adoram qualquer coisa que o Roger disser como Sonic (ex.: "...consoles..."), aqui vai outra linha pra vocês: "Posicione sua mão na Largada!""&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Mais tarde o ArchangelUK revelou que o nome da fase é Rocky Ridge.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/10/aauk-reveals-three-tidbits-about-sonic-free-riders/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2878935954112865794?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2878935954112865794/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2878935954112865794' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2878935954112865794'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2878935954112865794'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/mais-algumas-informacoes-do-free-riders.html' title='Mais algumas informações do Free Riders'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2946742680799300277</id><published>2010-09-10T15:33:00.000+01:00</published><updated>2010-09-10T15:33:53.783+01:00</updated><title type='text'>Confira a lista de jogos da Sega que vão aparecer na TGS '10</title><content type='html'>Confira abaixo a lista atualizada com os jogos que farão parte do estande da Sega na Tokyo Game Show 2010. Entre os jogos do Sonic, temos Sonic Colors, Sonic the Hegdehog 4, Sonic Free Riders e Sonic Adventure DX.Está organizado por console:&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color: red;"&gt;PS3:&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;Vanquish&lt;br /&gt;&lt;strong&gt;Sonic the Hedgehog 4: Episode 1 (PSN)&lt;/strong&gt;&lt;br /&gt;Virtua Tennis 4&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color: red;"&gt;PSP:&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;Phantasy Star Portable 2 Infinity&lt;br /&gt;Black Panther Yakuza New Chapter&lt;br /&gt;Shining Hearts&lt;br /&gt;K-On After School Live&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color: #9fc5e8;"&gt;Wii:&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Sonic Colors&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Sonic the Hedgehog 4: Episode 1 (WiiWare)&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;u&gt;&lt;span style="color: #9fc5e8;"&gt;DS:&lt;/span&gt;&lt;/u&gt;&lt;/strong&gt;&lt;br /&gt;&lt;b&gt;Sonic Colors&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: #6aa84f;"&gt;&lt;u&gt;Xbox 360:&lt;/u&gt;&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Vanquish&lt;br /&gt;Virtual-On Force 360&lt;br /&gt;&lt;strong&gt;Sonic Free Riders (Kinect)&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;Sonic Adventure (XBLA)&lt;/strong&gt;&lt;br /&gt;Crazy Taxi (XBLA)&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/09/sega-updates-tokyo-game-show-line-up/"&gt;Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2946742680799300277?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2946742680799300277/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2946742680799300277' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2946742680799300277'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2946742680799300277'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/confira-lista-de-jogos-da-sega-que-vao.html' title='Confira a lista de jogos da Sega que vão aparecer na TGS &apos;10'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-3109618686982694086</id><published>2010-09-10T15:16:00.002+01:00</published><updated>2010-09-10T15:16:23.963+01:00</updated><title type='text'>Novas noticias de Sonic Colors e Duas novas artworks</title><content type='html'>&lt;strong&gt;Alem disso há a Amy&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Esta manhã, nós sabemos quem é o equivalente a Chip em &lt;em&gt;Sonic Colors-Yacker&lt;/em&gt;, o wisp branco, que vai falar com os Sonic e Tails no decorrer do jogo, presumivelmente através de cutscenes. Isso é de acordo com outro conjunto de demonstrações divulgado hoje pela&amp;nbsp;&lt;a href="http://blogs.sega.com/sonic/2010/09/10/sonic-colours-the-next-7/#more-1549"&gt;Sonic City Blognik&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"O Wisp cabelo encaracolado é chamado Yacker, ele é o Sonic e Tails Wisp comunicar com a descobrir o que está acontecendo",&lt;/span&gt;&lt;/em&gt;disse Sega Europe comunidade gerente Kevin Eva. &lt;em&gt;&lt;span style="color: red;"&gt;"Um guia silencioso se você gosta do mundo da Wisps".&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Afirmado é Cubot,&amp;nbsp;e Orbot que foi descoberto na semana passada em exames de um mangá japonês de Sonic Colors.Artworks oficial de ambos foram liberados hoje, e estão disponíveis em nossa galeria abaixo.&lt;br /&gt;&lt;br /&gt;De confirmados hoje é a presença de &lt;u&gt;&lt;strong&gt;&lt;span style="color: purple;"&gt;Amy Rose&lt;/span&gt;&lt;/strong&gt;&lt;/u&gt;, que estava a ser dito, pelo menos, uma parte da história em um preview Nintendo Accion em Junho.&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"Sério, a menos que ela se tornou um invisível mudo de pós-Unleashed eu vi nada que indique o contrário"&lt;/span&gt;&lt;/em&gt;, Eva disse.&lt;br /&gt;&lt;br /&gt;Isso tudo esclarecido, A Artwork do&amp;nbsp;Cubot e do Orbot está abaixo.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Sonic-Colours-Orbot.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Sonic-Colours-Orbot.png" width="50" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Sonic-Colours-Cubot.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Sonic-Colours-Cubot.png" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.tssznews.com/2010/09/10/sonic-colors-artwork-for-cubot-orbot/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-3109618686982694086?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/3109618686982694086/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=3109618686982694086' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3109618686982694086'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3109618686982694086'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/novas-noticias-de-sonic-colors-e-duas.html' title='Novas noticias de Sonic Colors e Duas novas artworks'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6280606834376303952</id><published>2010-09-08T23:14:00.000+01:00</published><updated>2010-09-08T23:14:09.560+01:00</updated><title type='text'>Webber: física do Sonic 4 NÃO terá grandes mudanças</title><content type='html'>Foi o que o gerente da comunidade da SEGA da américa, Aaron Webber, disse na hora que dispos aos membros do fórum da &lt;a href="http://forums.sonicretro.org/index.php?showtopic=20386&amp;amp;view=findpost&amp;amp;p=502728"&gt;Sonic Retro&lt;/a&gt;. Por esse comentário, da-se a entender que a física do jogo, alvo de tantos ataques dos fãs, sofrerá pequenas mudanças.&lt;br /&gt;&lt;br /&gt;Webber disse:&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"A física em geral não terá mudanças massissas, mas sei que forcei meses atrás pra ver até onde seria possível ir. O maior obstáculo aqui foi o level design e a maneira como algumas pequenas mudanças na física forçariam refazer toda a fase. Nunca é tão simples quanto muitos devem pensar, mas eu perguntei e tive certeza que isso foi levado para a atenção das pessoas corretas."&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Webber explica que a maioria das mudanças serão centradas em outro objetivo principal da SEGA com o Sonic 4:&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"Nosso maior foco com essas atualizações foi para fazer um jogo em que as pessoas se divertissem jogando. Quando você joga Sonic 4, seja você um fã antigo ou novo, você pode curtir as fases e não ter nenhum momento de muita frustração ou dificuldade ou que faça você parar de jogar."&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Uma das atualizaçõs, segundo Webber, está na música. Algumas delas puderam ser ouvidas na PAX, quando fãs notaram que a música de um dos atos da Splash Hill soava diferente. Webber explicou que a versão final terá algumas pequenas mudanças nas músicas, incluindo um ato que teve suas melodias "completamente renovadas".&lt;br /&gt;&lt;br /&gt;Webber explicou:&lt;br /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: red;"&gt;"...Apesar da física não mudar tanto quanto sei que as pessoas gostariam, nós fizemos uma série de atualizações pequenas, mas importantes em outras partes do jogo. São coisas que eu duvido que a maioria dos reviewers vão sequer perceber, mas vocês fãs, esperamos que apreciem. Algumas dessas mudanças serão reveladas no próximo update no blog do Sonic 4 que irá acontecer mês que vem."&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Ficaremos ligados para ver essa atualização, mas para muitos fãs pode ficar ae a decepção com parte da física, apesar de haverem mudanças nela. Mas também fica a pergunta: será que a SEGA deveria parar e se focar apenas em melhorar a física do jogo ignorando outras possíveis melhorias nele, sendo grandes ou pequenas?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fontes:&lt;/b&gt; &lt;a href="http://www.tssznews.com/2010/09/08/webber-on-sonic-4-physics-no-massive-changes/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6280606834376303952?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6280606834376303952/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6280606834376303952' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6280606834376303952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6280606834376303952'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/webber-fisica-do-sonic-4-nao-tera.html' title='Webber: física do Sonic 4 NÃO terá grandes mudanças'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8220231883624330950</id><published>2010-09-07T03:39:00.001+01:00</published><updated>2010-09-07T03:40:05.639+01:00</updated><title type='text'>ToyGlobe.com Figura de Ação de Sonic Colors</title><content type='html'>&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;Oi como vai voce? Sé tá bem?&lt;br /&gt;é mais ou menos 11:38 da noite e eu estou aqui postando mais uma!&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;br /&gt;ToyGlobe é agora uma listagem Sonic Colors figura de ação. Sem imagem da figura está disponível, mas a descrição diz que é Sonic e medidas de 5 polegadas. A figura vem com um Wisp, mas não há esclarecimentos sobre o tipo de Wisp é. Segundo a agência, o valor será liberado em novembro deste ano, que é o mesmo mês do Sonic Colors&amp;nbsp;é lançado na Wii e DS.A figura está disponível para pré-venda por US &lt;strong&gt;$ 14,95&lt;/strong&gt; no site da ToyGlobe. Poderia ser este o mesmo valor a ser embalada com o &lt;strong&gt;&lt;span style="color: blue;"&gt;"Special Edition"&lt;/span&gt;&lt;/strong&gt; disponível para pré-encomenda em algumas partes do mundo?&lt;/div&gt;&lt;div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Action-Figure.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/09/Sonic-Colours-Action-Figure.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/06/toyglobe-com-listing-sonic-colours-action-figure/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8220231883624330950?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8220231883624330950/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8220231883624330950' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8220231883624330950'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8220231883624330950'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/toyglobecom-figura-de-acao-de-sonic.html' title='ToyGlobe.com Figura de Ação de Sonic Colors'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8409765458596178270</id><published>2010-09-07T00:19:00.001+01:00</published><updated>2010-09-07T00:21:33.841+01:00</updated><title type='text'>Sonic Colors Pre-Venda no Reino Unido</title><content type='html'>Sonic Colors não será lançado no Reino Unido até 12 de novembro, mas já que você pode pegar um negócio fantástico em ambas as versões do jogo. O site Zavvi.com agora tem a versão Wii do jogo disponível para pré-venda por apenas &lt;b&gt;£ 24,95&lt;/b&gt;, com entrega gratuita. Na Coolshop.co.uk, você pode pré-encomendar a versão DS do jogo para o baixo preço de &lt;b&gt;£ 21,70&lt;/b&gt;, com entrega gratuita. Grandes negócios para algum aqueles que tentam poupar dinheiro ou depois de um presente de Natal barato para um fã do Sonic.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/06/uk-sonic-colours-pre-order-bargains/"&gt;The Sonic Stadium&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Links:&lt;br /&gt;&lt;a href="http://www.zavvi.com/games/platforms/nintendo-wii/sonic-colours/10196405.html"&gt;Zavvi.com: Sonic Colours Wii £24.95&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.coolshop.co.uk/catalog/product/64038-sonic-colours--for-nds"&gt;Coolshop.co.uk: Sonic Colours DS £21.70&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8409765458596178270?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8409765458596178270/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8409765458596178270' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8409765458596178270'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8409765458596178270'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/sonic-colors-pre-venda-no-reino-unido.html' title='Sonic Colors Pre-Venda no Reino Unido'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6198927300324862632</id><published>2010-09-06T14:56:00.000+01:00</published><updated>2010-09-06T14:56:20.693+01:00</updated><title type='text'>Outra Intrevista por Digital Chumps</title><content type='html'>&lt;strong&gt;&lt;span style="color: red;"&gt;"Eu acredito execrações instante por truques como o reforço são elementos importantes"&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Uma vez que os fãs são feitas rasgando as últimas palavras de Takashi Iizuka, provavelmente será ele que acaba parecendo um idiota.&lt;br /&gt;&lt;br /&gt;Q&amp;amp;A A longa realizada pelo site &lt;a href="http://digitalchumps.com/gamingnews/86-unofficial/5890-interview-sonic-teams-takashi-iizuka.html"&gt;Digital Chumps&lt;/a&gt; inclui a mordida seguinte, em referência ao próximo Sonic the Hedgehog 4. Iizuka respondeu a uma pergunta que buscavam esclarecimentos sobre uma promessa de que a velocidade original Sega neste jogo seria natural por meio de impulso, e não através da presença constante de reforços velocidade que ninhadas a paisagem, até agora, em Sonic 4. Isto é como o Sr. Iizuka respondeu:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Eu acho que houve um mal-entendido, o que eu tentei dizer foi a série do clássico Sonic não usaria aquelas ações que foram destaque em série "Sonic Rush" e que é, por exemplo, ativar impulso com a cobrança até o medidor e botão... Creio instantânea execrações por truques como o reforço são elementos importantes para manter o ritmo de jogo melhor.&lt;/span&gt;&lt;/em&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;br /&gt;Iizuka também explicou a opção do amplamente criticado Lost Labyrinth Act 2 para o iPhone e iPod Touch versão exclusiva. Dependendo da sua interpretação, Iizuka parece dizer Sonic 4 foi construído primeiramente para móveis, com truques depois portado para consoles. Apesar de uma alteração foi feita, não é claro se a reação ao vazamento que levou a mudança:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;em&gt;&lt;span style="color: red;"&gt;Desde o início deste projeto, planejamos desenvolver não só as versões do console que os jogadores usam controles, mas também iPhone / iPod Touch versões que os jogadores são capazes de controlar a inclinação. E o nosso plano original era criar alguns dos estágios que caracterizam as construções palco e truques que são adequados para iPhone / iPod Touch e executar as mesmas etapas também para o console versões. Mas, mais tarde, decidimos os estágios devem ser iPhone / iPod Touch versão exclusiva e afinada apenas para iPhone / iPod Touch ao invés de compartilhar as mesmas etapas, com as versões do console. E recém-introduzidas Lost Labyrinth Zone Act 2 é a uma das fases.&lt;/span&gt;&lt;/em&gt;&lt;/blockquote&gt;&lt;br /&gt;A entrevista pode ser lida no link citado acima.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.tssznews.com/2010/09/06/another-iiuzka-interview-by-digital-chumps/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6198927300324862632?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6198927300324862632/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6198927300324862632' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6198927300324862632'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6198927300324862632'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/outra-intrevista-por-digital-chumps.html' title='Outra Intrevista por Digital Chumps'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-3312789229561310764</id><published>2010-09-06T00:24:00.000+01:00</published><updated>2010-09-06T00:24:10.569+01:00</updated><title type='text'>Sonic Colors Ganha Mangá!</title><content type='html'>As imagens são de uma revista japonesa, que tem informações sobre o wisp branco com cabelo enrolado, na revista aparece os robos de Eggman o "Orbot" e um companheiro, e Sonic Colors ganha uma versão em Mangá.&lt;br /&gt;&lt;br /&gt;O Wips branco de cabelo enrolado e um pouco diferente dos wisps branco e se chama "Yakka" no japão (mas como será o nome aqui no ocidente), que ira pedir ajuda por Sonic, e é um wisp que gosta de conversar.&lt;br /&gt;O Eggman também terá uma ajuda dos seu dois robos o vermelho e Orbot e outro não dar para saber pela pessima qualidade de imagem que deixa as letras ilegíveis, desculpa. &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img294.imageshack.us/img294/9206/dsc0456c.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://img294.imageshack.us/img294/9206/dsc0456c.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://img801.imageshack.us/img801/4785/dsc0445i.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://img801.imageshack.us/img801/4785/dsc0445i.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://ds.dengeki.com/ds/img/1010/comic4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://ds.dengeki.com/ds/img/1010/comic4.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://img210.imageshack.us/img210/5081/dsc0446pm.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://img210.imageshack.us/img210/5081/dsc0446pm.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://img62.imageshack.us/img62/1089/dsc0448s.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://img62.imageshack.us/img62/1089/dsc0448s.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://img37.imageshack.us/img37/249/dsc0451ck.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://img37.imageshack.us/img37/249/dsc0451ck.jpg" width="50" /&gt;&lt;/a&gt;&lt;a href="http://img442.imageshack.us/img442/7879/dsc0452p.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://img442.imageshack.us/img442/7879/dsc0452p.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/04/first-look-at-orbots-new-counterpart/"&gt;Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-3312789229561310764?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/3312789229561310764/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=3312789229561310764' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3312789229561310764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3312789229561310764'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/sonic-colors-ganha-manga.html' title='Sonic Colors Ganha Mangá!'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6904273310867523225</id><published>2010-09-06T00:21:00.001+01:00</published><updated>2010-09-06T00:21:51.603+01:00</updated><title type='text'>Novas Imagens de Sonic 4</title><content type='html'>Mais algumas imagens do Sonic 4 foram colocadas no Xbox 360 Marketplace. A galeria mostra uma melhoria no gráfico do jogo na Splash Hill Zone e mostra algumas novas partes da Lost Labyrinth. As mudanças incluem um contraste maior no Sonic e um novo efeito de "motion blur" que o Sonic deixa quando se move.&lt;br /&gt;&lt;br /&gt;Fiquem com as imagens:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image6.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image8.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image10.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image11.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image16.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image16.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image17.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image17.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image18.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image18.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image19.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image19.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image20.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image20.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image21.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image21.jpg" width="30" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/09/Image22.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="30" ox="true" src="http://www.tssznews.com/wp-content/uploads/2010/09/Image22.jpg" width="30" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.tssznews.com/2010/09/03/new-sonic-4-screens-turn-up-on-xbox-marketplace"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6904273310867523225?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6904273310867523225/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6904273310867523225' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6904273310867523225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6904273310867523225'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/novas-imagens-de-sonic-4.html' title='Novas Imagens de Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5347549694471110902</id><published>2010-09-04T03:17:00.000+01:00</published><updated>2010-09-04T03:17:37.640+01:00</updated><title type='text'>Modo multiplayer do Sonic Colors em ação!</title><content type='html'>Finalmente foram revelados vídeos do modo coop do Sonic Colors. Lembram-se dos "antenados"? Do "Metal Sonic"? Pois então, na verdade não é nada disso. Tudo não passa de um planeta chamando Game Land, onde estão todas as fases coop. &lt;strong&gt;Esse é aquele planeta lá no canto da imagem do mapa do jogo que se parecia com o Metal Sonic!&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Como dito pela IGN, dois jogadores podem controlar Sonics robóticos e avançar pelas fases trabalhando juntos, enquanto tentam competir para pegar mais anéis. Nos vídeos podemos ver vários combos de Wisp powers como mencionados pela IGN, como o Spike Wisp combo, quando os dois jogadores ficam ligados como no Knuckles Chaotix. O combo com o Lazer Wisp também é mostrado, quando os dois jogadores se unem para formar um lazer duplo mais largo e forte para quicar nos inimigos.&lt;br /&gt;&lt;br /&gt;As fases parecem tão estranhas quanto àquela imagem mostrada. Não há tela dividida, mas as fases parecem combinar com a velocidade e o cooperativismo. Aparentemente os dois jogadores devem se manter na tela, mas desde que cooperativismo é obrigatório para chegar ao fim da fase, isso não deve ser problema.&lt;br /&gt;&lt;br /&gt;Fiquem com os vídeos:&lt;br /&gt;&lt;object height="385" width="455"&gt;&lt;param name="movie" value="http://www.youtube.com/v/uGlXDE5B9FI&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=pt_BR&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/uGlXDE5B9FI&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=pt_BR&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="455" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;object height="385" width="455"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wifpKcQ3Xic&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=pt_BR&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/wifpKcQ3Xic&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=pt_BR&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="455" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/03/sonic-colours-co-op-mode-in-action/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5347549694471110902?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5347549694471110902/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5347549694471110902' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5347549694471110902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5347549694471110902'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/modo-multiplayer-do-sonic-colors-em.html' title='Modo multiplayer do Sonic Colors em ação!'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7484935524989718559</id><published>2010-09-03T22:00:00.002+01:00</published><updated>2010-09-03T22:00:50.603+01:00</updated><title type='text'>Mais informacoes sobre o Sonic Colors!</title><content type='html'>Oi Como vai voce?&lt;br /&gt;&lt;br /&gt;Depois de um tempo jogando o Sonic Colors, o gerente da comunidade da SEGA da Europa, ArchangelUK, revelou 7 novas informações sobre o Sonic Colors. As informações se focam na parte da história, personagens e referências ao Sonic Unleashed:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"1-) Dr. Eggman construiu o parque depois de desenvolver um sentimento de remorso pelas "indiscrições" do seu passado. Hmmm... uma história provável.&lt;br /&gt;&lt;br /&gt;2-) Em um certo ponto de uma das primeiras cutscenes, Sonic "quebra a quarta parede" e fala diretamente com o jogador.&lt;br /&gt;&lt;br /&gt;3-) SA-55, o redondo robô vermelho conhecido como "Ergo" pelos fãs e que apareceu no Sonic Unleashed irá retornar, mas um pouco mais cansado que antes. Ah, e a propósito, SA-55 não é seu nome... seu nome é "Orbot".&lt;br /&gt;&lt;br /&gt;4-) Orbot também tem uma contrapartida neste jogo, que será revelada na próxima semana.&lt;br /&gt;&lt;br /&gt;5-) O dispositivo portátil do Tails, "Miles Electric", que apareceu no Sonic Unleashed estará no Sonic Colors.&lt;br /&gt;&lt;br /&gt;6-) O chefe que vocês já viram na Tropical Resort, é chamado de "Big Boy" pelo Dr. Eggman.&lt;br /&gt;&lt;br /&gt;7-) O Wisp branco de cabelo enrolado é importante para a história do jogo e seu nome é... algo que vocês terão que esperar até a semana que vem para saber!"&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;&lt;br /&gt;&amp;nbsp;&lt;/span&gt;&lt;/i&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/03/aauk-reveals-new-sonic-colours-info/"&gt;The Sonic Stadium &lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7484935524989718559?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7484935524989718559/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7484935524989718559' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7484935524989718559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7484935524989718559'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/mais-informacoes-sobre-o-sonic-colors.html' title='Mais informacoes sobre o Sonic Colors!'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-3620662907556507506</id><published>2010-09-02T22:58:00.000+01:00</published><updated>2010-09-02T22:58:18.230+01:00</updated><title type='text'>Modo multiplayer do Sonic Colors</title><content type='html'>Oi Como vai voce?&lt;br /&gt;&lt;br /&gt;Junto com a preview do Sonic 4 da IGN, veio a preview do Sonic Colors, esta por sua vez, revelando o modo multiplayer do jogo.&lt;br /&gt;Ele será, em teoria, um modo cooperativo esforçado, segundo a IGN. Ele não estará imediatamente habilitado para se jogar, ao invés disso, anéis secretos estão espalhados pelas fases do modo single player campaign que destravam os vários estágios desse modo.&lt;br /&gt;&lt;br /&gt;O Sonic não é tecnicamente jogável no multiplayer. Ao invés disso, os "antenados" mostrados naquela imagem do site Amazon, mostram os chamados de "robo-Sonics" de várias cores criados pelo Eggman. Eles vão viajar pelas fases feitas especificamente para dois jogadores.&lt;br /&gt;&lt;br /&gt;A preview fala que enquanto algum cooperativismo é necessário, tudo acontece na mesma velocidade que o jogo rola no modo single player, e isso pode causar problemas:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"O modo cooperativo de Sonic Colors é o Ivan Drago das plataformas, com o objetivo de quebrá-lo em uma base regular. A velocidade é praticamente a mesma no modo coop e no single player, o que leva a algumas situações hilariamente confusas com cada jogador tentando correr em seu caminho sem colidir com um obstáculo perigoso, inimigos ou, bem, com o outro. Durante meu tempo no multiplayer, eu senti que há um pouco de competitividade inerente no modo com que as fases foram desenhadas: desde sistemas de roldanas onde basicamente requer que ambos os jogadores devem usar air dashes contra o outro para mover mais e mais para cima e coletar mais anéis que o outro."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Os poderes dos Wisps estarão no modo multiplayer e pelo que a preview diz, os poderes podem e precisarão ser combinados para terminar as fases. IGN diz que o total de fases são 6 com "tiers", três níveis para cada, então nós poderemos ver 6 gigantes áreas divididas ou 18 pequenas.&lt;br /&gt;&lt;br /&gt;De qualquer forma, a preview diz que pode-se demorar um tempo pra se acostumar com o modo:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"Meu problema com o modo coop até agora é o diversão X frustração. Um certo nível de frustração de certo modo faz parte de jogos com cursos de plataformas e coop, mas as vezes eu sentia que estava morrendo sem ter culpa e isso atrapalhava a diversão que eu estava tendo."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Nenhum vídeo ou imagem foi postada na preview. Talvez possamos ter novidades com uma nova build do Sonic Colors aparecendo na Penny Arcade Expo que vai começar nessa Sexta.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.tssznews.com/2010/09/02/report-sonic-colors-multiplayer-co-op-earned/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-3620662907556507506?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/3620662907556507506/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=3620662907556507506' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3620662907556507506'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3620662907556507506'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/modo-multiplayer-do-sonic-colors.html' title='Modo multiplayer do Sonic Colors'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8408575126768516538</id><published>2010-09-02T22:54:00.000+01:00</published><updated>2010-09-02T22:54:20.877+01:00</updated><title type='text'>Trailer da Lost Labyrinth do Sonic 4</title><content type='html'>Oi Como vai voce? Se tá bem?&lt;br /&gt;&lt;br /&gt;Um novo trailer do Sonic 4: Episode 1 foi liberado pela IGN. O trailer mostra a jogabilidade da recém revelada Lost Labyrinth Zone e as melhorias feitas na ação do jogo, como os mecanismos da tocha, aceleração mais rápida e a animação de corrida. Nenhuma data de lançamento foi dada ainda. A SEGA em seu último update do Sonic 4 disse que poderíamos esperar mais novidades no começo de Setembro e com esse novo trailer revelado, podemos esperar muito mais coisas em breve. A IGN também postou um preview da última build do jogo que você pode conferir &lt;a href="http://uk.xboxlive.ign.com/articles/111/1117226p1.html"&gt;aqui&lt;/a&gt;:&lt;br /&gt;&lt;object id='vid_31451' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'&gt;&lt;param name='movie' value='http://media.ign.com/ev/embed.swf' /&gt;&lt;param name='allowfullscreen' value='true' /&gt;&lt;param name='allowscriptaccess' value='always' /&gt;&lt;param name='bgcolor' value='#000000' /&gt;&lt;param name='flashvars' value='vgroup=sonic_4_trl_lost_labyrinth_trailer_90110&amp;object=31451' /&gt;&lt;/object&gt;&lt;div style='width:480;'&gt;&lt;a href='http://xbox360.ign.com/dor/objects/31451/sonic-project-needlemouse/videos/sonic_4_trl_lost_labyrinth_trailer_90110.html'&gt;More Sonic the Hedgehog 4: Episode I Videos&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/09/02/new-sonic-4-lost-labyrinth-trailer-preview-at-ign/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8408575126768516538?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8408575126768516538/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8408575126768516538' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8408575126768516538'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8408575126768516538'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/trailer-da-lost-labyrinth-do-sonic-4.html' title='Trailer da Lost Labyrinth do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8229690893214252612</id><published>2010-09-02T18:56:00.002+01:00</published><updated>2010-09-02T18:56:41.532+01:00</updated><title type='text'>Dois videos novos do Sonic Free Riders</title><content type='html'>Oi como vai voce?&lt;br /&gt;&lt;br /&gt;Hoje estou trazendo dois novos vídeos de Sonic Free Riders da GameTrailers! Esses vídeos mostram parte da jogabilidade de Knuckles, Tails e Jet. &lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=703835"/&gt;&lt;param name="quality" value="high" /&gt;&lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=703835" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"&gt; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=703833"/&gt;&lt;param name="quality" value="high" /&gt;&lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=703833" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fontes:&lt;/b&gt; &lt;a href="http://www.tssznews.com/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8229690893214252612?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8229690893214252612/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8229690893214252612' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8229690893214252612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8229690893214252612'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/dois-videos-novos-do-sonic-free-riders.html' title='Dois videos novos do Sonic Free Riders'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-366947637401743456</id><published>2010-09-01T14:52:00.002+01:00</published><updated>2010-09-01T14:52:12.672+01:00</updated><title type='text'>Sonic 4 e Free Riders não vão para o Tokyo Game Show</title><content type='html'>Segundo a listagem da SEGA dos jogos que ela vai levar para o &lt;a href="http://tgs.cesa.or.jp/english/"&gt;Tokyo Game Show&lt;/a&gt;, que vai acontecer nos dias 16 e 19 de Setembro, os fãs poderão acompanhar as versões Wii e DS do Sonic Colors, mas aparentemente o Sonic 4 e o Sonic Free Riders não vão aparecer por lá.&lt;br /&gt;&lt;br /&gt;Confira a lista:&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: #cc0000;"&gt;PS3:&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Vanquish&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;PSP:&lt;/strong&gt;&lt;br /&gt;Phantasy Star Portable 2&lt;br /&gt;Black Panther Yakuza New Chapter&lt;br /&gt;Shining Hearts&lt;br /&gt;K-On After School Live&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: #3d85c6;"&gt;Wii:&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Sonic Colours&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: #134f5c;"&gt;DS:&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Sonic Colours&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style="color: #6aa84f;"&gt;Xbox 360:&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;Vanquish&lt;br /&gt;Virtual-On Force 360&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/08/31/sega-reveals-tokyo-game-show-line-up/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-366947637401743456?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/366947637401743456/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=366947637401743456' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/366947637401743456'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/366947637401743456'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/09/sonic-4-e-free-riders-nao-vao-para-o.html' title='Sonic 4 e Free Riders não vão para o Tokyo Game Show'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4252224996442159194</id><published>2010-08-31T21:31:00.002+01:00</published><updated>2010-08-31T21:31:08.759+01:00</updated><title type='text'>Preço e data do lançamento do Sonic Adventure no XBLA</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/08/Sonic-Adventure-XBLAPSN.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/08/Sonic-Adventure-XBLAPSN-300x168.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Major Nelson, da Microsoft, revelou hoje através do &lt;a href="http://majornelson.com/archive/2010/08/31/coming-soon-to-the-xbox-live-marketplace-aug-31.aspx"&gt;seu blog&lt;/a&gt;, uma lista com os lançamentos do XBLA do mês que vem e nela está o Sonic Adventure para o XBLA. O clássico do Dreamcast estará disponível a partir do dia 15 de Setembro custando 800 Microsoft points. Ainda não se sabe nada sobre a versão do jogo para o PS3.&lt;br /&gt;&lt;br /&gt;Para mais informações sobre o jogo, veja a &lt;a href="http://www.sega.co.uk/games/sonic-adventure/"&gt;página de produtos&lt;/a&gt; do site da SEGA.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/08/31/sonic-adventure-priced-dated-for-xbox-live-marketplace/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4252224996442159194?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4252224996442159194/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4252224996442159194' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4252224996442159194'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4252224996442159194'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/preco-e-data-do-lancamento-do-sonic.html' title='Preço e data do lançamento do Sonic Adventure no XBLA'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7411193453673619429</id><published>2010-08-31T18:50:00.003+01:00</published><updated>2010-08-31T18:51:35.591+01:00</updated><title type='text'>Preço e Box Art do Sonic Free Riders</title><content type='html'>Oi Como vai voce?&lt;br /&gt;Box art:&lt;br /&gt;&lt;div class="separator" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; clear: both; text-align: center;"&gt;&lt;a href="http://farm5.static.flickr.com/4090/4945138021_97340145fb.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://farm5.static.flickr.com/4090/4945138021_97340145fb.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;[Clique na imagem para aumentar]&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Sonic&amp;nbsp;Free Riders&amp;nbsp;traz o movimento do corpo inteiro controlado ritmo de embarque de ação rápida, desenvolvido para aproveitar ao máximo Kinect para o Xbox 360. Você estará torcendo e virando o seu caminho através de uma série de cursos visualmente deslumbrante em um embalado Sonic experiência de ação diferente de qualquer outro! é exclusivo sensor de movimento Kinect significa Sonic Free Riders vai ver a família e amigos controlando os seus hover board podem ser totalmente personalizados ou de bicicleta girando, girando, e pulando em uma corrida emocionante para ser o primeiro a cruzar a linha de chegada.&lt;br /&gt;&lt;br /&gt;A escolha de um de seus personagens favoritos Sonic ou o seu próprio avatar, você pode chegar e agarrar uma variedade de pickups ao longo do curso. Jogando, agitação, ou balançando os braços para lançar os seus itens, você pode ganhar uma vantagem competitiva sobre seus rivais em alta octanagem corridas multiplayer ou single.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sonic Free Riders será $ 49,99&lt;/b&gt;, quando se chega às lojas nesta época festiva.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://blogs.sega.com/usa/2010/08/31/sonic-free-riders-pack-front-and-price/"&gt;SEGA USA Blog&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7411193453673619429?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7411193453673619429/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7411193453673619429' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7411193453673619429'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7411193453673619429'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/preco-e-box-art-do-sonic-free-riders.html' title='Preço e Box Art do Sonic Free Riders'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://farm5.static.flickr.com/4090/4945138021_97340145fb_t.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5755348807318331905</id><published>2010-08-29T23:36:00.001+01:00</published><updated>2010-08-29T23:43:35.837+01:00</updated><title type='text'>Hey There!</title><content type='html'>Ola para todos!&lt;br /&gt;&lt;br /&gt;Eu fiz uma nova enquete que depois quando acabar mais ou menos dia 10 de Setembro acaba esta enquete e ai eu divulgarei os resultados!&lt;br /&gt;&lt;br /&gt;Eu&amp;nbsp;fiz o upload de roms que estavam faltando nas sessão e também vou adicionar um novo emulador o WinDS_PRO_2010.8 por enquanto não está na sessão mas eu o colocarei o legal disso é que as novas roms serão hospedadas no Dropbox então você não precisa esperar para baixar é só clicar e irar começar!&lt;br /&gt;&lt;blockquote&gt;&lt;strong&gt;&lt;span style="color: yellow; font-family: Times, &amp;quot;Times New Roman&amp;quot;, serif; font-size: x-large;"&gt;Thank You Guys!&lt;/span&gt;&lt;/strong&gt;&lt;/blockquote&gt;&lt;br /&gt;E Logo trarei uma atualizaçao!&lt;br /&gt;&lt;strong&gt;&lt;span style="color: orange;"&gt;&lt;span style="color: red;"&gt;*Nota:&lt;/span&gt; &lt;/span&gt;&lt;/strong&gt;Na enquete eu não recomendo que você vote na ultima opção (Acho que eu vou tirar).&lt;br /&gt;&lt;strong&gt;&lt;span style="color: red;"&gt;**Nota:&lt;/span&gt;&lt;/strong&gt; As novas roms serão hospedadas no Dropbox você não vai precisar esperar nem nada é só clicar e o download ira começar como no &lt;a href="http://dl.dropbox.com/u/8482315/Roms%20SB/WinDS_PRO_2010.8%20%28Sonic%20Best%29.zip"&gt;WinDSPro&lt;/a&gt;&amp;nbsp;(&amp;lt; Caso não tenha clique para ver como é o Dropbox).&lt;br /&gt;&lt;br /&gt;EDIT: Ah e vou fazer uma nova imagem para o button Entreterimento&lt;br /&gt;EDIT2: Já estou fazendo =D.&lt;br /&gt;EDIT3: é isso Sonic Best vamo em frente!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5755348807318331905?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5755348807318331905/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5755348807318331905' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5755348807318331905'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5755348807318331905'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/hey-there.html' title='Hey There!'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6451817240637926562</id><published>2010-08-29T19:56:00.001+01:00</published><updated>2010-08-29T19:56:55.720+01:00</updated><title type='text'>Está a venda na Amazon Sonic Colors "Edição Especial"</title><content type='html'>Oi Como vão voceis?&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/08/Sonic-Colours-Special-Edition.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="50" ox="true" src="http://www.sonicstadium.org/wp-content/uploads/2010/08/Sonic-Colours-Special-Edition.jpg" width="50" /&gt;&lt;/a&gt;&lt;/div&gt;[Clique para ampliar]&lt;br /&gt;&lt;br /&gt;A Amazon está listando uma "Edição Especial" para as duas versões de Sonic Colours.Nenhuma informação foi dada, mas ambas as versoes são 10€ mais elevados do que as versões padrão, por isso podemos esperar um pouco algo extra para justificar o preço mais elevado.&lt;br /&gt;Nós vamos manter o olho aberto para qualquer outras atualizaçoes.&lt;br /&gt;&lt;br /&gt;O que você gostaria que nestas edições especiais?&lt;br /&gt;Deixe um comentario.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.amazon.de/s/ref=nb_sb_noss?__mk_de_DE=%C5M%C5Z%D5%D1&amp;amp;url=search-alias%3Daps&amp;amp;field-keywords=sonic+colours+"&gt;Amazon.de&lt;/a&gt; via &lt;a href="http://spindash.de/Sonic-Colours/Special-Edition-fuer-Sonic-Colours.html"&gt;Spindash.de&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6451817240637926562?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6451817240637926562/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6451817240637926562' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6451817240637926562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6451817240637926562'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/esta-venda-na-amazon-sonic-colors.html' title='Está a venda na Amazon Sonic Colors &quot;Edição Especial&quot;'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-606300109836125772</id><published>2010-08-29T18:01:00.000+01:00</published><updated>2010-08-29T18:01:05.601+01:00</updated><title type='text'>SEGA Sammy Visual Entertainment muda o nome</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_4_2nW90jXaY/TCUxQi41BTI/AAAAAAAAA6Q/EYagB_ut2r0/s1600/marza_hero.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" ox="true" src="http://3.bp.blogspot.com/_4_2nW90jXaY/TCUxQi41BTI/AAAAAAAAA6Q/EYagB_ut2r0/s320/marza_hero.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Eu acho que todo mundo se lebram da &lt;em&gt;&lt;span style="color: blue;"&gt;SEGA Sammy Visual Entertainment Animation Studios&lt;/span&gt;&lt;/em&gt; a mesma empresa que fez curta a animação de Sonic Unleashed com nome "&lt;em&gt;&lt;span style="color: blue;"&gt;Sonic: Night of the Werehog&lt;/span&gt;&lt;/em&gt;", agora &lt;em&gt;&lt;span style="color: blue;"&gt;SEGA Sammy Visual Entertainment Animation Studios&lt;/span&gt;&lt;/em&gt; mudou de nome para &lt;strong&gt;&lt;span style="color: orange;"&gt;Marza Animation Planet&lt;/span&gt;&lt;/strong&gt; e terá um novo projeto de animação, mas pode ter certeza que não será uma curta ou longa animação do Sonic e sim uma adaptação em CGI do anime Space Pirate Captain Harlock, noticia completa logo abaixo com video.&lt;br /&gt;SEGA Sammy Visual Entertainment anunciou que está mudando seu nome para " Marza Animation Planet". Assim, "Marza" não é o nome do novo título, que estão trabalhando, mas na verdade o nome de seu estúdio agora.&lt;br /&gt;&lt;br /&gt;Marza Animation Planet acaba de finalizar um piloto para a Toei, o piloto é uma adaptação em CGI do Space Pirate Captain Harlock manga. O piloto foi dirigido por Shinji Aramaki (Apple Seed), os personagens desenhados por Yutaka Minowa (Ninja Scroll) e escrito por Harutoshi Fukui (Mobile Suit Gundam UC).&lt;br /&gt;&lt;br /&gt;Mais detalhes serão anunciados sobre o piloto nesta semana, na Tokyo International Anime Fair.&lt;br /&gt;&lt;br /&gt;A animação CG é tentativamente cronograma para lançamento internacional em 2012. Você encontrará o trailer abaixo incorporado&lt;br /&gt;&lt;br /&gt;Marza também está fazendo um concurso onde as pessoas tem que enviar suas estórias,a melhor história criada será transformada numa animação CGI.maiores detalhes aqui (em cerrado o concurso).&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;em&gt;&lt;span style="color: blue;"&gt;O prazo para a apresentação foi em 30 de julho.&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="color: blue;"&gt;Não estamos aceitando mais nenhuma apresentação nesta point. Nós iremos anunciar o resultado, em meados de Setembro, por email.&lt;/span&gt;&lt;/em&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;object width="455" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/3LX_cXL6njY&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/3LX_cXL6njY&amp;color1=0xb1b1b1&amp;color2=0xd0d0d0&amp;hl=en_US&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="455" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt; &lt;a href="http://segaworld-sega.blogspot.com/search?updated-max=2010-06-26T21%3A33%3A00-07%3A00&amp;max-results=10"&gt;SEGA World&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-606300109836125772?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/606300109836125772/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=606300109836125772' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/606300109836125772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/606300109836125772'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/sega-sammy-visual-entertainment-muda-o.html' title='SEGA Sammy Visual Entertainment muda o nome'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_4_2nW90jXaY/TCUxQi41BTI/AAAAAAAAA6Q/EYagB_ut2r0/s72-c/marza_hero.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5581576061814212501</id><published>2010-08-29T02:47:00.001+01:00</published><updated>2010-08-29T02:48:12.160+01:00</updated><title type='text'>Jun Senoue foi confirmado como diretor de som de Sonic Colors</title><content type='html'>&lt;b&gt;Só ná versão do Wii&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;A revista Nintendo Power revelou este mês em uma entrevista que o diretor de som indepedente da SEGA e guitarrista da banda Crush 40 Jun Senoue esta dirigindo as músicas de Sonic Colors para Nintendo Wii. A entrevista também entra em detalhes sobre o passado de Jun Senoue, sua influência musical, como ele se envolveu com a SEGA e, novamente, saber sobre o seu envolvimento com Michael Jackson no Sonic 3!&lt;br /&gt;&lt;br /&gt;Para ver a entrevista completa pegar edição deste mês da Nintendo Power e verificar a sua seção Perfis Power! &lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fontes:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/08/29/jun-senoue-confirmed-as-sound-director-for-sonic-colours-wii-version/"&gt;Sonic Stadium&lt;/a&gt; e &lt;a href="http://sonic-x-treme.blogspot.com/2010/08/jun-senoue-foi-confirmado-como-diretor.html"&gt;SonicXtreme&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5581576061814212501?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5581576061814212501/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5581576061814212501' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5581576061814212501'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5581576061814212501'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/jun-senoue-foi-confirmado-como-diretor.html' title='Jun Senoue foi confirmado como diretor de som de Sonic Colors'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8651035705706755313</id><published>2010-08-29T02:20:00.000+01:00</published><updated>2010-08-29T02:20:58.378+01:00</updated><title type='text'>Venda do Sonic 1 e Sonic 2 da Sega Mobile</title><content type='html'>&lt;strong&gt;A&amp;nbsp;cerca de 50% para iPhone, iPod Touch, IPad&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Se você tiver um dispositivo móvel da Apple, de agora até quarta-feira, não importa onde você esteja no mundo, você pode pegar alguns clássicos da Sega em um grande desconto.&lt;br /&gt;&lt;br /&gt;E&amp;nbsp;nele, você pode pegar os dois primeiros títulos do Sonic em cerca de um desconto de 50%.Ambos estão agora apenas disponível&amp;nbsp;de $ 2,99, £ 1,79 na Grã-Bretanha.&lt;br /&gt;&lt;br /&gt;Outros títulos da Sega estão à venda, incluindo alguns descontado mais de dois terços fora. A lista completa está disponível através da Sega of America &lt;a href="http://blogs.sega.com/usa/2010/08/26/segas-back-to-school-iphone-sale/"&gt;blog da comunidade&lt;/a&gt;. A venda termina quarta-feira, 1 de setembro.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fontes:&lt;/strong&gt; &lt;a href="http://www.tssznews.com/2010/08/27/sonic-1-sonic-2-mobile-part-of-sega-sale/"&gt;TSSZ News&lt;/a&gt;&amp;nbsp;e &lt;a href="http://sonic-x-treme.blogspot.com/2010/08/venda-do-sonic-1-e-sonic-2-da-sega.html"&gt;SonicXtreme&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8651035705706755313?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8651035705706755313/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8651035705706755313' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8651035705706755313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8651035705706755313'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/venda-do-sonic-1-e-sonic-2-da-sega.html' title='Venda do Sonic 1 e Sonic 2 da Sega Mobile'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-1096383973732216582</id><published>2010-08-28T15:07:00.001+01:00</published><updated>2010-08-29T15:05:46.658+01:00</updated><title type='text'>Iizuka comenta sobre Sonic no Nintendo 3DS</title><content type='html'>Hey Guys como vão bem? &lt;br /&gt;&lt;br /&gt;Bem eu tinha dado uma parada por causa de meu blog mais agora que eu já fiz tudo do meu blog que eu não vou divulgar o link (descubram sozinhos) então é isso eu actualizarei este e o meu que vai ser mais fácil só copiar a postagem e colar sem precisar de edições.&lt;br /&gt;&lt;br /&gt;Na edição da Nintendo Power, foi feito um apanhado da opinião de vários desenvolvedores de jogos sobre o Nintendo 3DS e dentre eles estava Takashi Iizuka, produtor na Sonic Team:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="color: blue;"&gt;"Takashi Iizuka - Produtor, Sonic Team:&lt;br /&gt;&lt;br /&gt;Na Sonic Team, nós já estamos estudando o Nintendo 3DS. Nós estamos muito interessados na plataforma. Nós achamos que o fundo do 3D poderia ajudar muito com o senso de velocidade, especialmente quando você está jogando Sonic com uma perspectiva em terceira pessoa."&lt;/span&gt;&lt;/i&gt;&lt;br /&gt;&lt;i&gt;&lt;br /&gt;&amp;nbsp;&lt;/i&gt;Até agora a SEGA não tem nada oficial anunciado para o console, mas já se sabe que a SEGA tem planos para lançar um Super Monkey Ball e agora o Sonic. O comentário do Iizuka é baseado em conceitos ainda, mas você gostaria de um jogo do Sonic com a perspectiva por trás, como em Sonic Unleashed e Sonic Colors?&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Fonte:&lt;/strong&gt; &lt;a href="http://www.sonicstadium.org/blog/2010/08/28/takashi-iizuka-comments-on-sonic-and-nintendo-3ds/"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-1096383973732216582?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/1096383973732216582/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=1096383973732216582' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1096383973732216582'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1096383973732216582'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/08/iizuka-comenta-sobre-sonic-no-nintendo.html' title='Iizuka comenta sobre Sonic no Nintendo 3DS'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-336647809872783989</id><published>2010-06-24T12:30:00.003+01:00</published><updated>2010-06-24T12:42:21.405+01:00</updated><title type='text'>Sonic The Hedgehog Faz Anos !!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_PXH17AV5ZMY/TCND5zTic9I/AAAAAAAAAAs/nsOX-ODmHxQ/s1600/Sem+t%C3%ADtulo.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 214px;" src="http://3.bp.blogspot.com/_PXH17AV5ZMY/TCND5zTic9I/AAAAAAAAAAs/nsOX-ODmHxQ/s320/Sem+t%C3%ADtulo.jpg" alt="" id="BLOGGER_PHOTO_ID_5486303431371158482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Ola eu sou o Flare e peço desculpa pela minha ausência e a do Venom,  e que nos estamos a ter alguns problemas pessoais as quais eu não posso contar ^^.&lt;br /&gt;Então eu venho aqui dizer, que hoje sonic faz 19 anos desde de 1991, se fizerem as contas (1991 ate 2000 faz 9 anos, depois ate 2010 faz mais 10 anos.)&lt;br /&gt;&lt;span style="color: rgb(102, 51, 255);"&gt;(10+9=19)&lt;/span&gt;: isso quer dizer que sonic faz 19 anos este dia.&lt;br /&gt;se não tivessem apercebido é normal, mas depois lembrem-se eu fiz no dia 21 e sonic faz no dia 24.&lt;br /&gt;^^ Por isso o Nosso sonic esta a cada vez a evoluir mais. e tambem ( a ter  voz mais grossa ^^ )&lt;br /&gt;&lt;br /&gt;E era Isto queria falar.&lt;br /&gt;&lt;br /&gt;See' you later ^^&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-336647809872783989?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/336647809872783989/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=336647809872783989' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/336647809872783989'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/336647809872783989'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/06/sonic-hedgehog-faz-anos.html' title='Sonic The Hedgehog Faz Anos !!'/><author><name>Flare The hedgehog</name><uri>http://www.blogger.com/profile/17517566423621568027</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_PXH17AV5ZMY/TCND5zTic9I/AAAAAAAAAAs/nsOX-ODmHxQ/s72-c/Sem+t%C3%ADtulo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-9201703742658017936</id><published>2010-05-29T18:22:00.000+01:00</published><updated>2010-05-29T18:22:34.501+01:00</updated><title type='text'>Q&amp;A do RubyEclipse sobre o Sonic 4</title><content type='html'>De acordo com um relatório da IGN a versão iPad do Sonic the Hedgehog 4: Episode 1 foi confirmado pela SEGA e estará presente como jogável na E3 junto das outras versões.&lt;br /&gt;&lt;br /&gt;Em outra parte, temos uma pequena entrevista com o RubyEclipse respondende a perguntas do membro Yeow95 no fórum da SEGA:&lt;br /&gt;&lt;br /&gt;Yeow95:&lt;br /&gt;&lt;br /&gt;"1. Nós sabemos que o Sonic 4 estará disponível na App Store, para o iPod Touch e o iPhone..., mas isso inclui o iPad?!&lt;br /&gt;&lt;br /&gt;Eu não tenho um iPad, mas eu sei que o Sonic 4 é HD, com gráficos coloridos e com uma jogabilidade que ficaria MAGNÍFICA naquela coisa.&lt;br /&gt;&lt;br /&gt;2. Vocês vão voltar a atualizar o site oficial semanalmente de novo? Nós queremos ver novos timers e vê-los revelar novos badniks, novas concept arts, novas zonas e novas seções do site de novo! A propósito, a página da Splash Hill ainda diz novo vídeo em breve, talvez queiram consertar isso! E eu sei que nós não queremos esperar 3 meses de novo para termos "grandes" informações novamente!&lt;br /&gt;&lt;br /&gt;3. Então o que nós cubrimos aqui?&lt;br /&gt;a. A quarta platafoma revelada - App Store para o iPod Touch e o iPhone;&lt;br /&gt;b. Sonic 4 foi atrasado para terem tempo para "mudar" o jogo;&lt;br /&gt;c. Recém adicionado: camiseta do Project Needlemouse.&lt;br /&gt;&lt;br /&gt;Isso não são grandes notícias de fato. Existe mais alguma coisa? Tipo alguma coisa das outras zonas, anúncios de DLCs, personagens jogáveis, futuros episódios, um novo jogo do Sonic, etc? Porque eu aposto que posso falar por toda a fanbase que pelo menos uma dessas coisas eram esperadas por muitos de nós."&lt;br /&gt;&lt;br /&gt;RubyEclipse:&lt;br /&gt;&lt;br /&gt;"Cheguei um pouco atrasado pra festa aqui, foi mal, mas eu vou em frente e responder o que posso.&lt;br /&gt;&lt;br /&gt;2 - Sim, o site oficial será atualizado novamente em breve, apesar de que não será semanalmente. Ao invés, desde que a espera será um pouquinho maior, as atualizações em si serão maiores que as de antes. Nós poderemos confirmar o tempo entre as atualizações em breve.&lt;br /&gt;&lt;br /&gt;3 - Eu acho que B é uma notícia enorme, particularmente. Parte dela deve ser porque eu já vi algumas das coisas específicas sendo mudadas, em oposição ao que foi dito vagamento, mas de qualquer forma eu acho que a ação em si já vale bastante.&lt;br /&gt;&lt;br /&gt;Não haverão anúncios de "novos personagens", como já confirmamos que o Sonic será o único personagem jogável. As outras zonas, falaremos sobre elas em um futuro próximo."&lt;br /&gt;&lt;br /&gt;Yeow95&lt;br /&gt;&lt;br /&gt;"Mas e sobre o iPad? Eu não entendi a piada do Clumsyorhard do "iPad nano".&lt;br /&gt;&lt;br /&gt;Desculpe sobre o novo personagem, mas isso:&lt;br /&gt;Nós confirmamos que o Sonic será o único personagem jogável no Sonic 4.&lt;br /&gt;&lt;br /&gt;Então isso quer dizer que Tails e Knuckles NÃO ESTARÃO NO SONIC4?!"&lt;br /&gt;&lt;br /&gt;RubyEclipse&lt;br /&gt;&lt;br /&gt;"Não posso falar em detalhes sobre a sua pergunta do iPad, então eu terei que esperar até que eu tenha uma resposta definitiva para você.&lt;br /&gt;&lt;br /&gt;Não se preocupe com os novos pesonagens! Você está certo em partes, Sonic será o único personagem jogável no Sonic the Hedgehog 4: Episode I."&lt;br /&gt;Note como RubyEclipse enaltece o título, talvez isso seja uma dica sobre os personagens jogáveis nos futuros episódios?&lt;br /&gt;&lt;br /&gt;RubyEclipse novamente:&lt;br /&gt;&lt;br /&gt;"As vezes. até mesmo as menores mudanças podem fazer uma grande diferença (e positiva) no final.&lt;br /&gt;&lt;br /&gt;Eu não tenho permissão para contar pra vocês o que exatamente está sendo mudado agora, mas desde a menor das coisas até a mario de todas, acho que farão parte na experiência final dos fãs valer a pena."&lt;br /&gt;&lt;br /&gt;Bom, pelo que parece várias coisas no jogo estão sendo mudadas, desde pequenas até grandes. parece que a janale para novos personagens jogáveis em futuros episódios está cada vez mais aberta e em breve o site oficial do Sonic 4 voltará a ser atualizado, com grandes, porém não tão seguidas, atualizações. Com um pouco de sorte poderemos ver algumas dessas coisas na E3 que acontecerá em breve.&lt;br /&gt;&lt;br /&gt;Fonte: &lt;a href="http://www.sonicstadium.org/news/sonic-4-ipad-version-confirmed-and-rubyeclipse-teases-new-info"&gt;The Sonic Stadium&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-9201703742658017936?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/9201703742658017936/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=9201703742658017936' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/9201703742658017936'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/9201703742658017936'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/05/q-do-rubyeclipse-sobre-o-sonic-4.html' title='Q&amp;A do RubyEclipse sobre o Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8319159434311501985</id><published>2010-05-15T00:26:00.001+01:00</published><updated>2010-05-15T00:28:02.371+01:00</updated><title type='text'>Não existem planos "oficiais" para o Sonic 4 em disco</title><content type='html'>A história notíciada a alguns dias aqui sobre do novo vice-presidente de marketing da divisão americana da SEGA, Alan Pritchard, dizendo que reconhece a demanda pelo Sonic 4 em mídia física chamou muito a atenção dos fãs. A observação levantou perguntas sobre se talvez houvesse alguma chance de sair em mídia fisica depois que todos os episódio tivessem sido lançados para download.&lt;br /&gt;&lt;br /&gt;O comentário do Pritchard seguido das especulações chamaram a atenção do gerente da comunidade da SEGA, RubyEclipse, que brevemente comentou as declarações hoje no fórum da SEGA. Infelizmente ele não encoraja que as pessoas criem esperanças sobre um lançamento em media física.&lt;br /&gt;&lt;br /&gt;Nas palavras do Ruby:&lt;br /&gt;&lt;br /&gt;"O comentário simplesmente nota que (Pritchard), percebeu que a demanda era alta. Não há palavra oficial de que existam planos para lançar uma versão em mídia física do jogo."&lt;br /&gt;&lt;br /&gt;Será que valeria a pena lançar o jogo em mídia física? Deixe seu comentário aqui com a gente.&lt;br /&gt;&lt;br /&gt;Fonte: &lt;a href="http://www.tssznews.com/2010/05/14/no-official-plans-for-sonic-4-disc-release-reaffirmed/"&gt;TSSZ News&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8319159434311501985?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8319159434311501985/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8319159434311501985' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8319159434311501985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8319159434311501985'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/05/nao-existem-planos-oficiais-para-o.html' title='Não existem planos &quot;oficiais&quot; para o Sonic 4 em disco'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6784880709859878146</id><published>2010-05-14T18:52:00.002+01:00</published><updated>2010-05-14T18:52:45.660+01:00</updated><title type='text'>Produtor do Shadow TH, Wiedemann, sai da SEGA</title><content type='html'>Markus Lorenz Wiedemann, diretor da SEGA da Alemanha, aquele que disse recentemente que um dos seus maiores orgulhos foi publicar o Shadow the Hedgehog, deixou a empresa.&lt;br /&gt;&lt;br /&gt;Foi através do site SEGA Portal, que ficou-se sabendo da saída repentina dele. Ele estava com a SEGA alemã desde que a divisão foi reaberta oficialmente em 2005. Apenas a 2 semanas atrás ele havia feito uma entrevista com o site citado.&lt;br /&gt;&lt;br /&gt;"Mark foi um membro valioso da equipe de gerência sênior da SEGA da Europa e nós desejamos o melhor para o seu futuro.", dizia uma declaração, em parte, da divisão.&lt;br /&gt;&lt;br /&gt;As circunstâncias que levaram a saída do Wiedemann são incertas. Não parece, contudo, que ele tenha sido vítima da recente rodada de demissões da SEGA.&lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6784880709859878146?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6784880709859878146/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6784880709859878146' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6784880709859878146'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6784880709859878146'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/05/produtor-do-shadow-th-wiedemann-sai-da.html' title='Produtor do Shadow TH, Wiedemann, sai da SEGA'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-3749983329389091617</id><published>2010-04-30T15:45:00.002+01:00</published><updated>2010-04-30T15:45:17.160+01:00</updated><title type='text'>Produtor chefe se orgulha de ter publicado Shadow tH</title><content type='html'>O site Sega Portal publicou uma entrevista com o diretor da SEGA da Alemanha, Markuz Lorenz Wiedemann, que disse que a sua publicação de maior orgulho nos 5 anos de restabelecimeno da divisão localizada é o Shadow the Hedgehog, um dos jogos da série Sonic que mais dividiu os fãs.&lt;br /&gt;&lt;br /&gt;Mas para Wiedemann, que reconheceu o absurdo, aparentemente superficial, na entrevista, há uma boa razão para a distinção.&lt;br /&gt;&lt;br /&gt;"Esse foi o nosso primeiro título (publicado)", disse Wiedemann segundo a tradução, acrescentando que foi o primeiro jogo por meio da divisão que apareceu nos primeiros lugares de vendas no país, sob sua direção. "Então nós ficamos muito orgulhosos."&lt;br /&gt;&lt;br /&gt;Orgulho, em teoria, pode ir só até aí, especialmente se considerarmos as notas que o jogo teve no PS2, XBox e Gamecube, que foram, 49, 45 e 51 (de 100), respectivamente. Mas logo depois do lançamento do jogo no final de 2005, apesar da divisão e de todas as críticas do tema dark do Shadow, o jogo vendeu milhões, e sua força em números levou a prioridade do Shadow para a recém formada subsidiária.&lt;br /&gt;&lt;br /&gt;Wiedemann também ressaltou outra conquista sobre o seu mandato na entrevista, incluindo a presença da SEGA no lançamento do PS3 e o sucesso das vendas do da franquia Mario &amp; Sonic. Mas ele prefere não ouvir a SEGA como uma empresa para crianças.&lt;br /&gt;&lt;br /&gt;"Eu percebi que muitos fãs nos acusam que teríamos apenas que produzir "jogos de crianças. Eu não pude deixar de ser desafiado. Esses jogos são realmente adequados para todos os gamers [...] Além disso, a SEGA pode pagar com o enorme sucesso de Mario &amp; Sonic, jogos ainda mais exóticos."&lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-3749983329389091617?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/3749983329389091617/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=3749983329389091617' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3749983329389091617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3749983329389091617'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/produtor-chefe-se-orgulha-de-ter.html' title='Produtor chefe se orgulha de ter publicado Shadow tH'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4993326232775098867</id><published>2010-04-30T15:44:00.005+01:00</published><updated>2010-04-30T15:44:50.089+01:00</updated><title type='text'>Mais DLCs do All-Star Racing a caminho</title><content type='html'>Depois de voltar de um feriado no Japão, Steve Lycett, diretor executivo da Sumo Digital, retomou a contato com os fóruns das comunidades SEGA/Sonic e revelou, hoje, o estado atual do futuro downloadable content para o Sonic &amp; SEGA All-Star Racing em um post que fez no fórum SSMB.&lt;br /&gt;&lt;br /&gt;"Sim, você perdeu um. Mude a Leaderboard para Local only e então jogue todas as pistas, se algum "Staff Ghost" correr em alguma significa que ele ainda precisa ser batido. Se aparecer "Sumo Ghost" significa que você já ganhou do fantasma padrão e pode pular esse.&lt;br /&gt;&lt;br /&gt;No update para o Sr. Casanova. Bem bonito, como eu esperava.&lt;br /&gt;&lt;br /&gt;Mais alguém tem o brinquedo do Ryo Forklift? Nós pegamos o nosso outro dia desses e eu estava esperando algo... mais legal! Ainda assim não posso reclamar, ele está agora na nossa sala de troféus, embalado e nunca será aberto. O nosso também não veio com um número pintado nele. Portanto eu só posso assumir que seja 1/1000 e o Doutor Eggman seja 2/1000. Vocês podem me quotar sobre isso.&lt;br /&gt;&lt;br /&gt;O próximo DLC está nas mãos da SEGA agora. Eles colocaram para fora todos os bits que fizemos, eu pessoalmente acho que agora eles vão olhar para ver como as coisas vão e decidir se eles querem algo mais. Não vi nada ainda, mas então eu estou apenas voltando a ficar excitado!"&lt;br /&gt;&lt;br /&gt;Então parece que a coisa está nas mãos da SEGA agora. Atualmente os fãs do ASR podem comprar o Ryo Forklift e o Metal Sonic junto da Egg Hangar. Fora do jogo o pessoal do XBox 360 podem comprar os itens para os Avatares e a Dashboard premium tematizada. Haviam relatos de que a Premium do PS3 sairia no dia 22 de Abril, mas até agora nada. As vendas do DLC atual serão o suficiente para interessar a SEGA?&lt;br /&gt;&lt;br /&gt;Fonte: The Sonic Stadium&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4993326232775098867?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4993326232775098867/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4993326232775098867' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4993326232775098867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4993326232775098867'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/mais-dlcs-do-all-star-racing-caminho.html' title='Mais DLCs do All-Star Racing a caminho'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7814231171971425638</id><published>2010-04-30T15:44:00.002+01:00</published><updated>2010-04-30T15:44:27.920+01:00</updated><title type='text'>Caça aos leakers do Sonic 4</title><content type='html'>Se a SEGA está realmente querendo cortar cabeças pelos leaks do Sonic 4: Episode 1, talvez o lugar onde eles tenham começado foi encontrado.&lt;br /&gt;&lt;br /&gt;O site MyGamerCard.Net já possui uma leaderboard rústica para os jogadores que já tem acesso ao jogo. Dos que estão nessa leaderboard, três são do Reino Unido, como Neoteam 720, raelmadrid e R43LM4D21D, provavelmente são hackers com kits de desenvolvedores não autorizados que foram obtidos por meios nada oficiais.&lt;br /&gt;&lt;br /&gt;Uma quarta conta, TheBreenis, é dos EUA e tem recebido muita atenção, pois está sendo acusado no fórum NeoGAF, de ser o membro Alec. O membro, agora banido, alegou ter recebido um XBox 360 dev kit no correio antes de ir atrás do Sonic 4 e outros jogos. Esse Alec Breen é o cara que escreveu aquele "review" do Sonic 4 dizendo que não se divertiu com o jogo, notícia postada alguns dias atrás aqui na PS, e ele escreveu esse "review" alegando ser de uma fonte, que no final das contas era ele mesmo.&lt;br /&gt;&lt;br /&gt;Outras pessoas como o Breen que resolveram jogar outros títulos não lançados e sem autorização agora devem tomar cuidado, pois a Microsoft está rapidamente reprimindo os XBox 360 dev kits não autorizados inutilizando os consoles em questão. Com isso vieram alguns temores de que kits autorizados acabem sendo afetados por acidente.&lt;br /&gt;&lt;br /&gt;Ainda assim, o site MyGamerCard pode servir como o primeiro passo para que a SEGA e a Microsoft erradiquem quaisquer futuros leaks de títulos que estão por vir. Não seria surpresa se daí surgisse algo que indicasse a fonte dos vídeos vazados no mês passado que mostrou praticamente todo o jogo do Sonic 4. Parece que a Microsoft resolveu tirar a luva.&lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7814231171971425638?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7814231171971425638/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7814231171971425638' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7814231171971425638'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7814231171971425638'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/caca-aos-leakers-do-sonic-4.html' title='Caça aos leakers do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-606548741935435580</id><published>2010-04-30T15:43:00.005+01:00</published><updated>2010-04-30T15:43:55.749+01:00</updated><title type='text'>Leaks da PartnerNet confirmam DLC para o SA no XBLA</title><content type='html'>Siglas a parte, os leaks que aconteceram na semana passada da PartnerNet que revelou vários títulos a serem lançados para o XBox Live Arcade, revelaram que o Sonic Adventure está entre esses títulos. Vários vídeos foram espalhados por diversos sites e todos foram removidos.&lt;br /&gt;&lt;br /&gt;Mas dentre os vídeos que ficaram no ar por um curto tempo, dois itens notáveis foram percebidos. Primeiro, alguns vídeos mostraram uma opção do menu do jogo para conteúdo de download (DLC), que estava abaixo do menu Help &amp; Options.&lt;br /&gt;&lt;br /&gt;Como se isso não fosse o suficiente para confirmar os DLCs, outros vídeos mostraram menus detalhando a disponibilidade de ambos, Sonic Adventure sozinho e dois "pacotes de expansão". Existem especulações desenfreadas de que um desses pacotes seja o Director's Cut. De momento não está claro qual poderia ser o outro pacote.&lt;br /&gt;&lt;br /&gt;Então, parece que os jogadores pegarão o SA original primeiro com a opção de comprar o Director's Cut num futuro. Como é padrão para a maioria dos itens do serviço, nada é definitivo ainda e nós nem sequer temos um anúncio oficial do Sonic Adventura para o XBLA. &lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-606548741935435580?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/606548741935435580/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=606548741935435580' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/606548741935435580'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/606548741935435580'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/leaks-da-partnernet-confirmam-dlc-para.html' title='Leaks da PartnerNet confirmam DLC para o SA no XBLA'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-672933495934354908</id><published>2010-04-30T15:43:00.002+01:00</published><updated>2010-04-30T15:43:30.170+01:00</updated><title type='text'>Mais relatos do Sonic 4 de outra fonte</title><content type='html'>Depois de tudo o que aconteceu dos vazamentos do Sonic 4: Episode 1 na PartnerNet temos outra pessoa que diz ter jogado o Sonic 4 via PartenerNet e está dizendo as suas impressões através do site Never Know Tech.&lt;br /&gt;&lt;br /&gt;A fonte disse:&lt;br /&gt;&lt;br /&gt;"O jogo é extremamente bem polido. Eu não encontrei nenhum bug ou glitch enquanto jogava. Eu ficaria surpreso se nada do jogo mudasse na versão final."&lt;br /&gt;&lt;br /&gt;A partir daí, a fonte explicou algumas das mecânicas do jogo e especificamente citou uma que ele sentiu ser a "falha gritante do jogo". Ela envolve uma parte da física do jogo, o momento, que para os fãs veteranos e/ou purístas isso pode ser um grande problema:&lt;br /&gt;&lt;br /&gt;"No jogos anteriores do Sonic, se você mantém uma certa velocidade e solta o direcional enquanto pula, você continuará a se mover naquela direção com o momento apropriado. Mas não no Sonic 4. No mesmo segundo em qua você soltar o direcional, você começará a perder velocidade. Isso não seria terrível se fosse só no chão, mas também acontece no ar. A menos que o Sonic 4 se passasse no planeta do Senhor Kaio, isso não deveria acontecer e isso estraga muito como um jogador clássico do Sonic jogaria."&lt;br /&gt;&lt;br /&gt;Outras falhas que o informante cita são o mau posicionamento dos badniks, a falta de escudos e um level design frustrante. Ele especificamente chamou o level design da Lost Labyrinth 2 (aquela com o carrinho de mina), como totalmente nada a ver com os jogos clássicos do Sonic.&lt;br /&gt;&lt;br /&gt;Havia partes boas na crítica também. A fonte elogiou os sons e o visual do jogo. No geral, embora que ele pessoalmente não tenha gostado do que viu, isso não significa, necessariamente, que você deve compartilhar do mesmo sentimento:&lt;br /&gt;&lt;br /&gt;"Comentário Final: Eu não me diverti. As falhas na jogabilidade que eu esbocei nessa primeira impressão me faziam gritar palavrões com tanta frequência que eu apenas persisti para dar esses depoimentos. Isso não quer dizer que o jogo seja ruim... ao contrário, ele é definitivamente um passo na direção certa."&lt;br /&gt;&lt;br /&gt;É mais uma opinião para se juntar às várias outras dos vazamentos da PartnerNet que claramente destruiram os planos futuros da publicidade do Sonic 4. Mas, até agora, no geral os vazamentos aparentam estar fazendo mais bem do que mal na opinião pública.&lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-672933495934354908?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/672933495934354908/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=672933495934354908' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/672933495934354908'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/672933495934354908'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/mais-relatos-do-sonic-4-de-outra-fonte.html' title='Mais relatos do Sonic 4 de outra fonte'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-695213012257503259</id><published>2010-04-20T19:25:00.002+01:00</published><updated>2010-04-20T19:25:44.895+01:00</updated><title type='text'>Revista espanhola diz que Sonic 4 terá 5 episódios</title><content type='html'>E ai galera tudo beleza.&lt;br /&gt;A ultima edição da revista Nintendo Accion revela que a série será composta por 5 episódios. Isso é notável, porque em Março, a revista britânica NGamer alegou que Sonic 4 teria apenas 3 episódios. Se a fonte anterior for correta, poderíamos ter 20 ou mais zonas principais para enfrentar no total!!&lt;br /&gt;&lt;br /&gt;Ultimamente quem está certo é uma questão de combinação de em quem você quer acredita com o quão bem os primeiros episódios venderão.&lt;br /&gt;Fique com as imagens :D&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/nintendoaccin210-156x200.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/nintendoaccin210-156x200.jpg" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Bora para o tamanho original :D&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/nintendoaccin210.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.tssznews.com/wp-content/uploads/2010/04/nintendoaccin210.jpg" width="250" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Viva as noticias :D.&lt;/div&gt;&lt;br /&gt;Fonte: TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-695213012257503259?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/695213012257503259/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=695213012257503259' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/695213012257503259'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/695213012257503259'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/revista-espanhola-diz-que-sonic-4-tera.html' title='Revista espanhola diz que Sonic 4 terá 5 episódios'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-769170938222982031</id><published>2010-04-20T17:07:00.003+01:00</published><updated>2010-04-20T17:07:38.834+01:00</updated><title type='text'>Mais detalhes do Sonic Adventure no XBLA.</title><content type='html'>Junto de uma parte do grande vazamento da PartnerNet que ocorreu no Domingo, saiu a informação de que o Sonic Adventure está para ser lançado no XBox Live Arcade e como era de se esperar, os representantes da SEGA de ambos os lados do Atlântico estão fazendo tudo o que podem para tirar quaisquer vídeos que façam menção ao jogo do Youtube.&lt;br /&gt;&lt;br /&gt;Pelo que foi notado até agora, essa versão do Sonic Adventure será um mix de todas as versões já lançadas desse jogo, isso de acordo com o membro da Sonic Retro, Polygon Jim:&lt;br /&gt;&lt;br /&gt;"É uma mistura estranha das versões do PC, Dreamcast e Game Cube. Eles deixaram o arquivo opening.bnr, o que indica que talvez seja um port da versão do GC, que também deve ser por isso que estão usando o .sfd e .adx quando poderiam estar usando os audios .xma e os vídeos .wmv já que o XBox 360 lê ambos como formatos padrões, mas tem várias coisas sobre o SA1 também, com a maioria dos arquivos de sistema da versão PC.&lt;br /&gt;&lt;br /&gt;Ele tem a intro do SADX americano, mas tem uma segunda intro que é a original do SA1.&lt;br /&gt;&lt;br /&gt;O jogo é uma mistura de SADX e SA1. Tem uma pasta nomeada DC que possui os fundos dos menus do SA1. Também tem 4 modelos Ninja (a versão nativa do DC), aleatórios nele."&lt;br /&gt;&lt;br /&gt;Polygon Jim também comentou sobre camisas do SA para os avatares nas cores pretas e brancas, tanto para homens como para mulheres.&lt;br /&gt;&lt;br /&gt;E aqui começam as diferenças.&lt;br /&gt;&lt;br /&gt;Outro membro do fórum da Sonic Retro, evilhamwizard, postou imagens mostrando as leaderboards, detalhando um pouco das competições in-game, que podem ser compartilhadas com os amigos. Elas possuem Score, Tempo e várias Ataques com todos os 6 personagens, incluindo score attacks para o Sonic na Sand Hill e para a Amy no whack-a-mole-esque. Time Attacks para o Sonic na Emerald Coast e na Wind Valley estão planejados e se você gostar, pegue a sua vara de pescar e faça um Weight Attack na Emerald Coast ou na Ice Cap para ver quem pesca o maior peixe. Você pode ver a lista completa neste link.&lt;br /&gt;&lt;br /&gt;E ainda não acabou. O jogo possui 15 Achievements para o seu total deleite, que valem um total de 250G, o que está acima da quantidade da versão previamente lançada em Janeiro, as três missões extras acrescentam mais 50G e da referência à versão deluxe do jogo, ganhando missões extras, terminando com o Metal Sonic e pegando todos os emblemas de novo.&lt;br /&gt;&lt;br /&gt;Tudo isso nos leva a ter esperanças de que hajam DLCs para o jogo. É quase que um consenso geral que a parte DX/Director's Cut do Sonic Adventure acabará por ser um DLC. É daí que vem o último conjunto de missões e a habilidade de jogar como Metal Sonic.&lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-769170938222982031?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/769170938222982031/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=769170938222982031' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/769170938222982031'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/769170938222982031'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/mais-detalhes-do-sonic-adventure-no.html' title='Mais detalhes do Sonic Adventure no XBLA.'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2730942872842639626</id><published>2010-04-20T17:06:00.000+01:00</published><updated>2010-04-20T17:06:40.456+01:00</updated><title type='text'>Possível sequência do ASR e Sonic 2 no iPhone.</title><content type='html'>De acordo com uma review feita pelo site WatchMojo, Sonic &amp;amp; SEGA All-Star Racing terá uma sequência e isso não é tudo, a SEGA teria dado uma dica de que estaria salvando personagens para serem usados nessa sequência.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Isso ainda é apenas um rumor e não se tem nada confirmado, portanto segure um pouco as espectativas enquanto assiste ao vídeo onde foi feita a referência dessa dica (no final dele):&lt;br /&gt;&lt;embed allowfullscreen="true" allowscriptaccess="always" height="300" src="http://blip.tv/play/g%2BwBgcbadAI" type="application/x-shockwave-flash" width="480"&gt;&lt;/embed&gt;&lt;br /&gt;Sonic the Hedgehog 2 já foi lançado para o iPhone e iPod Touch na Nova Zelândia. O jogo saiu por $5.87.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Até agora os boatos de que o jogo não teria o modo 2 players nem mesmo o Tails como personagem jogável estão se confirmando, mas ao julgar pelas imagens abaixo, a raposa ainda seguirá o Sonic durante o jogo.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.unibjwnq.320x480-75-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.unibjwnq.320x480-75-70x60.jpg" wt="true" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.uskfpoub.320x480-75-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.uskfpoub.320x480-75-70x60.jpg" wt="true" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.uqhzzmms.320x480-75-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.uqhzzmms.320x480-75-70x60.jpg" wt="true" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.xlkuzvlq.320x480-75-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.xlkuzvlq.320x480-75-70x60.jpg" wt="true" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.yhlspxoi.320x480-75-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/mzl.yhlspxoi.320x480-75-70x60.jpg" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Fontes:&lt;br /&gt;The Sonic Stadium - ASR&lt;br /&gt;TSSZ News - Sonic 2&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2730942872842639626?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2730942872842639626/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2730942872842639626' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2730942872842639626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2730942872842639626'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/possivel-sequencia-do-asr-e-sonic-2-no.html' title='Possível sequência do ASR e Sonic 2 no iPhone.'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5097767929300742719</id><published>2010-04-20T17:02:00.000+01:00</published><updated>2010-04-20T17:03:22.341+01:00</updated><title type='text'>Vazamentos da PartnerNet mostram outros jogos</title><content type='html'>E não só da SEGA.&lt;br /&gt;&lt;br /&gt;Nesse Domingo a PartnerNet mostrou toda a sua eficiência quando novos leaks de vários jogos que estão para serem lançados no XBox Live Arcade da Microsoft foram revelados no fórum Digiex.net.&lt;br /&gt;&lt;br /&gt;Dentre os jogos revelados estão Doom 2, Square Enix’s RayStorm HD, Hydro Thunder Hurricane, The King of Fighters 2002 e Metal Slug XX, todos com imagens provando a sua existência.&lt;br /&gt;&lt;br /&gt;Além desses, AM3/Hitmaker’s Crazy Taxi de 1999, Sonic 4: Episode 1 e Sonic Adventure também foram citados. Sobre o Sonic Adventure não foi dito nada novo, mas do Sonic 4 foi colocada uma imagem do Super Sonic na Casino Street, provando mais uma vez que ele será jogável nas fases normais:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/Super-Sonic-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/Super-Sonic-70x60.jpg" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Veja a imagen&amp;nbsp;em tamanho original&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/Super-Sonic.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="180" src="http://www.tssznews.com/wp-content/uploads/2010/04/Super-Sonic.jpg" width="320" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;See Ya&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Fonte: TSSZ News&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;English&lt;/div&gt;&lt;br /&gt;On Sunday, developer NDAs were again broken and the ineffectiveness of an honor system was again exposed as multiple upcoming games for Microsoft’s XBOX Live Arcade, including a handful of Sega titles, were exposed.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It happened on the forums of Digiex.net by members MasterChief and wasabifights2. Revealed titles pending for XBLA include Doom 2, Square Enix’s RayStorm HD, Hydro Thunder Hurricane, The King of Fighters 2002, and Metal Slug XX. A handful of screenshots were released as proof of existence.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;That’s just on the general gaming side. Sega titles like Sonic the Hedgehog 4: Episode I and Sonic Adventure were again thrust into the spotlight. One new announced title was leaked, though: AM3/Hitmaker’s Crazy Taxi from 1999. From what’s been released, the XBLA release thus far appears to only be a port from a previous edition in stretch-o-vision. There will be some added features, though, like online leaderboards and achievements, to complement the primary arcade mode.&lt;br /&gt;&lt;br /&gt;See Image ^^.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5097767929300742719?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5097767929300742719/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5097767929300742719' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5097767929300742719'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5097767929300742719'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/vazamentos-da-partnernet-mostram-outros.html' title='Vazamentos da PartnerNet mostram outros jogos'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-601844815152574576</id><published>2010-04-20T16:58:00.001+01:00</published><updated>2010-04-20T16:59:34.496+01:00</updated><title type='text'>A SEGA anda escorregando no quesito segurança?</title><content type='html'>Em Março de 2008 um vídeo de um novo jogo do Sonic, junto com algumas imagens vazaram e todos descobriram o Sonic Unleashed antes mesmo de o jogo ser anunciado oficialmente.&lt;br /&gt;&lt;br /&gt;Um documento foi inserido acidentalmente no FTP do site público da SEGA por um funcionário da mesma e acessando esse FTP esses materiais vazaram. Resultado disso foi a SEGA correndo atrás de notícias no Youtube e Games Trailer para tirá-las do ar. Soa familiar?&lt;br /&gt;&lt;br /&gt;Friedman é a funcionária apontada como a principal responsável pelo vazamento devido ao administrador da Sonic Cult (atual X-Cult), Sazpaimon, que publicou a fonte da informação, citou-a como administradora IT da empresa e Friedman acabou sendo responsabilizada. Esse documento que foi inserido continha informações que ensinavam a como ter acesso a tudo que foi vazado, incluindo o primeiro vídeo de gameplay do jogo, artes promocionais e até mesmo uma render de alta resolução do Sonic.&lt;br /&gt;&lt;br /&gt;O mais surpreendente disso tudo? Depois de 2 anos desse vazamento, Miyuki Friedman ainda trabalha na SEGA e na mesma função que tinha a 2 anos atrás, segundo o que saiu no perfil público Linkedln. Desde Setembro de 2001, Friedman ainda trabalha como "Administradora NT" e também serve como ligação entre as divisões tecnológicas americana e japonesa da SEGA. Se o que está escrito ali for de fato verdade, não houve demissão devido ao vazamento e nem mesmo uma mudança nas funções dela dentro da empresa.&lt;br /&gt;&lt;br /&gt;Dando uma olhada em 2009, podemos lembrar que um outro documento privado foi parar no FTP do site da SEGA, desta vez detalhando uma estratégia que a empresa tinha com a Sony.&lt;br /&gt;&lt;br /&gt;No início deste ano, foi vazado a lista completa dos personagens do Sonic &amp; SEGA All-Star Racing devido a um descuido na codificação do site oficial do jogo. É válido dizer que neste caso o marketing do ASR havia sido tercerizado.&lt;br /&gt;&lt;br /&gt;No mês passado praticamente o jogo todo do Sonic 4 foi vazado na internet com vídeos mostrando boa parte dele e a SEGA fez tudo que podia, talvez até tendo algo a ver com a queda do serviço da PartnerNet durante 1 dia quase. Desta vez a culpa não foi da SEGA, mas mesmo assim foi um erro de algum funcionário.&lt;br /&gt;&lt;br /&gt;Isso demonstra que a SEGA continua internamente tolerante a esses tipos de vazamento, não tendo muito cuidado com material importante até que seja tarde demais como vimos com o Sonic 4, prova maior disso é o fato da Friedman ainda estar empregada e na mesma função. Embora a SEGA tenha o direito e a obrigação de guardar a sua propriedade intelectual, seja sobre o vazamento do Sonic 4 ou do Sonic Unleahsed, ninguém vai levar tais esforços à sério enquanto a ela não levar esses esforços a sério dentro das paredes da própria empresa.&lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;br /&gt;English&lt;br /&gt;Since the unauthorized release of near complete playthroughs of Sonic the Hedgehog 4: Episode 1, fans have split opinions on who should be held accountable for the leak, be it Infinity, Microsoft, Sega, or other outlets. It is widely believed that while the leak wasn’t of Sega’s own doing, the company did everything possible to suppress the spread of the leaks, including possible involvement in the temporary shutdown of Microsoft’s PartnerNET service, and utilizing the full resources of its legal department.&lt;br /&gt;&lt;br /&gt;Let’s be clear: This latest incident wasn’t Sega’s fault. But if Sega can’t hold itself accountable for similar incidents that stem from employee error, how can anyone be expected to know where the line’s drawn in the sand?&lt;br /&gt;&lt;br /&gt;For some context, we looked back to another well known Sonic leak: The early release of the first Sonic Unleashed video and images. It happened in March 2008 via an access document mistakenly placed in Sega’s public FTP, and it was one of the first stories we reported under our current format. That leak, among other things, sent Sega’s legal team to send takedown notices to YouTube and Game Trailers, as well as a letter to prominent gaming blog Kotaku asking any mention of the leaks to be removed. Kotaku editors did not comply.&lt;br /&gt;&lt;br /&gt;With that in mind, you may be surprised to learn Miyuki Friedman, a Sega employee central to the Unleashed leak, remains on the company payroll.&lt;br /&gt;&lt;br /&gt;We know of Friedman because one of the original sources of the Unleashed leak, Sonic Cult (now X-Cult), outed her role. When the leak first broke, Sonic Cult administrator Sazpaimon published her contact information and cited her as a company IT administrator. Responsibility was placed on Friedman for mistakenly placing a private access document only intended for magazine editors in a folder on Sega’s public FTP site. That document had private FTP details on how to access what was eventually leaked, including Sonic Unleashed’s first gameplay video, promotional art, and a high quality Sonic render.&lt;br /&gt;&lt;br /&gt;Two years later and in the wake of the Sonic 4 leaks, TSSZ News has learned Friedman’s role hasn’t changed. According to her public LinkedIn profile, Friedman remains on board with Sega of America as a “NT Administrator,” a position she has held since September 2001. Friedman also serves as “Japanese Desktop Support,” which likely entails serving as a technology liaison between Sega’s American and Japanese divisions. If what’s there is to be believed, it’s clear no demotion occurred as a result of the 2008 error, and it’s not clear from the profile whether Friedman’s responsibilities changed in any way since.&lt;br /&gt;&lt;br /&gt;That’s surprising, given Sega’s record of suppressing its own leaks hasn’t exactly been cleaned up since the Sonic Unleashed situation. Last year, another private document made its way to Sega’s public FTP; it detailed a strategy session the company had with Sony. And we were the first to confirm the remaining roster of Sonic &amp; Sega All-Stars Racing earlier this year, in part due to careless coding on the official ASR website. In the latter case, we must note much of ASR’s marketing had been handed off to a third party. In both instances, cease and desist letters were written to this site and others.&lt;br /&gt;&lt;br /&gt;Still, what’s noteworthy about Friedman’s continued employment is how it further demonstrates the appearance that Sega remains internally tolerant of these leaks, not doing enough to care for its sensitive material until it’s too late. Though Sega may have a right and responsibility to carefully guard its intellectual property–be it Sonic 4 pre-release, or Sonic Unleashed pre-announcement–the only way anyone will take those efforts seriously is if they are first enforced from within company walls.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-601844815152574576?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/601844815152574576/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=601844815152574576' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/601844815152574576'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/601844815152574576'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/sega-anda-escorregando-no-quesito.html' title='A SEGA anda escorregando no quesito segurança?'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4768879860005171164</id><published>2010-04-20T16:57:00.000+01:00</published><updated>2010-04-20T16:58:10.630+01:00</updated><title type='text'>Sonic 2 no iPhone e mais notícias do Sonic 4</title><content type='html'>O site de reviews da Apple App, Appolicious, está relatando que o Sonic 2 estará na loja da app na semana que vem por 5,95 dólares. Tem uma preview no site falando das características do jogo, ou a falta delas em alguns casos.&lt;br /&gt;&lt;br /&gt;O que estava faltando no port do Sonic 2 que estava no do Sonic 1? Bem, o modo de tela cheia, como o preview diz ter apenas o modo janela disponível nesta versão:&lt;br /&gt;&lt;br /&gt;"A primeira coisa que você vai notar é o quanto este jogo será similar à versão original. Enquanto a primeira versão do jogo para o iPhone só possuia duas opções de visualização, tela cheia e uma com a tela um pouco menor (que oferecia gráficos melhores), essa versão terá apenas o modo de tela menor."&lt;br /&gt;&lt;br /&gt;Enquanto existe um downgrade (algumas pessoas não ligam para gráficos esticados), os controles aparentemente são mais sensíveis que os do port do Sonic 1:&lt;br /&gt;&lt;br /&gt;"Enquanto a primeira versão do jogo foi um sucesso e aclamado por boa parte da crítica, existe uma reclamação em comum sobre os botões não terem uma resposta satisfatória. Isso não parece ser um problema com o Sonic 2, embora o jogo rode de forma bem semelhante ao original (apesar de eu reconhecer que tem sido assim a alguns anos)"&lt;br /&gt;&lt;br /&gt;O reviwer também disse que era difícil fazer o review do jogo devido à carga de nostalgia que corria por ele. Aparentemente ele não teve a oportunidade de jogar o Sonic 2 em um dos outros milhares de ports que o jogo possui.&lt;br /&gt;&lt;br /&gt;Ports dos jogos do Mega Drive sempre tem relatos de lag. Será que dessa vez a SEGA resolveu trabalhar de forma eficiente nesse port? Hmmmmm... essa eu não sei. De qualquer forma é bem provável que o jogo venda bem.&lt;br /&gt;&lt;br /&gt;Mas se você acha que estava tudo indo bem, se enganou. Sabe por quê? Porque o site PocketGames está relatando que o Tails está simplesmente fora desse port.&lt;br /&gt;&lt;br /&gt;Pois é, imaginava-se que o modo 2 Players estaria fora do port devido à natureza do iPhone, mas ao contrário do que a capa do jogo mostra a raposa de 2 rabos não estará disponível como um personagem jogável. O site entrou em contato com a SEGA para esclarecimentos e assim que houver algo noticiarei aqui.&lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Em outra news temos que, enquanto o pessoal que possui o Xbox 360 terá os Achievements para fazer, o povo que tem o PS3 terá os troféus para conseguir.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A listagem é a mesma do Xbox 360, a única diferença é que as missões estão divididas em troféus de bronze, prata e ouro que por sua vez, parecem estar divididas por ordem de dificuldade:&lt;br /&gt;&lt;br /&gt;"BRONZE&lt;br /&gt;The Story Begins&lt;br /&gt;Clear SPLASH HILL ZONE, ACT 1.&lt;br /&gt;&lt;br /&gt;Crush Dr. Eggman&lt;br /&gt;Defeat a boss for the first time.&lt;br /&gt;&lt;br /&gt;The First Chaos Emerald&lt;br /&gt;Acquire a Chaos Emerald.&lt;br /&gt;&lt;br /&gt;Enemy Hunter&lt;br /&gt;Defeat 1,000 enemies.&lt;br /&gt;&lt;br /&gt;Golden Flash&lt;br /&gt;Clear all Acts as Super Sonic.&lt;br /&gt;&lt;br /&gt;All Stages Cleared!&lt;br /&gt;Defeat the final boss and view the ending.&lt;br /&gt;&lt;br /&gt;Contender&lt;br /&gt;Upload your recorded scores and clear times for all stages.&lt;br /&gt;&lt;br /&gt;Ring Collector&lt;br /&gt;Collect all the Rings in ‘Special Stage 1′ and Clear the stage.&lt;br /&gt;&lt;br /&gt;SILVER&lt;br /&gt;Immortal&lt;br /&gt;Build up 99 or more extra lives.&lt;br /&gt;&lt;br /&gt;Super Sonic Genesis&lt;br /&gt;Acquire all seven Chaos Emeralds.&lt;br /&gt;&lt;br /&gt;Speed’s My Game&lt;br /&gt;Clear SPLASH HILL ZONE ACT 1 in less than a minute.&lt;br /&gt;&lt;br /&gt;GOLD&lt;br /&gt;Untouchable&lt;br /&gt;Clear the E.G.G. STATION ZONE without taking any damage."&lt;br /&gt;&lt;br /&gt;Parece que a E.G.G. Station Zone não vai ser moleza mesmo.&lt;br /&gt;&lt;br /&gt;Fontes:&lt;br /&gt;The Sonic Stadium port do Sonic 2&lt;br /&gt;TSSZ News troféus do PS3&lt;br /&gt;The Sonic Stadium imagens do Sonic 4&lt;br /&gt;&lt;br /&gt;English&lt;br /&gt;&lt;br /&gt;Apple App review site Appolicious is reporting that Sonic 2 will be hitting the app store sometime next week for $5.99.  They have a preview up on their website, discussing the games features, or lack thereof in a few cases.&lt;br /&gt;&lt;br /&gt;What’s missing from the port of Sonic 2 that was in Sonic 1?  Well, the fullscreen option, as the preview only says that a windowed version is available:&lt;br /&gt;&lt;br /&gt;The first thing you’ll notice is how strikingly similar Sonic 2 is to the original game; while the first iPhone game had two view options, a full-screen mode and a slightly smaller screen (which also offered sharper graphics), this version only has the smaller view.&lt;br /&gt;&lt;br /&gt;While that’s a bit of a downgrade (some people don’t care for stretched graphics), the controls are apparently more responsive than the port of Sonic 1:&lt;br /&gt;&lt;br /&gt;While the first game was quite successful and for the most part critically acclaimed, there was a common complaint about the buttons not being responsive enough. This doesn’t seem to be an issue with Sonic 2, though, as the game plays remarkably close to the original (though I do acknowledge it’s been a few years).&lt;br /&gt;&lt;br /&gt;The reviewer also said that it was hard to preview the game due to the nostalgia washing over him.  Color me surprised that he hasn’t had the opportunity to play Sonic 2 on the millions of other devices that it has been ported to.  I hear it’s going to be on SkyNet in 2020 before it takes over the world.  At least it will be fun for a little bit.&lt;br /&gt;&lt;br /&gt;Ports of the Genesis games have been widely reported to have instances of lag.  Will this port fix that issue?  With the track record of quick and easy SEGA ports, I doubt it.  Yet, it will sell thousands.&lt;br /&gt;&lt;br /&gt;UPDATE: PocketGamer is reporting that Tails is axed from this release.  We all figured that 2-player mode wouldn’t make it due to the nature of the iPhone, but to have Tails not even be an option is puzzling, especially with the two-tailed fox on the cover.  PocketGamer has contacted SEGA for comment.&lt;br /&gt;&lt;br /&gt;And I agree, commenters.  It’s nice to have something to talk about this week.  It has been a slow-go for Sonic anything the past two weeks.&lt;br /&gt;XBOX360 gamers have achievements to strive for, while Sony Playstation 3 players have trophies to win.&lt;br /&gt;&lt;br /&gt;No matter how you slice it, what to do in Sonic the Hedgehog 4: Episode I boils down to the same basic tenets.  Below we have the list of how the PS3 edition stacks up the priorities, and it’s not much different than the achievements for the XBOX360 edition.  Still, PS3 players now know they have something to play for.&lt;br /&gt;&lt;br /&gt;You may note in the list below that while the names are the same, there exists a pretty sharp cutoff between Bronze and Gold achievements, with only one gold to grab, and a ton of bronze to decorate your virtual case with.&lt;br /&gt;&lt;br /&gt;We’ll continue to bring you the latest Sonic 4 developments here.&lt;br /&gt;&lt;br /&gt;BRONZE&lt;br /&gt;&lt;br /&gt;The Story Begins&lt;br /&gt;Clear SPLASH HILL ZONE, ACT 1.&lt;br /&gt;&lt;br /&gt;Crush Dr. Eggman&lt;br /&gt;Defeat a boss for the first time.&lt;br /&gt;&lt;br /&gt;The First Chaos Emerald&lt;br /&gt;Acquire a Chaos Emerald.&lt;br /&gt;&lt;br /&gt;Enemy Hunter&lt;br /&gt;Defeat 1,000 enemies.&lt;br /&gt;&lt;br /&gt;Golden Flash&lt;br /&gt;Clear all Acts as Super Sonic.&lt;br /&gt;&lt;br /&gt;All Stages Cleared!&lt;br /&gt;Defeat the final boss and view the ending.&lt;br /&gt;&lt;br /&gt;Contender&lt;br /&gt;Upload your recorded scores and clear times for all stages.&lt;br /&gt;&lt;br /&gt;Ring Collector&lt;br /&gt;Collect all the Rings in ‘Special Stage 1′ and Clear the stage.&lt;br /&gt;&lt;br /&gt;SILVER&lt;br /&gt;Immortal&lt;br /&gt;Build up 99 or more extra lives.&lt;br /&gt;&lt;br /&gt;Super Sonic Genesis&lt;br /&gt;Acquire all seven Chaos Emeralds.&lt;br /&gt;&lt;br /&gt;Speed’s My Game&lt;br /&gt;Clear SPLASH HILL ZONE ACT 1 in less than a minute.&lt;br /&gt;&lt;br /&gt;GOLD&lt;br /&gt;Untouchable&lt;br /&gt;Clear the E.G.G. STATION ZONE without taking any damage.&lt;br /&gt;&lt;br /&gt;---U.U---&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4768879860005171164?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4768879860005171164/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4768879860005171164' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4768879860005171164'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4768879860005171164'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/sonic-2-no-iphone-e-mais-noticias-do.html' title='Sonic 2 no iPhone e mais notícias do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6524726448730411981</id><published>2010-04-20T16:54:00.000+01:00</published><updated>2010-04-20T16:55:12.583+01:00</updated><title type='text'>Bentley Jones anuncia resultados do concurso e mais.</title><content type='html'>Hoje, Bentley Jones via YouTube anunciou os vencedores de seu concurso da música So Much More.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ao todo, foram dados 5 vencedores de segundo lugar e 5 em primeiro. Em segundo lugar foram, Daniele Narducci, BlazeCat7tm, SuperSonic, ASSC Studios, e o Doodlibop. E os 1º colocados foram Darkspeeds, Matthew Pieper, Klayton Schaufler, DeviantARTist SEGAMew e Dexter. Levam para casa uma mensão honrosa e um"prêmio especial" por ter coragem para fazer vídeos muito engraçados para ganhar o concurso. Os vencedores devem esperar seu premio em breve.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Para os fãs do artista, o anúncio não foi em vão. Bentley Jones anunciou que está trabalhando em um novo projeto, e ele vai anunciar os detalhes de que no próximo mês.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Veja um vídeo de um dos ganhadores, o Matthew Pieper, um vídeo bem engraçado, 1º lugar merecido! Enjoy:&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tQ20RikVt8Y&amp;amp;color1=0x6699&amp;amp;color2=0x54abd6&amp;amp;hl=pt_BR&amp;amp;feature=player_embedded&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/tQ20RikVt8Y&amp;amp;color1=0x6699&amp;amp;color2=0x54abd6&amp;amp;hl=pt_BR&amp;amp;feature=player_embedded&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt; &lt;br /&gt;1º olhar de Eggman da Jazwares. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Abaixo, você encontrará um trecho mostrando últimos planos Jazwares acerca da sua linha de brinquedos Sonic. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;O scan, que consiste em um trecho da última edição da revista ToyFare, mostra uma figura de Eggman de quatro polegadas, bem como uma grande estátua 4,25 polegadas. Ainda falta o primeiro ser aprovado pela SEGA.Clique na imagem para ampliar:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/Big_Egg_Metal-290x192.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/Big_Egg_Metal-290x192.jpg" wt="true" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;No entanto, assim que tiverem autorização a ToyFare pode optar de vender Eggman e Big juntos. Ela sugere que os 2 serão vendidos juntos, como um só item para os consumidores. Isso normalmente não é o caso dos brinquedos do Sonic. E Metal Sonic, aparece como um cameo. Não há data prevista para o lançamento.&lt;br /&gt;&lt;br /&gt;Entretanto, se você aguarda o lançamento dos brinquedos de ASR....terá que esperar um pouco mais....Foi nos dito que os brinquedos de 1,5 polegadas do Amigo, Beat, AiAi, Eggman, Tails, Knuckles e os outros brinquedos não estarão disponíveis até maio.&lt;br /&gt;&lt;br /&gt;Fonte:TSSZ News: ASR&lt;br /&gt;TSSZ News: Sonic Scene&lt;br /&gt;&lt;br /&gt;English&lt;br /&gt;&lt;br /&gt;Today, Bentley Jones announced via YouTube the winners of his So Much More music video contest.  The results were relayed on the Sonic City Blognik.&lt;br /&gt;&lt;br /&gt;In all, five 2nd prize and five 1st prize winners were chosen.  In second place were Daniele Narducci, BlazeCat7tm, SuperSonic, ASSC Studios, and The Doodlibop.  Taking home first place are Darkspeeds, Matthew Pieper, Klayton Schaufler, DeviantARTist SEGAMew, and Dexter.  Taking home an honorable mention and “a special prize” for having the courage to flail his arms around like a madman to the track–among other humorous self-deprecation–is Lewis Clark, known as Sonic Yoda.  Winners should expect their prizes shortly.&lt;br /&gt;&lt;br /&gt;For fans of the artist, the announcement wasn’t for naught.  Bentley Jones announced he’s working on a new project, and he’ll announce details of it next month.&lt;br /&gt;&lt;br /&gt;Below, we feature one of the winners.  Matthew Pieper’s entry creatively used live action and stop motion animation to bring Sonic characters to life in more ways than one.  From singing to dancing and Eggman cutting it loose, there’s tons of creativity oozing out of this piece. &lt;br /&gt;See Image ^^.&lt;br /&gt;Below, you’ll find an excerpt showing off Jazwares’s latest plans in its Sonic toy line.  This comes to us courtesy of Sonic Retro moderator Aquaslash.&lt;br /&gt;&lt;br /&gt;The scan, which consists of an excerpt from the latest ToyFare magazine, shows off a four inch Eggman figurine, as well as a 4.25 inch Big statue.  The former remains yet to be approved by Sega, according to the article.&lt;br /&gt;&lt;br /&gt;Once it gets the company stamp, however, Jazwares may opt to sell both Big and Eggman together.  ToyFare’s blurb hints that the two will be sold as one item to consumers.  That typically isn’t the case with most Sonic figurines outside of comic book packs, however, so outside of that realm take it with a grain of salt.  That aside, have a good look at the figurines–with a cameo from Metal Sonic, already on sale–below.  No release date has yet been given, so we’ll be sure to follow up on that.&lt;br /&gt;&lt;br /&gt;In the meantime, if you’ve been waiting for the rest of the 1.5-inch figurines from Sonic &amp; Sega All-Stars Racing to hit the market, you’re going to wait a bit longer.  We have report in that the 1.5 inch Amigo, Beat, AiAi, Eggman, Tails, and Knuckles toys won’t be avalable until May.  Originally, the lot was to see release in February.&lt;br /&gt;See Image ^^.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6524726448730411981?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6524726448730411981/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6524726448730411981' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6524726448730411981'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6524726448730411981'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/bentley-jones-anuncia-resultados-do.html' title='Bentley Jones anuncia resultados do concurso e mais.'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7405821731660500904</id><published>2010-04-13T01:11:00.000+01:00</published><updated>2010-04-13T01:11:33.658+01:00</updated><title type='text'>Site americano do Sonic 4 offline?</title><content type='html'>Parece ser em determinadas regiões que o site está offline. Muitas pessoas não estão conseguindo acessar o site.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Podemos afirmar que é apenas um erro 404 encontrado quando tenta acessar o site americano do Sonic 4. Mas o site japonês e do Reino Unido continuam online. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A Sega americana apenas deu uma explicação sobre o problema nos fóruns:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: red;"&gt;"O site tem movido um pouco no back-end, que é a razão pela qual não está aparecendo. Em um curto prazo, nossa equipe arrumará o site do Sonic 4 e no dia seguinte, vai funcionar perfeitamente. É apenas uma questão de redirecionar agora. Logo, postarei de novo quando tudo estiver bem"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Fonte:TSSZ News &lt;br /&gt;&amp;nbsp; &lt;br /&gt;English &lt;br /&gt;&amp;nbsp; &lt;br /&gt;Appears to be Region Specific &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;We’ve gotten a couple news tips in to inform us about the Sonic 4 official website being unavailable to web surfers today.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;We can affirm as of the time of this article’s publication that this is only impacting the US website, with a 404 not found error seen when trying to access the main page. The Japanese site and the UK site remain online.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Sega of America community manager RubyEclipse has just posted an explanation of the problem on the Sega forums.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The website got moved around a little in the back-end, which is the reason it’s not showing up. No crazy ninja-updates or anything.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In the short term, our team here is going to get sonicthehedgehog4.com back up and working, and in the next day or two any other url’s should also work properly. It’s just a matter of redirecting right now.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;We’ve got people on it now and I’ll post again when all is good to go!&lt;br /&gt;&lt;br /&gt;Source:TSSZNews&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7405821731660500904?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7405821731660500904/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7405821731660500904' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7405821731660500904'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7405821731660500904'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/site-americano-do-sonic-4-offline.html' title='Site americano do Sonic 4 offline?'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2562238136424483791</id><published>2010-04-10T01:18:00.000+01:00</published><updated>2010-04-10T01:18:39.920+01:00</updated><title type='text'>Site japonês oficial do Sonic 4 é aberto</title><content type='html'>Finalmente depois de muito tempo o site oficial do Sonic 4: Episode 1 em japonês foi aberto.&lt;br /&gt;&lt;br /&gt;Possuindo um visual bem bacana com direito à exploração, o site conta com um pouco menos de conteúdo que o japonês, porém possui algumas imagens diferentes do site americano.&lt;br /&gt;&lt;br /&gt;O site é feito com rolagem horizontal e o fundo dele é simplesmente uma Splash Hill montada, com direito a anéis, badniks, plataformas móveis, entre outras coisas.&lt;br /&gt;&lt;br /&gt;Você pode conferir o site &lt;a href="http://sonic.sega.jp/SonicTheHedgehog4/"&gt;neste link.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;English&lt;br /&gt;&lt;br /&gt;Finally after a long time the official website of Sonic 4: Episode 1 in Japanese was opened. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Possessing a very nice visual with the right to farm, the site has a little less content than the Japanese, but it has some different images of the U.S. website. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The site is done with horizontal scrolling and the bottom of it is simply a Splash Hill assembled, complete with rings, badniks, mobile platforms, among other things. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;You can check out the site at &lt;a href="http://sonic.sega.jp/SonicTheHedgehog4/"&gt;this link.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2562238136424483791?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2562238136424483791/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2562238136424483791' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2562238136424483791'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2562238136424483791'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/site-japones-oficial-do-sonic-4-e.html' title='Site japonês oficial do Sonic 4 é aberto'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4832367155106463460</id><published>2010-04-09T22:49:00.000+01:00</published><updated>2010-04-09T22:49:59.767+01:00</updated><title type='text'>Metal Sonic/ Death Egg oficialmente liberado</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/4501903347_5d1eed9912_b-290x163.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/4501903347_5d1eed9912_b-290x163.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;O problema, Metal Sonic e a Death Egg são somente para a versão de XBOX 360... e outro problema é o preço...&lt;br /&gt;&lt;br /&gt;Como esperado, a Sega oficializou hoje o lançamento da DLC que contém Metal Sonic jogável e a fase Death Egg. Mas seu preço: 560 pontos ou 7 dólares. A versão inicial dos conteúdos veiculados tem um preço de 800 MS ou 10 dólares. Segundo a Sonic City Blognik as investigações estão em andamento para regularizar a situação para quem pode ter comprado o pacote no ponto de fixação de preços de 800.&lt;br /&gt;&lt;br /&gt;Além do personagem jogável e pista, o DLC contém cinco faixas de música. A maior parte dessa, já era conhecido desde a semana passada, quando esta mesma embalagem foi equivocadamente lançado para os proprietários de PS3 na semana passada, em seguida, rapidamente tomadas offline. Quando chegar 22 de abril, os usuários do PS3 novamente pagarão um premio sobre usuários do Xbox 360, pagando 7,99 dólares para o mesmo conteúdo. Um pacote de tema PS3 premium também estará disponível por US $ 2,49.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/4502531932_be57db977f_o-290x163.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/4502531932_be57db977f_o-290x163.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/04/08/metal-sonic-death-egg-asr-dlc-officially-released/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;English&lt;br /&gt;&lt;br /&gt;As expected, today Sega made official the release of a playable Metal Sonic and Death Egg stage as downloadable content for Sonic &amp;amp; Sega All-Stars Racing.&lt;br /&gt;The content is only being made available on XBOX360 for the price of 560 points, or $7. The initial release of the content carried a price point of 800 MS points, or $10, leading to initial fan scoffs.  That pricing was accidental, according to the Sonic City Blognik, and investigations are underway to rectify the situation for anyone who may have purchased the package under the 800 point pricing.&lt;br /&gt;In addition to the playable character and track, the DLC contains five music tracks.  Most of this was already known from last week, when this same pack was mistakenly released to Playstation 3 owners of owners last week, then quickly taken offline.  For them, today’s exclusive XBOX 360 release adds insult to injury, as they’ve learned their proper release won’t come for two weeks.  When April 22nd hits, PS3 users will again pay a premium over XBOX 360 users, paying $7.99 for the same content.  A PS3 premium theme pack will also be available for $2.49.&lt;br /&gt;&lt;br /&gt;Source:&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: small;"&gt;&lt;a href="http://www.tssznews.com/2010/04/08/metal-sonic-death-egg-asr-dlc-officially-released/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4832367155106463460?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4832367155106463460/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4832367155106463460' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4832367155106463460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4832367155106463460'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/metal-sonic-death-egg-oficialmente.html' title='Metal Sonic/ Death Egg oficialmente liberado'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7864020473262958225</id><published>2010-04-09T22:46:00.001+01:00</published><updated>2010-04-10T01:15:31.517+01:00</updated><title type='text'>Atualização no site do Sonic 4</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Apesar de para algumas pessoas o Sonic 4 não guardar mais tantos segredos, o site ainda está de pé e foi atualizado.&lt;br /&gt;&lt;br /&gt;Temos um novo badnik acompanhado da sua artwork:&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img340.imageshack.us/img340/5244/98351446.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="235" src="http://img340.imageshack.us/img340/5244/98351446.gif" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://img62.imageshack.us/img62/815/87430777.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="176" src="http://img62.imageshack.us/img62/815/87430777.gif" width="320" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: blue; font-family: Verdana; font-size: x-small;"&gt;Especializado em patrulhas subaquáticas, este peixe letal está de vigia para dar fim nas aventurás aquáticas do Sonic.&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: blue; font-family: Verdana; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: blue; font-family: Verdana; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.sonicthehedgehog4.com/"&gt;Site oficial do Sonic 4&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: blue; font-family: Verdana; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: blue; font-family: Verdana; font-size: x-small;"&gt;English&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: blue; font-family: Verdana; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: arial, sans-serif; font-size: 16px; line-height: 24px;"&gt;&lt;span style="background-color: white;" title="Apesar de para algumas pessoas o Sonic 4 não guardar mais tantos segredos, o site ainda está de pé e foi atualizado."&gt;Although some people do not save Sonic 4 many more secrets, the site is still standing and has been updated.&lt;/span&gt;&lt;span title="Temos um novo badnik acompanhado da sua artwork:"&gt;We have a new badnik accompanied by his artwork:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: blue; font-family: Verdana; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: arial, sans-serif; font-size: 16px; line-height: 24px;"&gt;&lt;span title="Temos um novo badnik acompanhado da sua artwork:"&gt;&lt;span class="Apple-style-span" style="font-size: 19px; line-height: 25px;"&gt;Look at the images up there&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7864020473262958225?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7864020473262958225/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7864020473262958225' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7864020473262958225'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7864020473262958225'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/atualizacao-no-site-do-sonic-4.html' title='Atualização no site do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7617977499602385168</id><published>2010-04-09T22:40:00.000+01:00</published><updated>2010-04-09T22:40:45.553+01:00</updated><title type='text'>Patch do ASR liberado para o XBox 360</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Fãs do ASR devem se lembrar do bug-fix e do DLC enable patch que foram liberados para o PS3 na semana passada, um pouco antes do DLC com o Metal Sonic e a Death Egg Zone: Egg Hangar ser lançado no dia seginte e rapidamente retirado da PlayStation Store.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/04/Ristar-ASR-300x217.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/04/Ristar-ASR-300x217.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Pois bem, esse patch está agora disponível para o XBox 360, se você o baixar e olhar na tela multiplayer on-line do matchmaking, você verá o símbolo do DLC informando o jogador que só quem possui o DLC poderá entrar naquela sala. O Ryo Forklift é a única exceção a regra, pois para ele você apenas baixa uma chave para destravá-lo no jogo, mas o Metal Sonic e a Death Egg Zone: Egg Hangar são conteúdos novos, assim como qualquer outro futuro DLC.&lt;br /&gt;&lt;br /&gt;Esse patch permite que o CPU corra usando Banjo &amp;amp; Kazooie.&lt;br /&gt;&lt;br /&gt;O PS3 ganhou o DLC um dia depois do patch ter sido lançado, então talvez com os updates de amanhã na PlayStation Store e no XBox Live Marketplace, nós teremos o Metal Sonic e a Death Egg Zone: Egg Hangar disponíveis.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.sonicstadium.org/news/asr-patch-now-available-for-xbox-360-version"&gt;The Sonic Stadium&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;English&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px;"&gt;&lt;/span&gt;&lt;/div&gt;Sonic &amp;amp; SEGA All-Stars Racing fans may remember a bug-fix and DLC enabling patch was released&amp;nbsp;&lt;a href="http://www.sonicstadium.org/news/asr-ps3-patch-out-now-in-the-u-s-and-europe" style="color: #0080ff; text-decoration: none;"&gt;last Wednesday for the PS3 version&lt;/a&gt;&amp;nbsp;before the Metal Sonic and Death Egg Zone: Egg Hangar DLC was released the very next day but then quickly pulled off the PlayStation Store. Well now the same patch has just been released this morning for the Xbox 360 version, if you download it and then check the online multiplayer matchmaking screen you will see a DLC tab which informs players that room is using DLC content meaning you can only enter that lobby if you have the DLC being used in that room. The Ryo Forklift DLC is the only exception to that rule since you only download a key to unlock him on the disc, Metal Sonic and the Death Egg Zone: Egg Hangar and any future DLC is all new content.&lt;br /&gt;The PS3 version got the patch the day before the DLC was released so with tomorrow’s Xbox Live Marketplace and PlayStation Store updates we will hopefully see the Metal Sonic and Death Egg Zone: Egg Hangar content released, we’ll let you know if it appears.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/04/Ristar-ASR-300x217.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/04/Ristar-ASR-300x217.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Source:&lt;span class="Apple-style-span" style="color: black; font-family: Verdana; font-size: x-small; line-height: normal;"&gt;&lt;a href="http://www.sonicstadium.org/news/asr-patch-now-available-for-xbox-360-version"&gt;The Sonic Stadium&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7617977499602385168?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7617977499602385168/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7617977499602385168' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7617977499602385168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7617977499602385168'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/patch-do-asr-liberado-para-o-xbox-360.html' title='Patch do ASR liberado para o XBox 360'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5503792129461515574</id><published>2010-04-09T22:38:00.000+01:00</published><updated>2010-04-09T22:38:06.024+01:00</updated><title type='text'>Mais leaks do Sonic 4.</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;O site&amp;nbsp;&lt;a href="http://www.xboxresource.com/"&gt;XBOXResource&lt;/a&gt;&amp;nbsp;informou sobre uma última coisa que estava na PartnerNET, que é o avatar do Sonic 4: Episódio 1.&lt;br /&gt;&lt;br /&gt;Aparentemente as coisas para se ganhar serão específicas por console e para o XBox 360 serão 2 avatares relativamente simples de se pegar. O primeiro a ser conseguido é uma máscara do Sonic, que é destravado assim que você compra o jogo e o joga pela primeira vez. O segundo é uma roupa do ouriço, que é destravada assim que o jogador terminar o jogo com o final completo.&lt;br /&gt;&lt;br /&gt;Aqui está uma imagem da roupa do avatar:&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/screenshot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/screenshot.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;b&gt;Fonte&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/04/06/sonic-4s-avatar-features-leaked/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;----------------English------------------&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="O site XBOXResource informou sobre uma última coisa que estava na PartnerNET, que é o avatar do Sonic 4: Episódio 1."&gt;The site XBOXResource informed about one last thing that was on PartnerNet, which is the avatar of Sonic 4: Episode 1.&lt;br /&gt;&lt;/span&gt;&lt;span style="background-color: white;" title="Aparentemente as coisas para se ganhar serão específicas por console e para o XBox 360 serão 2 avatares relativamente simples de se pegar."&gt;Apparently things will be to gain specific console and the Xbox 360 avatars are 2 relatively simple to get.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="O primeiro a ser conseguido é uma máscara do Sonic, que é destravado assim que você compra o jogo eo joga pela primeira vez."&gt;The first to be achieved is a shade of Sonic, which is unlocked so you buy the game and played for the first time.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="O segundo é uma roupa do ouriço, que é destravada assim que o jogador terminar o jogo com o final completo."&gt;The second is a machine of the hedgehog, which is unlocked once the player has finished the game with the final completion.&lt;br /&gt;&lt;/span&gt;&lt;span style="background-color: white;" title="Aqui está uma imagem da roupa do avatar:"&gt;Here is a picture of avatar clothing:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/screenshot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/04/screenshot.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="Aqui está uma imagem da roupa do avatar:"&gt;Source:TSSZNews&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5503792129461515574?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5503792129461515574/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5503792129461515574' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5503792129461515574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5503792129461515574'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/mais-leaks-do-sonic-4.html' title='Mais leaks do Sonic 4.'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-3924511955986576230</id><published>2010-04-09T22:31:00.000+01:00</published><updated>2010-04-09T22:31:52.677+01:00</updated><title type='text'>Preview da Eurogamer do Sonic 4</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;Eu voltei no meu cargo de newsletter u.U foi bom a viagem mais eu vou voltar a minha função principal noticias do Sonic.Eu Voltei...&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Uma nova preview do Sonic 4 foi lançada hoje pela Eurogamer do Reino Unido.&lt;br /&gt;&lt;br /&gt;Apesar dos vazamentos da semana passada, ainda existem detalhes relevantes a serem revelado e essa preview contém alguns. Junto com a novidade que&amp;nbsp;&lt;b&gt;a versão PS3 terá suporte para o SixAxis motion control&lt;/b&gt;também é dito que a maioria dos estágios terão três ou mais caminhos básicos para se seguir, então se você acha que o jogo foi mostrado nos vídeos que vazaram, pode ter certeza que tem muita coisa pra se explorar ainda.&lt;br /&gt;&lt;br /&gt;A preview ainda fala como as leaderboards podem ser distribuídas in-game: Sim, existirão Leaderboards globais, mas também terão as locais e você poderá compartilhar as locais com amigos específicos, de acordo com a preview.&lt;br /&gt;&lt;br /&gt;No geral, Dan Pearson, o mesmo cara que deu 6 para o ASR e que deixou o Steve Lycett "meio" bravo, parece estar empolgado:&lt;br /&gt;&lt;br /&gt;&lt;span style="color: blue;"&gt;"&lt;i&gt;Nós não passamos muito tempo com o Sonic, mas uma pequena parte de mim se apaixonou por ele novamente. Talvez seja a simplicidade ou a falta de rifles de plasma. Talvez seja a música incrivelmente viciante ou a divina beleza estilo cartoon em tudo. Eu acho que, talvez, seja apenas o incrível azul, a cor que fala diretamente nas áreas produtoras de serotonina do cérebro. Uma sensação permeante ficou em mim, no entanto com o tilintar dos anéis e o som dos power-ups desaparecendo lentamente da minha consciência, é como estar reunido com um velho e querido amigo.&lt;/i&gt;"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Você pode conferir a preview&amp;nbsp;&lt;a href="http://www.eurogamer.net/articles/sonic-the-hedgehog-4-episode-1-preview"&gt;neste link&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/04/06/eurogamers-sonic-4-preview/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;--------------------English------------------------&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;A new preview for&amp;nbsp;&lt;em&gt;Sonic the Hedgehog 4: Episode I&lt;/em&gt;&lt;a href="http://www.eurogamer.net/articles/sonic-the-hedgehog-4-episode-1-preview" style="color: #2255aa; text-decoration: none;" target="_blank" title="Eurogamer Preview"&gt;was released today&lt;/a&gt;&amp;nbsp;by by UK based Eurogamer.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Despite Leak Week last week, there remains new details to be revealed, and a few of them are contained within the preview.&amp;nbsp; Among them is news that&amp;nbsp;&lt;strong&gt;the PS3 edition will support SixAxis motion control,&lt;/strong&gt;&amp;nbsp;and that most stages will include “three or more basic” paths to choose from–so even if you think the game’s been spoiled through video, there should still be plenty of room for exploration.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The preview also notes how leaderboards can be distributed in-game: Yes, there will be global leaderboards, but you’ll also have local ones, and you’ll also be able to share those times among specific friends, according to the preview.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Overall, as has been par for the course elsewhere, Eurogamer’s Dan Pearson is excited at what he’s seen so far:&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;We didn’t have long with Sonic, but a little part of me has fallen in love with him all over again. Maybe it’s the simplicity, or the lack of plasma rifles. Perhaps it’s the incredibly infections music or the honest-to-goodness cartoon beauty of it all. I think perhaps that it’s that incredible blue, a colour which seems to speak directly to the seratonin-producing areas of the hindbrain. The pervading sensation I’m left with, however, as the tinkle of rings and the whoosh of power-ups fades slowly from my consciousness, is that of being reunited with a dear old friend.&lt;/div&gt;&lt;/blockquote&gt;&lt;br /&gt;Source:TSSZNews&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-3924511955986576230?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/3924511955986576230/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=3924511955986576230' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3924511955986576230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3924511955986576230'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/preview-da-eurogamer-do-sonic-4.html' title='Preview da Eurogamer do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-981878310246522440</id><published>2010-04-04T21:09:00.000+01:00</published><updated>2010-04-04T21:09:53.573+01:00</updated><title type='text'>Mais notícias do Sonic 4</title><content type='html'>Antes das noticias estou postando isso com o meu DSi recentemente estou viajando :-).&lt;br /&gt;&lt;br /&gt;Quem acompanhou tudo o que rolou recentemente já deve saber o que é a PartnerNET e o que veio dela.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Agora foi a vez do PS3.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;É isso mesmo, o site Nyleveia afirmou nessa Sexta-Feira que um grupo de pessoas, especialmente os desenvolvedores tiveram acesso a versão PS3 do Sonic 4, quando um dos funcionários postou uma da foto do jogo.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Será que veremos tudo de novo?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Em outra notícia temos que agora parece que a coisa ficou feia com os leaks que rolaram sobre o Sonic 4 ultimamente.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A TSSZ News tem relatos do membro DMNBT da Sonic Stadium&lt;br /&gt;&lt;br /&gt;que todo o serviço da Microsoft, PartnerNET, foi desligado durante a noite passada, mas parece que hoje de manhã já estava tudo de volta ao normal.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Se isso for verdade, seria o passo mais forte para reduzir o vazamento de informação que teve.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;De acordo com o DMNBT, junto com o desligamento da PartnerNET, haverá uma investigação para descobrir quem é esse indivíduo conhecido como Infitiny, um membro do fórum Sonic Retro, que ontem terminou de vazar o que havia começado na semana passada.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Ainda não se sabe quem vai liderar essa investigação, SEGA, Microsoft ou ambas.&lt;br /&gt;&lt;br /&gt;Infinity voce nao escapa! &lt;br /&gt;Fontes: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;TSSZ News PS3&lt;br /&gt;&lt;br /&gt;TSSZ News PartnerNET&lt;br /&gt;&lt;br /&gt;--------------------------------------------&lt;br /&gt;Report: Sonic 4 Now Available to PS3 Devs&lt;br /&gt;Just In Case the 360 Leak Wasn’t Enough&lt;br /&gt;&lt;br /&gt;Before the news I'm posting this with my recently DSi'm traveling :-)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;By now, most Sonic fans are well aware of what PartnerNET is, and what can come from those who have access to it.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Though Sonic the Hedgehog 4: Episode 1 has already been leaked in video form, it will be deja vu all over again for a select number of Playstation 3 users–mainly developers. The multiplatform website Nyleveia.com affirmed this on Friday, when staffers there posted a couple photos showing game art and a list of trophies for the console. We have one of those photos below.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The staff at Nyleveia did not want to speculate whether the release represents a pre-release build or the final product. They did say, however, that a couple of developers have already completed the game 100 percent.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;At this point, there’s little left to speculate on the actual game mechanics; it’s now a test to see whether PS3 developers can keep this game under better wraps than those on Microsoft’s PartnerNET.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/04/s4_leak_2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="213" nt="true" src="http://www.tssznews.com/wp-content/uploads/2010/04/s4_leak_2.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;------------------------------&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;Report of XBOX PartnerNET Shutdown over Sonic 4 Leak&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;We have a report in from Sonic Stadium forumer DMNBT that the whole of Microsoft’s PartnerNET service may have been shut down overnight due to the recent series of leaks posted from Sonic the Hedgehog 4: Episode 1. As of Sunday morning, Thr service appears to have returned online. &lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;DMNBT attributes his information to a E-Mail sent by a university professor as part of a class which has access to the service.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If true, it would be the strongest step yet to curb the release of materials beyond the mostly developer-only realm.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;According to DMNBT, complementing the PartnerNET shutdown will be an investigation into who specifically leaked the material. To most, the individual is only identified as infinity, a member of the Sonic Retro forums. This weekend, he released the remainder of the game’s elements, finishing up what he started earlier in the week.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Not clear at the moment is which company will head that effort: Sega, Microsoft, or both.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Again, if this is true, this could play out in the coming days in very unpleasant ways. We hope to offer you more information as it becomes available here.&lt;br /&gt;&lt;br /&gt;--------------------------------&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-981878310246522440?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/981878310246522440/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=981878310246522440' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/981878310246522440'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/981878310246522440'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/04/mais-noticias-do-sonic-4.html' title='Mais notícias do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7284405611966648422</id><published>2010-03-29T18:02:00.003+01:00</published><updated>2010-03-29T18:08:17.468+01:00</updated><title type='text'>UPDATE: Most of Sonic 4 Soundtrack Leaked, Ripped</title><content type='html'>More Tracks Streaming, But You Can Download Them, Too&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Another big hole in Sega’s planned release schedule for Sonic the Hedgehog 4: Episode I has been, pardon the pun, ripped open.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This evening, a Sonic Retro forumer going by the name of Infinity released via SoundCloud sixteen tracks from the game, including more of Splash Hill, Lost Labyrinth, Casino Street, Mad Gear, the Special Stage, and the Boss Themes. (UPDATE: And as of this morning, two more have been added–the ending theme, and the final stage.)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;No direct authentication efforts have been made, but TSSZ News has learned Sega forum administrators are quickly deleting any mention of the leak from their site–all but affirming its validity.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The original source of the files, be it another ParnerNET leak or something more, has not yet been determined.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Researchers are already quick to point out that the game’s first boss theme bears a striking resemblence to a boss theme from a prototype of Sonic 3D Blast. That theme never made it into the final product.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Streaming is all well and good, but how would you like to download most of the tracks? For that, we have this file (which, after a second round of flooding, is now hosted through Mediafire by the original leakster Infinity, with thanks to AxelTH for telling us about it) which includes all the audio files, tagged and labeled. We thank Sonic Retro forum admin Tweaker for these files (and also another Retro forumer Trunks who made the rip originally), and we also thank Adamis Fox for being one of a few to send the news tip in. If you have news to share, be sure to share it with us by clicking News Tips at the top of every page.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Please keep in mind that this ZIP and the files within may be subject to our recently established sensitivity guidelines.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The story will likely not stop with this leak, and we’ll have to see how Sega formally responds on Monday. Be assured, this was not part of the release plan for this game. There will likely be more on this matter soon–be here for developments.&lt;br /&gt;PS:Minha Internet Esta Tendo Alguns Problemas :-(&lt;br /&gt;PS:My internet is having some problems :-(&lt;br /&gt;Source:TSSZ News&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7284405611966648422?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7284405611966648422/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7284405611966648422' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7284405611966648422'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7284405611966648422'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/update-most-of-sonic-4-soundtrack.html' title='UPDATE: Most of Sonic 4 Soundtrack Leaked, Ripped'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-9048713050171039739</id><published>2010-03-27T14:18:00.000Z</published><updated>2010-03-27T14:18:27.006Z</updated><title type='text'>GameStop Offering Deep Discounts on Some Sonic Fare</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Sonic Unleashed, M&amp;amp;S Winter Olympics Affected&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11733"&gt;&lt;/span&gt;If you were left feeling a little jealous at the Playstation Network specific&amp;nbsp;&lt;a href="http://blogs.sega.com/sonic/2010/03/25/super-sonic-psn-price-drop-for-eurosaustralia/#more-1235" style="color: #2255aa; text-decoration: none;" target="_blank" title="Sonic City Blognik Entry"&gt;Sonic sale&lt;/a&gt;&amp;nbsp;exclusive to Europe and Australia this week, one of the largest game retailers there is, GameStop, is here to satisfy your needs for cheap games.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;From now until April 25th, the chain will hold its Game Days sale, offering numerous titles at a discount across all platforms.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Among the sale items are all but the PS2 edition of&lt;em&gt;Sonic Unleashed&lt;/em&gt;, going for just&amp;nbsp; $14.99.&amp;nbsp; Fresh off the actual games in Vancouver, the Nintendo Wii and DS editions of&amp;nbsp;&lt;em&gt;Mario and Sonic at the Olympic Winter Games&amp;nbsp;&lt;/em&gt;are getting a price cut, to $24.99 on DS and $29.99 for the Wii.&amp;nbsp; Also on the Wii,&amp;nbsp;&lt;em&gt;Sonic and the Black Knight&lt;/em&gt;’s price has been cut to $19.99.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Also noteworthy are the price cuts for&amp;nbsp;&lt;em&gt;Sonic’s Ultimate Genesis Collection&lt;/em&gt;, with both XBOX360 and PS3 copies slashed to $14.99.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The sale only applies to new titles.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;---------------------------------------------&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Se você foi deixado o sentimento de um pouco ciumento na&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=en_pt&amp;amp;trurl=http%3a%2f%2fblogs.sega.com%2fsonic%2f2010%2f03%2f25%2fsuper-sonic-psn-price-drop-for-eurosaustralia%2f#more-1235" style="color: #2255aa; text-decoration: none;" target="_blank" title="Entrada sónico de Blognik da cidade"&gt;venda &lt;/a&gt;Sonic&amp;nbsp;específica&amp;nbsp;da rede de Playstation exclusiva a Europa e a Austrália esta semana, um dos varejistas os maiores do jogo lá é, GameStop, está aqui satisfazer suas necessidades para jogos baratos.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;A partir de agora até abril 2ö, a corrente prenderá sua venda dos dias do jogo, oferecendo títulos numerosos em um disconto através de todas as plataformas.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Entre a venda os artigos são todos mas a edição PS2 do&amp;nbsp;&lt;em&gt;desencadeado Sonic&lt;span class="Apple-style-span" style="font-style: normal;"&gt;, indo para apenas $14.99.&amp;nbsp; Fresco fora dos jogos reais em Vancôver, em Nintendo Wii e em edições do DS de&amp;nbsp;&lt;em&gt;Mario and Sonic at the Olympic Winter Games&amp;nbsp;&lt;/em&gt;estão começo uma redução de preços, a $24.99 no DS e a $29.99 para o Wii.&amp;nbsp; Igualmente no Wii,&amp;nbsp;&lt;em&gt;Sonic and the Black Knight&lt;/em&gt;’s&amp;nbsp;foi a $19.99.&lt;/span&gt;&lt;/em&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Igualmente notáveis sido as reduções de preços para a&amp;nbsp;&lt;em&gt;Sonic’s Ultimate Genesis Collection&lt;/em&gt;, com as cópias XBOX 360 e o PS3 reduzidas a $14.99.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;A venda aplica-se somente aos títulos novos.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;See Ya!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-9048713050171039739?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/9048713050171039739/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=9048713050171039739' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/9048713050171039739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/9048713050171039739'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/gamestop-offering-deep-discounts-on.html' title='GameStop Offering Deep Discounts on Some Sonic Fare'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-653678232771408304</id><published>2010-03-27T14:02:00.000Z</published><updated>2010-03-27T14:02:41.113Z</updated><title type='text'>Bentley Jones atacado por hackers?</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Olá pessoal! Tudo bem?&lt;br /&gt;&lt;br /&gt;As coisas estão piorando para Bentley Jones e sua companhia de música Remix Factory Music.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2009/07/bentleyjones.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2009/07/bentleyjones.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="-webkit-border-horizontal-spacing: 2px; -webkit-border-vertical-spacing: 2px; border-collapse: collapse; font-family: Verdana, Arial, Helvetica, sans-serif;"&gt;É possível a existencia de uma "batalha" legal que se prepara entre ele e a Sega, Jones-nome verdadeiro Lee Brotherton- aconselhou os fãs a visitarem seu site para procurar impostores. Alguns "engraçadinhos" estão se passando por representantes da Remix Factory Music ou pelo próprio Jones.&lt;br /&gt;&lt;br /&gt;O aconselhador pode ter sido incitado por uma ou mais pessoas mandando e-mails fraudulentos para os participantes do concurso So Much More, posando como representante, reivindica o premio. Apoiando esta reivindicação, Jones avisou no seu Twitter como os vencedores foram escolhidos.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;"Os ganhadores da competição foram contatados e notificados sobre a demora da entrega do prêmio devido o estado da segurança atual"&lt;/i&gt;&amp;nbsp;escreveu Jones.&lt;br /&gt;&lt;br /&gt;O aconselhador liberou uma revisão abaixo. Se você participou na recente competição de Jones, confira esse conselho:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;Estamos com problemas de segurança relativo ao Bentley Jones e site da Remix Factory Music.&lt;br /&gt;Se você foi contato de qualquer forma (mensagens privadas, e-mails, comentários etc..) por uma pessoa que se dizia ser Bentley Jones ou se passando por representantes da Remix Factory Music ou qualquer relacionado, o conteúdo é de uma natureza interessante e suspeita, notifique imediatamente por nosso website oficial.&lt;br /&gt;&lt;br /&gt;Nós notificamos que os sites relativos (incluse o Facebook, Twitter, Google, YouTube) e autoridades locais, ambos estão vigiando a situação. Qualquer comportamento fraudulento, ameaçador ou abusivo serão levados seriemente e podem resultar em contas ofensivas e serão banidas pelos administradores do site, e quebrando a proteção digital ou pessoal, será informado as autoridades locais."&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/26/bentley-jones-hit-by-hackers/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;----------------------------------------------------------------------&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;h1 style="color: black; font-family: Arial, Tahoma, Verdana; font-size: 22px; font-weight: bold; line-height: 24px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 10px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Bentley Jones Hit by Hackers?&lt;/h1&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;“Security Issues” Prompt Public Advisory, Contest Affected&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11736"&gt;&lt;/span&gt;&lt;br /&gt;Things just keep getting worse for Bentley Jones and his music company Remix Factory Music.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Eerily quick on the heels of a&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/16/bentley-jones-possibly-pursuing-legal-action-against-sega/" style="color: #2255aa; text-decoration: none;" target="_self" title="Bentley Jones Possibly Pursuing Legal Action Against Sega"&gt;possible legal battle brewing&lt;/a&gt;&amp;nbsp;between him and Sega, Jones–real name Lee Brotherton–has advised fans and website visitors to be on the lookout for impostors.&amp;nbsp; Said pranksters are claiming to be representatives of Remix Factory or Jones himself, and there may be enough of them that the website&amp;nbsp;&lt;a href="http://bentleyjones.com/blog/?p=532#comments" style="color: #2255aa; text-decoration: none;" target="_blank" title="Bentley Jones Blog"&gt;issued a public advisory&lt;/a&gt;&amp;nbsp;yesterday.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;TSSZ News has learned the advisory may have been prompted by one or more people fraudulently E-Mailing participants in Bentley’s recent So Much More contest, posing as a representative, and claiming the recipient won a prize.&amp;nbsp; Supporting this claim is a Tweet Jones made on his&amp;nbsp;&lt;a href="http://twitter.com/Bentley_Jones" style="color: #2255aa; text-decoration: none;" target="_blank" title="Bentley Jones Twitter"&gt;official account&lt;/a&gt;&amp;nbsp;yesterday, explaining how winners have already been chosen, with their prizes now on the backburner until the matter is resolved.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;“Competition winners have been contacted &amp;amp; notified of prize delivery delay due to current security status,” Jones tweeted.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The advisory released is available for your review below.&amp;nbsp; If you did participate in Jones’s recent contest, it may be worth heeding the advice given within.&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;We are currently experiencing security issues relating to Bentley Jones and Remix Factory Music websites and accounts.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;If you are contacted in any way (private messages, e-mails, comments etc.) by a person or persons claiming to be Bentley Jones, Remix Factory Music staff or any related party, and the content is of a concerning nature please notify us immediately via our official websites, accounts or legal staff.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;We have notified the relative websites (including Facebook, YouTube, Twitter, Google) and local authorities, both of whom are surveilling the situation along with IMLA. Any fraudulent, threatening or abusive behaviour will be taken very seriously and may result in the offending account(s) being disabled by the site administrators, or, if breaching digital and personal protection rights, will be reported to local authorities.&lt;/div&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-653678232771408304?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/653678232771408304/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=653678232771408304' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/653678232771408304'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/653678232771408304'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/bentley-jones-atacado-por-hackers.html' title='Bentley Jones atacado por hackers?'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8841322619961210997</id><published>2010-03-26T19:21:00.001Z</published><updated>2010-03-27T14:08:20.224Z</updated><title type='text'>iPhone Genesis Collection Canned</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Shift in Mobile Strategy Cited as Reason&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11729"&gt;&lt;/span&gt;A compilation of classic Sega Genesis titles that was planned for release to the iPhone and iPod Touch appears shelved.&amp;nbsp; That’s according to a report on&lt;a href="http://www.pocketgamer.co.uk/r/Various/The+Rumour+Mine/feature.asp?c=19407" style="color: #2255aa; text-decoration: none;" target="_blank" title="Pocket Gamer Report"&gt;Pocket Gamer&lt;/a&gt;.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;We&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/01/20/sega-to-release-emulator-sales-platform-to-iphone/" style="color: #2255aa; text-decoration: none;" target="_self" title="Sega to Release Emulator, Sales Platform to iPhone"&gt;told you in January&lt;/a&gt;&amp;nbsp;about the project, dubbed&lt;em&gt;Ultimate Genesis Collection&lt;/em&gt;.&amp;nbsp; The heart of the system was a free emulator platform on which titles could be purchased and played. Planned games included another re-release of&amp;nbsp;&lt;em&gt;Sonic the Hedgehog&lt;/em&gt;, along with other classic Sega fare, such as&amp;nbsp;&lt;em&gt;Ecco the Dolphin&amp;nbsp;&lt;/em&gt;and&amp;nbsp;&lt;em&gt;Shining Force&lt;/em&gt;.&amp;nbsp; Prices for each title were up to $5.99 a pop.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Pocket Gamer’s article states Sega pulled the plug on the project in an effort to tweak its mobile strategy, thought to be a weak point in Sega’s business.&amp;nbsp; The good news is here is that, depending on company realignment, that could mean more original fare will be promoted on Apple’s devices, instead of re-releases&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;-------------------------------------------&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: arial, helvetica, clean, sans-serif; font-size: 17px; line-height: normal;"&gt;Desloc na estratégia móvel mencionada como a razão Uma compilação de títulos clássicos da génese de Sega que seja planeada para a liberação ao iPhone e ao toque de iPod parece arquivada. Isso é de acordo com um onPocket Gamer do relatório. Nós dissemo-lo em janeiro sobre o projeto, coleção da génese do dubbedUltimate. O coração do sistema era uma plataforma livre do emulador em que os títulos poderiam ser comprados e jogado. Os jogos de planeamento incluíram o outro re-liberam de Sonic The Hedgehog, junto com a outra tarifa clássica de Sega, tal como&amp;nbsp;&lt;span class="Apple-style-span" style="font-family: 'Times New Roman'; font-size: medium;"&gt;&lt;em&gt;Ecco the Dolphin&lt;/em&gt;&lt;/span&gt;&amp;nbsp;e a&amp;nbsp;&lt;span class="Apple-style-span" style="font-family: 'Times New Roman'; font-size: medium;"&gt;&lt;em&gt;Shining Force&lt;/em&gt;&lt;/span&gt;. Os preços para cada título eram até $5.99 um o PNF. Os estados Sega do artigo de Gamer do bolso puxaram o plugue no projeto em um esforço para tweak sua estratégia móvel, provavelmente um ponto fraco no negócio de Sega. A boa notícia é é aqui que, dependendo do realinhamento da companhia, aquela poderia significar que uma tarifa mais original estará promovida em dispositivos de Apple, em vez de re-libera-se&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8841322619961210997?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8841322619961210997/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8841322619961210997' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8841322619961210997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8841322619961210997'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/iphone-genesis-collection-canned.html' title='iPhone Genesis Collection Canned'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5967059474032639826</id><published>2010-03-26T19:00:00.000Z</published><updated>2010-03-26T19:00:57.757Z</updated><title type='text'>Últimas Vendas ASR Estimativas: Até na América, na Europa Desce | Latest ASR Sales Estimates: Up in America, Down in Europe</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="Time to Play the Numbers Game"&gt;Quantas Novas Noticias ;-)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="Time to Play the Numbers Game"&gt;Time to Play the Game Numbers&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="Time to Play the Numbers Game"&gt;&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="Unofficial week four estimates are now in for Sonic &amp;amp; Sega All-Stars Racing, courtesy of VGChartz.com."&gt;Unofficial quatro semanas estimativas são de agora em Sonic &amp;amp; Sega Racing All-Stars, cortesia de VGChartz.com.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="We must stress these are estimates only and in no way set in stone."&gt;Devemos destacar estas são apenas estimativas e não na forma descrita na pedra.&amp;nbsp;&lt;/span&gt;&lt;span title="Should the numbers pan out, though, there's good news to report from the American side of the Atlantic, as across the board sales increases were reported."&gt;Se os números pan out, no entanto, há boas notícias do lado americano do Atlântico, como o aumento de vendas em toda a bordo foram relatados.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="The big winner again was the Wii edition, according to the estimates, with 9,633 copies sold."&gt;O grande vencedor foi novamente a edição de Wii, segundo as estimativas, com 9.633 cópias vendidas.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="That's a more than 15 percent week-to-week increase."&gt;Essa é uma semana mais de 15 por cento para aumento de semana.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="Elsewhere, estimates show a 3 percent domestic sales increase in ASR's XBOX360 edition to 4,132 units, and a more than 18 percent weekly increase in the PS3 edition to 3,904 units."&gt;Em outra parte, as estimativas mostram um aumento de 3 por cento das vendas no mercado interno ASR edição do XBOX360 para 4.132 unidades, e um aumento de mais de 18 por cento na edição semanal PS3 para 3.904 unidades.&amp;nbsp;&lt;/span&gt;&lt;span title="The DS edition logged estimates of 4,940 units sold, and that's an almost 25 percent bump up from the previous week."&gt;A edição do DS registrado estimativas de 4.940 unidades vendidas, e isso é um solavanco quase 25 por cento acima da semana anterior.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="The news wasn't quite as rosy in Europe, with slower sales estimated across all platforms, but the declines weren't significant."&gt;A notícia não foi tão róseo na Europa, com vendas estimadas mais lento em todas as plataformas, mas as quedas não foram significativas.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="ASR sales for the DS dropped 11 percent in Europe to 14,863 units."&gt;ASR de vendas para o DS caíram 11 por cento na Europa, para 14.863 unidades.&amp;nbsp;&lt;/span&gt;&lt;span title="Wii sales dropped 9 percent to 17,492 units."&gt;As vendas do Wii caíram 9 por cento, para 17.492 unidades.&amp;nbsp;&lt;/span&gt;&lt;span title="The declines were a bit more pronounced on the HD console editions of ASR, which dropped out of Britain's official multiplatform top 40 charts released by Chart Track on Monday."&gt;As quedas foram um pouco mais pronunciada no HD do console edições do ASR, que caiu fora do oficial multiplataforma Britain's top 40 charts lançado pela Chart Track-feira.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: #ebeff9;" title="The XBOX360 edition moved 5,321 in Europe overall, a 28 percent decline."&gt;A edição XBOX360 movido 5.321 na Europa em geral, um declínio de 28 por cento.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="The PS3 edition moved 7,738 copies according to estimates–an 18 percent decline."&gt;A edição de 7.738 exemplares PS3 mudou de acordo com estimativas de um declínio de 18 por cento.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="On the whole, however, if these numbers are to be believed, Europeans are still buying ASR more than domestic gamers, despite the regional declines."&gt;No conjunto, no entanto, se estes números estão a ser acreditado, os europeus ainda estão comprando ASR mais jogadores nacionais, apesar do declínio regional.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="Still, that wild card known as “word of mouth” that many of the game's fans have spoke of may finally be gaining steam in America, and helping ASR."&gt;Ainda assim, esse cartão selvagem conhecido como "boca a boca" de que muitos dos fãs de The Game têm falou pode finalmente estar ganhando o vapor nos Estados Unidos, e ajudando a ASR.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="We'll have to see if next week's numbers continue the trend."&gt;Teremos que ver se os números da próxima semana, continuar a tendência.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="We'll have to see if next week's numbers continue the trend."&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="We'll have to see if next week's numbers continue the trend."&gt;-----------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="We'll have to see if next week's numbers continue the trend."&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Time to Play the Numbers Game&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 19px; font-weight: normal; line-height: 25px;"&gt;How many new story ;-)&lt;/span&gt;&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11696"&gt;&lt;/span&gt;Unofficial week four estimates are now in for&amp;nbsp;&lt;em&gt;Sonic &amp;amp; Sega All-Stars Racing&lt;/em&gt;, courtesy of VGChartz.com.&amp;nbsp; We must stress these are estimates only and in no way set in stone.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Should the numbers pan out, though, there’s good news to report from the American side of the Atlantic, as across the board sales increases were reported. The big winner again was the Wii edition, according to the estimates, with&amp;nbsp;&lt;strong&gt;9,633&amp;nbsp;&lt;/strong&gt;copies sold.&amp;nbsp; That’s a more than 15 percent week-to-week increase.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Elsewhere, estimates show a 3 percent domestic sales increase in ASR’s XBOX360 edition to&amp;nbsp;&lt;strong&gt;4,132&amp;nbsp;&lt;/strong&gt;units, and a more than 18 percent weekly increase in the PS3 edition to&amp;nbsp;&lt;strong&gt;3,904&amp;nbsp;&lt;/strong&gt;units.&amp;nbsp; The DS edition logged estimates of&amp;nbsp;&lt;strong&gt;4,940&amp;nbsp;&lt;/strong&gt;units sold, and that’s an almost 25 percent bump up from the previous week.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The news wasn’t quite as rosy in Europe, with slower sales estimated across all platforms, but the declines weren’t significant.&amp;nbsp; ASR sales for the DS dropped 11 percent in Europe to&amp;nbsp;&lt;strong&gt;14,863&amp;nbsp;&lt;/strong&gt;units.&amp;nbsp; Wii sales dropped 9 percent to&amp;nbsp;&lt;strong&gt;17,492&amp;nbsp;&lt;/strong&gt;units.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The declines were a bit more pronounced on the HD console editions of ASR, which dropped out of Britain’s official multiplatform top 40 charts released by Chart Track on Monday.&amp;nbsp; The XBOX360 edition moved&amp;nbsp;&lt;strong&gt;5,321&lt;/strong&gt;in Europe overall, a 28 percent decline.&amp;nbsp; The PS3 edition moved&amp;nbsp;&lt;strong&gt;7,738&amp;nbsp;&lt;/strong&gt;copies according to estimates–an 18 percent decline.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;On the whole, however, if these numbers are to&amp;nbsp; be believed, Europeans are still buying ASR more than domestic gamers, despite the regional declines.&amp;nbsp; Still, that wild card known as “word of mouth” that many of the game’s fans have spoke of may finally be gaining steam in America, and helping ASR.&amp;nbsp; We’ll have to see if next week’s numbers continue the trend.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5967059474032639826?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5967059474032639826/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5967059474032639826' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5967059474032639826'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5967059474032639826'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/ultimas-vendas-asr-estimativas-ate-na.html' title='Últimas Vendas ASR Estimativas: Até na América, na Europa Desce | Latest ASR Sales Estimates: Up in America, Down in Europe'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-464179814706187144</id><published>2010-03-26T18:56:00.000Z</published><updated>2010-03-26T18:56:22.370Z</updated><title type='text'>IGN’s Sonic 4 Preview: “Quite Dazzling” | Sonic IGN 4 Preview: "Completamente Deslumbrante"</title><content type='html'>Não há necessidade de moer o machado esse tempo o notoriamente anti-Sonic gigante de mídia conhecido como IGN é bastante animado para Sonic the Hedgehog 4: Episódio I. Esta, segundo a previsão hoje publicado pela divisão do Reino Unido Martin Robinson.&lt;br /&gt;"É uma descoberta emocionante perceber que o conceito de Sonic núcleo ainda é tão brilhante como sempre", escreveu Rodrigues.&lt;br /&gt;Ele fica melhor. Toques Robinson sobre a fusão do visual moderno do Sonic e seus truques em sua maioria idosos, dizendo que a combinação não somente no caráter, mas em power-ups, funciona bem:&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;Sonic si mesmo é também uma explosão do passado. Seu olhar em The Game pode muito bem-tronco a partir da geração de jogos 3D, mas seu moveset remete de volta ao dia anterior. A única adição ao conjunto padrão de correr, saltar spin e spin ataque é o traço homing que Sonic Adventure apresenta e ele foi bem trabalhado em um espaço 2D, fornecendo uma ferramenta valiosa quando se tenta cadeia inimigos no ar, a fim de manter a velocidade. Da mesma forma, poder-ups são da ordem de idade - speed-ups, escudos e uma marca brilhante invencibilidade foram os únicos a que assistimos, e nós não há dúvida de qualquer outro elemento estranho que ficava na espera.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="Robinson closes by saying there is something “truly and genuinely” different about the expectations of the final product, referring to past titles that looked good at first glance, but never delivered upon execution."&gt;Robinson está dizendo que há algo "verdadeiramente e genuinamente" diferente sobre as expectativas do produto final, referindo-se aos títulos do passado que parecia bom, à primeira vista, mas nunca entregues após a execução.&lt;/span&gt;&lt;span style="background-color: #ebeff9;" title="The preview came with another batch of screenshots, and like before, some were new, and some were not."&gt;A previsão veio com outro lote de screenshots, e como antes, alguns eram novos, e alguns não eram.&amp;nbsp;&lt;/span&gt;&lt;span title="We tried to weed out the newest in the bunch, and they are available below in the gallery."&gt;Tentamos eliminar o mais novo no grupo, e estão disponíveis na galeria abaixo.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/sonic-the-hedgehog-4-episode-i-20100325044425011-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/sonic-the-hedgehog-4-episode-i-20100325044425011-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/sonic-the-hedgehog-4-episode-i-20100325044442463-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/sonic-the-hedgehog-4-episode-i-20100325044442463-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/sonic-the-hedgehog-4-episode-i-20100325044439057-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/sonic-the-hedgehog-4-episode-i-20100325044439057-70x60.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="We tried to weed out the newest in the bunch, and they are available below in the gallery."&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="We tried to weed out the newest in the bunch, and they are available below in the gallery."&gt;---------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;span class="Apple-style-span" style="color: black; font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="We tried to weed out the newest in the bunch, and they are available below in the gallery."&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;That, and a Couple More Screenshots Inside&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11698"&gt;&lt;/span&gt;No need to grind the ax this time–the notoriously anti-Sonic media behemoth known as IGN is actually quite excited for&amp;nbsp;&lt;em&gt;Sonic the Hedgehog 4: Episode I&lt;/em&gt;.&amp;nbsp; This, according to the preview&amp;nbsp;&lt;a href="http://xboxlive.ign.com/articles/107/1079808p1.html" style="color: #2255aa; text-decoration: none;" target="_blank" title="IGN UK Article"&gt;published today&lt;/a&gt;&amp;nbsp;by the UK division’s Martin Robinson.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;“It’s a thrilling discovery to realise that Sonic’s core concept is still as brilliant as ever,” wrote Robinson.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;It gets better.&amp;nbsp; Robinson touches on the fusion of Sonic’s modern look and his mostly older tricks, saying the combination not only in character, but in power-ups, works well:&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Sonic himself is also a blast from the past. His look in the game may well stem from the 3D generation of games, but his moveset harks back to earlier days. The only addition to the standard set of run, jump spin and spin attack is the homing dash that Sonic Adventure introduced and it’s been well worked in to a 2D space, providing an invaluable tool when trying to chain airborne enemies in order to maintain speed. Likewise the power-ups are of the old order – speed-ups, shields and the trademark glittering invincibility were the only ones we witnessed, and we doubt there are any other outlandish additions that lay in wait.&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Robinson closes by saying there is something “truly and genuinely” different about the expectations of the final product, referring to past titles that looked good at first glance, but never delivered upon execution.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The preview came with another batch of screenshots, and like before, some were new, and some were not.&amp;nbsp; We tried to weed out the newest in the bunch, and they are available below in the gallery. See ^^&lt;/div&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-464179814706187144?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/464179814706187144/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=464179814706187144' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/464179814706187144'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/464179814706187144'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/igns-sonic-4-preview-quite-dazzling.html' title='IGN’s Sonic 4 Preview: “Quite Dazzling” | Sonic IGN 4 Preview: &quot;Completamente Deslumbrante&quot;'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8883900955185628785</id><published>2010-03-26T18:48:00.002Z</published><updated>2010-03-26T18:49:23.565Z</updated><title type='text'>Video: ASR Avatar Items</title><content type='html'>&lt;div xmlns="http://www.w3.org/1999/xhtml"&gt;&lt;object height="350" width="425"&gt;&lt;param value='http://youtube.com/v/-y4ACecAHq0' name='movie'/&gt;&lt;embed height='350' width='425' type='application/x-shockwave-flash' src='http://youtube.com/v/-y4ACecAHq0'/&gt;&lt;/object&gt;&lt;br /&gt;Embora tenhamos a abundância de imagens dos itens Avatar acrescentado para a versão Xbox 360 do Sonic e Sega All-Stars Racing, são apenas imagens estáticas. Dada a grande variedade de animado Avatar "brinquedos", incluída com todas as camisas e chapéus, optei por capturar um pequeno vídeo de todo este material se mover.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;-------------------------------&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;Though we have&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/25/asr-avatar-costumes-released/" style="color: #2255aa; text-decoration: none;"&gt;plenty of images&lt;/a&gt;&amp;nbsp;of the Avatar items added for the Xbox 360 version of Sonic &amp;amp; Sega All-Stars Racing, they are only static pictures. Given the wide array of animated Avatar “toys” included with all the shirts and hats, I have opted to capture a little video of all this stuff moving around.&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;See Video ^^&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8883900955185628785?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8883900955185628785/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8883900955185628785' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8883900955185628785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8883900955185628785'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/video-asr-avatar-items.html' title='Video: ASR Avatar Items'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7704201375973064427</id><published>2010-03-26T18:43:00.002Z</published><updated>2010-03-26T18:43:51.193Z</updated><title type='text'>Fim de Final da Doação de Sonic Socorro | Final Weekend to Donate to Sonic Relief</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="So Far, $550 Raised"&gt;So Far, $ 550 Raised&lt;/span&gt;&lt;span style="background-color: white;" title="This weekend is the last to donate money to the Sonic Relief 2010 fund drive, organized by the Sonic Stadium."&gt;Este fim de semana é a última a doar dinheiro para a unidade de Sonic Fundo de Socorro de 2010, organizado pela Sonic Stadium.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: #ebeff9;" title="The money raised will be donated to Sport Relief, which is a UK based charity dedicated to aiding the impoverished both in the UK and countries of the third world."&gt;O dinheiro arrecadado será doado para o Sport Relief, que é uma instituição de caridade baseada no Reino Unido dedicada a ajudar os pobres, tanto no Reino Unido e nos países do terceiro mundo.&lt;/span&gt;&lt;span style="background-color: white;" title="Recently, the Sonic Relief fan competition closed, in which entrants were asked to donate at least £1 with their entry–be it artwork, music, or video–to be in the running for prizes."&gt;Recentemente, o Sonic concorrência fã Socorro fechado, no qual participantes foram convidados a doar pelo menos £ 1 com a sua entrada seja arte, música ou vídeo-estar na corrida para os prémios.&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="This week, deliberations are underway on winners."&gt;Esta semana, estão em andamento as deliberações sobre os vencedores.&lt;/span&gt;&lt;span style="background-color: white;" title="As of the time of this article's publication, the more than two month fund drive has raised the US equivalent of just over $550–making this year's Sonic Relief the most successful community fund drive produced."&gt;A partir do momento da publicação deste artigo, os mais de dois meses movimentação de fundos aumentou o equivalente E.U. de pouco mais de US $ 550-fazer deste ano o Fundo de Socorro Sonic comunidade de maior sucesso da unidade produzida.&lt;/span&gt;&lt;span title="Donations are being accepted until midnight Sunday, Greenwich Mean Time."&gt;Doações podem ser feitas até domingo à meia-noite, Greenwich Mean Time.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="Donations are being accepted until midnight Sunday, Greenwich Mean Time."&gt;-------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="Donations are being accepted until midnight Sunday, Greenwich Mean Time."&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Final Weekend to Donate to Sonic Relief&lt;br /&gt;So Far, $550 Raised&lt;br /&gt;This weekend is the last to donate money to the Sonic Relief 2010 fund drive, organized by the Sonic Stadium. &amp;nbsp;The money raised will be donated to Sport Relief, which is a UK based charity dedicated to aiding the impoverished both in the UK and countries of the third world.&lt;br /&gt;Recently, the Sonic Relief fan competition closed, in which entrants were asked to donate at least £1 with their entry–be it artwork, music, or video–to be in the running for prizes. &amp;nbsp;This week, deliberations are underway on winners.&lt;br /&gt;As of the time of this article’s publication, the more than two month fund drive has raised the US equivalent of just over $550–making this year’s Sonic Relief the most successful community fund drive produced.&lt;br /&gt;Donations are being accepted until midnight Sunday, Greenwich Mean Time.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7704201375973064427?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7704201375973064427/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7704201375973064427' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7704201375973064427'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7704201375973064427'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/fim-de-final-da-doacao-de-sonic-socorro.html' title='Fim de Final da Doação de Sonic Socorro | Final Weekend to Donate to Sonic Relief'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-719994722912111498</id><published>2010-03-25T21:44:00.000Z</published><updated>2010-03-25T22:06:32.823Z</updated><title type='text'>Customize seu avatar no XBOX 360</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Olá pessoal! Quanto tempo! Nem Quase 30 Segundos --'' Mais Tudo Bem Tenho Uma Otima Noticia :-)&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Como foi esperado, Sega liberou hoje várias fantasias e acessórios para customizar seu avatar no XBOX 360.&lt;br /&gt;&lt;br /&gt;Os fans estavam esperando mais fantasias, mas tem bastante para escolher. Nessa manhã, o Sonic City Blognik postou uma lista completa do que está disponível. Enjoy:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Jaqueta do Ryo Hazuki (160 pts)&lt;/b&gt;&lt;br /&gt;&lt;i&gt;"Eu espero que eles façam a jaqueta do Ryo!"&lt;/i&gt;&amp;nbsp;e penso que nós podemos administrar isso! A jaqueta de couro é um icone dos jogos. Precaução: Pode fazer seu avatar sentir uma necessidade repentina de caçar marinheiros.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Óculos de Dr. Eggman (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;i&gt;"Vilania como este, não existe", use os óculos para se tornar um vilão melhor&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Prop: Crabmeat (240 pts)&lt;/b&gt;&lt;br /&gt;&lt;i&gt;"Possua seu próprio badnik!"&lt;/i&gt;&amp;nbsp;Esse "caranguejo" pode ser chamado ao estalo de seus dedos e está totalmente sobre o seu controle&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Prop: Carro do Sonic (240 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Prop: Avião do Tails (240 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Camiseta da Sega (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;i&gt;"Você tem esperado por isso e aqui está, a camiseta oficial com o logotipo da SEGA!&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Elmo do Billy Hatcher (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Óculos do Beat (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sombrero do Samba de Amigo (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Camiseta do AiAi (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Prop: AiAi Monkey Ball (240 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Capacete da Sega (160 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Capacete do Sonic&amp;amp;Sega ASR (160 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Boné de Sonic&amp;amp;Sega ASR (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Camiseta Sonic&amp;amp;Sega ASR (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Macacão de corrida Sonic&amp;amp;Sega ASR (160 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Gorro Sonic&amp;amp;Sega ASR (80 pts)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Quanta coisa! Sempre é útil para os consumidores previdentes verem o que realmente está comprando, as roupas tem versões feminino e masculino e os acessórios já estão à venda, confira as imagens (clique para aumentar):&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/323-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/323-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/322-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/322-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/321-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/321-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/320-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/320-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/319-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/319-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/318-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/318-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/317-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/317-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/316-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/316-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/315-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/315-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/314-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/314-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/313-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/313-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/312-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/312-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/311-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/311-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/310-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/310-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/309-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/309-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/308-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/308-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/307-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/307-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/306-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/306-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/305-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/305-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/304-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/304-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/303-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/303-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/302-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/302-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/301-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/301-70x60.png" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/300-70x60.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/300-70x60.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;See Ya!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Tahoma;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;table border="0" cellpadding="0" cellspacing="0" style="width: 435px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="style1" colspan="2" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;" width="680"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;b&gt;Fonte:&lt;/b&gt;&lt;a href="http://www.tssznews.com/2010/03/25/asr-avatar-costumes-released/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0" style="width: 435px;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="style1" height="22" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="Olá pessoal!"&gt;Hello everybody!&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="Quanto tempo!"&gt;How long!&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: white;" title="Nem Quase 30 Segundos --'' Mais Tudo Bem Tenho Uma Otima Noticia :-)"&gt;Not Nearly 30 Seconds -''Over All Well I have a great news :-)&lt;/span&gt;&lt;span style="background-color: white;" title="Como foi esperado, Sega liberou hoje várias fantasias e acessórios para customizar seu avatar no XBOX 360."&gt;As expected, Sega today released a number of costumes and accessories to customize your avatar on the Xbox 360.&lt;br /&gt;&lt;/span&gt;&lt;span title="Os fans estavam esperando mais fantasias, mas tem bastante para escolher."&gt;The fans were expecting more fantasy, but has enough to choose from.&amp;nbsp;&lt;/span&gt;&lt;span title="Nessa manhã, o Sonic City Blognik postou uma lista completa do que está disponível."&gt;This morning, the Sonic City Blognik posted a complete list of what is available.&amp;nbsp;&lt;/span&gt;&lt;span title="Enjoy:"&gt;Enjoy:&lt;br /&gt;&lt;/span&gt;&lt;span title="Jaqueta do Ryo Hazuki (160 pts)"&gt;Ryo Hazuki's jacket (160 pts)&lt;/span&gt;&lt;span title="&amp;quot;Eu espero que eles façam a jaqueta do Ryo!&amp;quot;"&gt;"I hope they make the jacket of Ryo!"&amp;nbsp;&lt;/span&gt;&lt;span title="e penso que nós podemos administrar isso!"&gt;and I think we can manage it!&amp;nbsp;&lt;/span&gt;&lt;span title="A jaqueta de couro é um icone dos jogos."&gt;A leather jacket is an icon of the games.&amp;nbsp;&lt;/span&gt;&lt;span title="Precaução: Pode fazer seu avatar sentir uma necessidade repentina de caçar marinheiros."&gt;Caution: You can make your avatar feel a sudden need to hunt sailors.&lt;br /&gt;&lt;/span&gt;&lt;span title="Óculos de Dr. Eggman (80 pts)"&gt;Goggles Dr. Eggman (80 pts)&lt;/span&gt;&lt;span title="&amp;quot;Vilania como este, não existe&amp;quot;, use os óculos para se tornar um vilão melhor"&gt;"Villainy like this, there is no" use the glasses to become a better villain&lt;br /&gt;&lt;/span&gt;&lt;span title="Prop: Crabmeat (240 pts)"&gt;Prop: Crabmeat (240 pts)&lt;/span&gt;&lt;span title="&amp;quot;Possua seu próprio badnik!&amp;quot;"&gt;"Possess your own badnik!"&amp;nbsp;&lt;/span&gt;&lt;span title="Esse &amp;quot;caranguejo&amp;quot; pode ser chamado ao estalo de seus dedos e está totalmente sobre o seu controle"&gt;This "crab" can be called the snap of your fingers and is totally under your control&lt;br /&gt;&lt;/span&gt;&lt;span title="Prop: Carro do Sonic (240 pts)"&gt;Prop: Car of the Sonic (240 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Prop: Avião do Tails (240 pts)"&gt;Prop: Airplane Tails (240 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Camiseta da Sega (80 pts)"&gt;Sega T-shirt (80 pts)&lt;/span&gt;&lt;span title="&amp;quot;Você tem esperado por isso e aqui está, a camiseta oficial com o logotipo da SEGA!"&gt;"You've been waiting for it and here is the official T-shirt with the logo of SEGA!&lt;br /&gt;&lt;/span&gt;&lt;span title="Elmo do Billy Hatcher (80 pts)"&gt;Elmo Billy Hatcher (80 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Óculos do Beat (80 pts)"&gt;Glasses of the Beat (80 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Sombrero do Samba de Amigo (80 pts)"&gt;Sombrero Samba de Amigo (80 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Camiseta do AiAi (80 pts)"&gt;Shirt AiAi (80 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Prop: AiAi Monkey Ball (240 pts)"&gt;Prop: AiAi Monkey Ball (240 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Capacete da Sega (160 pts)"&gt;Helmet Sega (160 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Capacete do Sonic&amp;amp;Sega ASR (160 pts)"&gt;Helmet Sonic &amp;amp; Sega ASR (160 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Boné de Sonic&amp;amp;Sega ASR (80 pts)"&gt;Cap Sonic &amp;amp; Sega ASR (80 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Camiseta Sonic&amp;amp;Sega ASR (80 pts)"&gt;Shirt Sonic &amp;amp; Sega ASR (80 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Macacão de corrida Sonic&amp;amp;Sega ASR (160 pts)"&gt;Overall race Sonic &amp;amp; Sega ASR (160 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Gorro Sonic&amp;amp;Sega ASR (80 pts)"&gt;Beanie Sonic &amp;amp; Sega ASR (80 pts)&lt;br /&gt;&lt;/span&gt;&lt;span title="Quanta coisa!"&gt;How much!&amp;nbsp;&lt;/span&gt;&lt;span style="background-color: #ebeff9;" title="Sempre é útil para os consumidores previdentes verem o que realmente está comprando, as roupas tem versões feminino e masculino e os acessórios já estão à venda, confira as imagens (clique para aumentar):"&gt;It is always useful to prospective customers to see what is actually buying the clothes have male and female versions and accessories are on sale now, check out the pictures (click to enlarge):&lt;/span&gt;&lt;/span&gt; &lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: #ebeff9;" title="Sempre é útil para os consumidores previdentes verem o que realmente está comprando, as roupas tem versões feminino e masculino e os acessórios já estão à venda, confira as imagens (clique para aumentar):"&gt;Go Up ^^&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-719994722912111498?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/719994722912111498/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=719994722912111498' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/719994722912111498'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/719994722912111498'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/customize-seu-avatar-no-xbox-360.html' title='Customize seu avatar no XBOX 360'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-1478651630409997442</id><published>2010-03-25T21:43:00.000Z</published><updated>2010-03-25T21:43:56.485Z</updated><title type='text'>Atualização no site do Sonic 4</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Chegou antes da hora, mas o site do Sonic 4 foi atualizado com mais 4 imagens da Splash Hill Zone, dessa vez todas do ato 4 e mais um badnik, completando todos os badniks vistos até agora na Splash Hill Zone.&lt;br /&gt;&lt;br /&gt;O badnik da vez é o Buzzer:&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img704.imageshack.us/img704/7144/badt.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="172" src="http://img704.imageshack.us/img704/7144/badt.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;i&gt;Buzzer voa direto da Emerald Hill Zone pronto para detonar o Sonic com o seu canhão de ferrões.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;Até agora, apenas 1 contador foi adicionado no site, na seção de badniks e vai expirar daqui a 14 dias.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.sonicthehedgehog4.com/us/"&gt;Site do Sonic 4&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;-------------------------------&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: white;" title="Atualização no site do Sonic 4"&gt;Update on the website of Sonic 4&lt;br /&gt;&lt;/span&gt;&lt;span style="background-color: white;" title="Chegou antes da hora, mas o site do Sonic 4 foi"&gt;He arrived early, but the site 4 was Sonic&lt;/span&gt;&lt;span style="background-color: white;" title="atualizado com mais 4 imagens da Splash Hill Zone, dessa"&gt;updated with 4 more pictures of Hill Splash Zone, this&lt;/span&gt;&lt;span style="background-color: #ebeff9;" title="vez todas do ato 4 e mais um badnik, completando todos os"&gt;Once all 4 of the act and more a badnik, completing all&lt;/span&gt;&lt;span title="badniks vistos até agora na Splash Hill Zone."&gt;badniks seen so far in the Hill Splash Zone.&lt;br /&gt;&lt;/span&gt;&lt;span title="O badnik da vez é o Buzzer:"&gt;The badnik of time is the Buzzer: ^^^^^^^^^^^^^UP^^^^^^^^^^^^&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="O badnik da vez é o Buzzer:"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="O badnik da vez é o Buzzer:"&gt;&lt;span style="background-color: #ebeff9;" title="Buzzer voa direto da Emerald Hill Zone pronto para detonar o Sonic com o seu canhão de ferrões."&gt;Buzzer flies direct from Emerald Hill Zone ready to detonate the Sonic with his gun barbs.&lt;br /&gt;&lt;/span&gt;&lt;span style="background-color: white;" title="Até agora, apenas 1 contador foi adicionado no site, na seção de badniks e vai expirar daqui a 14 dias."&gt;So far, only 1 meter was added to the site, the section of badniks and will expire in 14 days.&lt;br /&gt;&lt;/span&gt;&lt;span style="background-color: white;" title="Fonte: Site do Sonic 4"&gt;Source:&amp;nbsp;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small; line-height: normal;"&gt;&lt;a href="http://www.sonicthehedgehog4.com/us/"&gt;Site do Sonic 4&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span title="O badnik da vez é o Buzzer:"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-1478651630409997442?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/1478651630409997442/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=1478651630409997442' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1478651630409997442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1478651630409997442'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/atualizacao-no-site-do-sonic-4.html' title='Atualização no site do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6566637103444959154</id><published>2010-03-25T14:42:00.000Z</published><updated>2010-03-25T14:42:20.919Z</updated><title type='text'>On EBay, Sonic X-Treme Branded Pins</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;X-Tremely Stylish, and at a Reasonable Price&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11657"&gt;&lt;/span&gt;It’s a pretty light news day, and that gives us the opportunity to see what’s happening on the sales circuit known as EBay.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Today, we found these nice gems–&lt;em&gt;Sonic X-Treme&lt;/em&gt;branded pins from Australia.&amp;nbsp; The&amp;nbsp;&lt;a href="http://cgi.ebay.com/5-Sonic-the-Hedgehog-pins-1997-Sega_W0QQitemZ160416824080QQcmdZViewItemQQptZAU_PinsBadgesPatches?hash=item2559967b10" style="color: #2255aa; text-decoration: none;" target="_blank" title="EBay Auction"&gt;auction&lt;/a&gt;&amp;nbsp;lists a set of five, including the logo to the ill-fated titles, and Sonic in various poses.&amp;nbsp; You’ll also see a skateboarding Sonic, and a hedgehog who has apparently mastered martial arts, donning a black belt and all.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;If anything, it shows that at the time, Sega Ozisoft (assuming that’s where these originated) at the time had planned a big promotional push for the Saturn game that never came to pass.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Still, you can own a little piece of Sonic history at a price that’s not obscene.&amp;nbsp; Interested parties can Buy it Now for the US equivalent of just over 62 dollars.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;--------------------------------------------------&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: arial, helvetica, clean, sans-serif; font-size: 17px; line-height: normal;"&gt;X-Tremely à moda, e a preço razoável É um dia claro bonito da notícia, e aquele dá-nos a oportunidade de ver o que está acontecendo no circuito das vendas conhecido como EBay. Hoje, nós encontramos este Sonic X-Treme&amp;nbsp;Jóias&amp;nbsp;agradável marcado os pinos de Austrália. O leilão alista um jogo de cinco, incluindo o logotipo aos títulos malogrados, e &amp;nbsp;Sonic em várias poses. Você igualmente verá um skateboarding Sonic The Hedgehog que domine aparentemente artes marciais, donning uma correia preta e tudo. Se qualquer coisa, ele mostra aquele naquele tempo, Sega Ozisoft (supr isso é onde estes originados) tinha planeado naquele tempo um impulso relativo à promoção grande para o jogo de Saturn que nunca veio passar. Ainda, você pode possuir uma parte pequena de história Sonic a preço que não é obsceno. As partes interessadas podem comprá-lo agora para o equivalente dos E.U. de apenas sobre 62 dólares.&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: arial, helvetica, clean, sans-serif; font-size: 17px; line-height: normal;"&gt;Fique Com Uma Foto Agora :-)&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/Picture-8-243x200.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/Picture-8-243x200.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: arial, helvetica, clean, sans-serif; font-size: 17px; line-height: normal;"&gt;CooL&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: arial, helvetica, clean, sans-serif; font-size: large;"&gt;&lt;span class="Apple-style-span" style="font-size: 17px; line-height: normal;"&gt;Fonte:TSSZNews&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6566637103444959154?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6566637103444959154/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6566637103444959154' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6566637103444959154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6566637103444959154'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/on-ebay-sonic-x-treme-branded-pins.html' title='On EBay, Sonic X-Treme Branded Pins'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6284686861112339835</id><published>2010-03-25T14:29:00.002Z</published><updated>2010-03-25T14:31:37.973Z</updated><title type='text'>Mais Algumas imagens do Sonic 4</title><content type='html'>&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Two new Sonic 4 Wii screenshots have been added to Nintendo of America’s Sonic 4 product page they opened last month along with an hi-res version of a screenshot seen a while ago in Nintendo Power(the waterfall one). The page also confirms online leaderboards will be in the Wii edition of the game.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px;"&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;Features&lt;br /&gt;&lt;br /&gt;• Classic Sonic gameplay with enhanced new features&lt;br /&gt;• All new 2D adventure&lt;br /&gt;• Full HD resolution and wide-screen format&lt;br /&gt;• Special Stages return along with the 7 Chaos Emeralds&lt;br /&gt;&lt;br /&gt;How does this game use Nintendo Wi-Fi Connection?&lt;br /&gt;&lt;br /&gt;Compete with your friends to see who’s the fastest with&lt;br /&gt;online leaderboards!&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; line-height: 22px;"&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; line-height: 22px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: 12px; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Nothing else of note is present on the page right now but we’ll keep you posted if anything new appears. For now you can check out the other 2 screenshots below&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-Wii-screenshot-2-100x100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-Wii-screenshot-2-100x100.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-Wii-screenshot-3-100x100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-Wii-screenshot-3-100x100.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-Wii-screenshot-1-300x174.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-Wii-screenshot-1-300x174.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;Source:&amp;nbsp;&lt;a href="http://www.nintendo.com/games/detail/HzlsX88COYTMDJaVQYE3M9Yww89OErL5#overview" style="color: #0080ff; text-decoration: none;"&gt;Nintendo of America&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;-------------------------------------------------------------&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Duas novas imagens de Sonic 4 Wii tem sido adicionado à Nintendo of America's Sonic 4 de produto que abriu mês passado, juntamente com um oi-res versão de uma imagem de visita há um tempo atrás na Nintendo Power (a uma cachoeira). A página também confirma ranking online estará na edição de Wii de The Game.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: 'Lucida Grande', Verdana, Arial, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: #777777;"&gt;Recursos&lt;br /&gt;• Clássico jogo Sonic com recursos aprimorados de novo&lt;br /&gt;• Todos nova aventura 2D&lt;br /&gt;• resolução Full HD e ecrã de formato largo&lt;br /&gt;• Special Stages retornar junto com a 7 Chaos Emeralds&lt;br /&gt;Como é que este jogo use Nintendo Wi-Fi Connection?&lt;br /&gt;Competir com seus amigos para ver quem é o mais rápido com ranking online!&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: blue;"&gt;Nada mais digno de nota está presente na página agora, mas vamos mantê-lo, se nada de novo aparece. Pois agora você pode conferir os outros 2 screenshots PS:Veja La Em Cima ^^ --&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #333333;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #333333;"&gt;Fonte:&amp;nbsp;&lt;a href="http://www.nintendo.com/games/detail/HzlsX88COYTMDJaVQYE3M9Yww89OErL5#overview" style="color: #0080ff; text-decoration: none;"&gt;Nintendo of America&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6284686861112339835?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6284686861112339835/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6284686861112339835' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6284686861112339835'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6284686861112339835'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/mais-algumas-imagens-do-sonic-4.html' title='Mais Algumas imagens do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2127546933466532803</id><published>2010-03-24T00:40:00.004Z</published><updated>2010-03-24T00:50:56.407Z</updated><title type='text'>Avatares do ASR e Superstars Tenis no Xbox ||| Avatars ASR and Superstars Tennis on Xbox</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: 'Trebuchet MS', Verdana, Arial, sans-serif; font-size: 13px; line-height: 18px;"&gt;&lt;span class="Apple-style-span" style="color: red;"&gt;Segundo blog do Xbox Major Nelson, no dia 25 de Março um DLC será liberado para os avatares do XBox 360, contendo coisas como camisetas, uniformes e outros equipamentos.&lt;br /&gt;&lt;br /&gt;Quanto equipamento estará disponível não foi revelado, bem como o preço.&lt;br /&gt;&lt;br /&gt;Segundo o mesmo blog, não há previsões de DLCs para essa semana nem mesmo para os usuários do PS3.&lt;br /&gt;&lt;br /&gt;Parece que a Sumo Digital e a SEGA estão trabalhando com algo gradativo para uma hora vir com uma grande surpresa.&lt;br /&gt;&lt;br /&gt;Fonte: TSSZ News&lt;br /&gt;&lt;br /&gt;-------------------------------&lt;br /&gt;&lt;br /&gt;Em outra news, temos a o SEGA Superstars Tennis sendo lançado no serviço do Xbox Games On Demand, para comemorar o 1 mês de lançamento do All-Star Racing.&lt;br /&gt;&lt;br /&gt;O jogo custa £19.99 no Reino Unido e $19.99 nos Estados Unidos, e pesa 3 GB, o que não é tão grande comparado com os outros jogos do XBox 360. Se você quiser dar uma checada antes de comprar o jogo, você pode baixar o demo grátis. Vamos torcer para que esse relançamento tenha o modo multiplayer on-line de novo.&lt;br /&gt;&lt;br /&gt;Fonte The Sonic Stadium&lt;br /&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-size: x-large;"&gt; Translate:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;According to blog of Xbox Major Nelson, on 25 March a&lt;br /&gt;DLC will be released for the Xbox 360 avatars of the containing&lt;br /&gt;things like T-shirts, uniforms and other equipment.&lt;br /&gt;&lt;br /&gt;The equipment available was not revealed&lt;br /&gt;and the price.&lt;br /&gt;&lt;br /&gt;According to the same blog, there are forecasts for the DLCs&lt;br /&gt;weeks or even for users of the PS3.&lt;br /&gt;&lt;br /&gt;It seems that the Sumo Digital and Sega are working with&lt;br /&gt;gradual something for an hour to come with a big surprise.&lt;br /&gt;&lt;br /&gt;Source: TSSZ News&lt;br /&gt;&lt;br /&gt;-------------------------------&lt;br /&gt;&lt;br /&gt;In other news, we have to be SEGA Superstars Tennis&lt;br /&gt;service launched Xbox Games On Demand for&lt;br /&gt;celebrate the 1 month to launch the All-Star Racing.&lt;br /&gt;&lt;br /&gt;The game costs £ 19.99 in the UK and $ 19.99 in the&lt;br /&gt;United States, and weighs 3 GB, which is not so large compared&lt;br /&gt;other games XBox 360. If you want to give a&lt;br /&gt;checked before buying the game, you can download the demo&lt;br /&gt;free. Let's hope that this revival has the&lt;br /&gt;multiplayer online again.&lt;br /&gt;&lt;br /&gt;Source The Sonic Stadium&lt;/span&gt;                  &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2127546933466532803?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2127546933466532803/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2127546933466532803' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2127546933466532803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2127546933466532803'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/avatares-do-asr-e-superstars-tenis-no.html' title='Avatares do ASR e Superstars Tenis no Xbox ||| Avatars ASR and Superstars Tennis on Xbox'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-1630946716316678120</id><published>2010-03-23T17:15:00.004Z</published><updated>2010-03-23T21:30:13.642Z</updated><title type='text'>Dez imagens em boa resolução do Sonic 4</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Se você está cansado de forçar a vista para conseguir enxergar alguma coisa nas últimas imagens reveladas este mês da Splash Hill Zone do Sonic 4: Episódio 1, nós temos a solução.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;O site&amp;nbsp;&lt;a href="http://www.gamesradar.com/wii/sonic-the-hedgehog-4-episode-i/preview/sonic-the-hedgehog-4-episode-i/a-2010032212658726047/g-2010020916482445011"&gt;Games Radar&lt;/a&gt;&amp;nbsp;disponibilizou as imagens em alta resolução como complemento à preview da NGamer, algumas são novas, mas a maioria já é conhecida.&lt;br /&gt;&lt;br /&gt;Como sempre, clique nas imagens para ampliar:&lt;br /&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;Translation:&lt;/span&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;span style="background-color: #ebeff9;" title="Se você está cansado de forçar a vista para conseguir"&gt;If you're tired of squinting to get&lt;/span&gt;&lt;span style="background-color: white;" title="enxergar alguma coisa nas últimas imagens reveladas este"&gt;see something in the latest images revealed that&lt;/span&gt;&lt;span style="background-color: white;" title="mês da Splash Hill Zone do Sonic 4: Episódio 1, nós temos"&gt;months of Splash Hill Zone Sonic 4: Episode 1, we have&lt;/span&gt;&lt;span style="background-color: white;" title="a solução."&gt;solution.&lt;br /&gt;&lt;/span&gt;&lt;span style="background-color: white;" title="O site Games Radar disponibilizou as imagens em alta"&gt;The site Games Radar images available in high&lt;/span&gt;&lt;span style="background-color: white;" title="resolução como complemento à preview da NGamer, algumas"&gt;resolution in addition to the preview of NGamer, some&lt;/span&gt;&lt;span style="background-color: white;" title="são novas, mas a maioria já é conhecida."&gt;are new, but most is already known.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;As always, click on images to enlarge:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_04-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_04-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_05-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_05-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_06-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_06-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_07-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_07-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_08-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_08-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_09-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_09-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_10-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_10-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_01-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_01-screenshot-70x60.jpg " /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_02-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_02-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_03-screenshot-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/WII48.pre_sonic.gr_03-screenshot-70x60.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;div style="text-align: auto;"&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 13px; line-height: 22px;"&gt;&lt;span class="Apple-style-span" style="font-family: 'Times New Roman';"&gt;&lt;span class="Apple-style-span" style="font-size: medium; line-height: normal;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 13px; line-height: 22px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/23/ten-high-res-sonic-4-screenshots/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-1630946716316678120?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/1630946716316678120/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=1630946716316678120' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1630946716316678120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/1630946716316678120'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/dez-imagens-em-boa-resolucao-do-sonic-4.html' title='Dez imagens em boa resolução do Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2505614089282816831</id><published>2010-03-23T14:53:00.002Z</published><updated>2010-03-23T14:54:11.814Z</updated><title type='text'>Preview of Sonic 4 in the OXM and GamesMaster</title><content type='html'>&lt;tr&gt;&lt;td class="style1" colspan="2" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;" width="680"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Two today new previews of Sonic 4 had been launched in the United kingdom, of Official XBOX Magazine and the GamesMaster.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;In relation to the new features, it very does not have in these previews.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;The XBOX Magazine says that musics of the game will follow the project of the 3 Sonic &amp;amp; Knuckles, where each act of one same zone will have one remix of the main music of the zone and also it contains new images of the game, that the TSSZ News still is trying to obtain.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Already the GamesMaster says everything what already it is known and did not only place an image at least of the game.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;They are on that as soon as scans of the OXM to sairem will be disponibilizando them here in the Sonic Best.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;b&gt;Source:&lt;/b&gt;&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.tssznews.com%2f2010%2f03%2f15%2fsonic-4-previews-from-uks-oxm-gamesmaster%2f"&gt;TSSZ News&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/td&gt;&lt;/tr&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2505614089282816831?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2505614089282816831/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2505614089282816831' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2505614089282816831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2505614089282816831'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/preview-of-sonic-4-in-oxm-and.html' title='Preview of Sonic 4 in the OXM and GamesMaster'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4025170411645719118</id><published>2010-03-23T14:52:00.002Z</published><updated>2010-03-23T14:53:19.167Z</updated><title type='text'>First DLC of the ASR and new features of Sonic 4</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Already it left the first DLC the All-Star Racing and although the rumors that if heard, it finished not being nothing waited it, and until a little disappointing for some.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;For the time being the DLC is exclusive of XBox 360:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;“&lt;i&gt;&lt;b&gt;It unlocks all the personages and tracks&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;&lt;i&gt;The competition runs all and all speeds up for the victory with the cast of the ASR and hilariantes tracks. It unblocks all the personages and tracks of the game with this exclusive download. To never earn was so candy!&amp;nbsp;&lt;/i&gt;“&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Cost 400 Microsoft Points (5 dollars). In comparison with the Sonic Unleashed, where the 250 DLC cost Microsoft Points (3,12 dollars), and it contained 5 new phases of the existing places already in the game. The rumor of the price of Sonic 4: Episode 1, is that he is 400 Microsoft Points.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Not yet nothing exists speaking on this DLC to go for the PS3, but as the updates of the PSN happen to Fifth, are probable that it appears for there.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;The employee of the community of the SEGA of America,&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fforums.sega.com%2fshowthread.php%3ft%3d320372"&gt;RubyEclipse, postou a&lt;/a&gt;&amp;nbsp;new topic in fórum of the SEGA informing the community that the SEGA is ready to disclose to new information on the Sonic the Hedgehog 4, but they want that the fans if involve again. The SEGA made one enquete with 2 topics to choose between the Attack Homing or musics and sonorous effect of the game:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;“&lt;i&gt;Olá to all,&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;&lt;i&gt;In a next future, us we will have the possibility of speaking with vocês on Sonic 4, including a deepened quarrel on the parts most interesting of the game.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;&lt;i&gt;Then, we would like that vocês they said in them of which vocês part they are more curious and they want to hear more information. Perhaps they have more enquetes of this type in the future, but for the time being, we will leave vocês to choose between having more details on as the Attack Homing functions in the game, or on Musics/Sonorous Effect of the game.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;&lt;i&gt;They today make its votes between and this Sixth. Acimas does not exist option “all” for the time being, but we would like to know which interests more.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;&lt;i&gt;Debtor to all!&amp;nbsp;&lt;/i&gt;“&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;If you are interested in voting, you go to need a&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.sega.co.uk%2fsegapass%2fhome.php"&gt;SEGA pass&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;hr /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;b&gt;Sources:&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.tssznews.com%2f2010%2f03%2f16%2ffirst-asr-dlc-hits-marketplace%2f"&gt;TSSZ News - DLC ASR&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.sonicstadium.org%2fnews%2fchoose-which-new-sonic-4-info-youd-like-in-segas-poll"&gt;The Sonic Stadium - Sonic 4&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4025170411645719118?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4025170411645719118/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4025170411645719118' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4025170411645719118'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4025170411645719118'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/first-dlc-of-asr-and-new-features-of.html' title='First DLC of the ASR and new features of Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-2677872717031217214</id><published>2010-03-23T14:51:00.000Z</published><updated>2010-03-23T14:52:33.806Z</updated><title type='text'>Rumor: possible image of the Lost Labyrinth of Sonic 4</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Ok, the image is well weak, but perhaps either another Sonic emptying 4. Of this time it is a possible image of the Lost Labyrinth Zone.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;The text is not so important to the principle, but yes what it is above and below it. Fans are saying that they would be parts of the Lost Labyrinth. It can not be great thing, but pra who is tired to only see images of the Splash Hill…&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Most interesting it is that pparently the Sonic is not in the image.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;For some, reference “RT” and “LT”, would be of the control of Xbox 360, but taking in account the dimensions of the image, some are asked if this could not be of the part of touch of iPhone/iPod.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Of any form we can wait an act if passing on of a stand of mine (Choral It digs), controlled of simple form it saw control or touch.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/Ggsrfl.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.tssznews.com/wp-content/uploads/2010/03/Ggsrfl.png" width="213" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;“&lt;i&gt;This act is played inclining the screen while the Sonic walks in a stand of mine. It pressures RT or LT to change the angle and to speed up or to brecar the Sonic, but well-taken care of not to very make the angle to be great”&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-2677872717031217214?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/2677872717031217214/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=2677872717031217214' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2677872717031217214'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/2677872717031217214'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/rumor-possible-image-of-lost-labyrinth.html' title='Rumor: possible image of the Lost Labyrinth of Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4998118166225779110</id><published>2010-03-23T14:48:00.003Z</published><updated>2010-03-23T14:49:34.728Z</updated><title type='text'>Possible future game of the Sonic in the Heroes style</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;In an interview made for the site&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.computerandvideogames.com%2farticle.php%3fid%3d239411"&gt;Computer and Games Video&lt;/a&gt;, the head of the SEGA of the West&amp;nbsp;&lt;i&gt;Mike Hayes&lt;/i&gt;&amp;nbsp;says that&amp;nbsp;&lt;i&gt;Mario &amp;amp; Sonic&lt;/i&gt;&amp;nbsp;are part of the future strategy of the company and the tips that a possible game in the style Sonic Heroes can come to be made&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;In this first part of the interview, Hayes explains that the SEGA sees the Sonic of 4 forms: M&amp;amp;S, normal Sonic, style All-Star Racing and in the Heroes format. All they are areas that it says to want to follow future, each one vizando a different public:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;“The&amp;nbsp;&lt;i&gt;thing that you need to understand on the Sonic is that different parts of the Sonic family exist. Is as soon as is making all the strategy. Of a side you have the Mario surmounting &amp;amp; Sonic and in the other you have the Sonic the Hedgehog. Then you have the All-Star Racing, that is practically everybody. Finally you have something that if she does not see for a good time, that is as the Sonic Heroes, a game with some jogabilidades.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;&lt;i&gt;These are the 4 areas that we want to develop. Interestingly, each one of them will have a different white public. With the Sonic mark the Hedgehog, we have some people who are fans of the legacy. E is from there that the new game comes: You would not like to play a game in the old style of the Genesis or Megadrive, but in quality HD? This does not mean that we do not bind All-Star Racing pro or that the Sonic will not take other directions in the future.&amp;nbsp;&lt;/i&gt;“&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Hayes still complements that they are not wanting to saturate the ouriço and that still they need to trace the way carefully that will follow. It also included&amp;nbsp;&lt;i&gt;Mario &amp;amp; Sonic&lt;/i&gt;&amp;nbsp;in the list what he means that the compania can have bigger plans for the pair, beyond the olimpíadas ones.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Hayes also said a little of the reason of Sonic 4 to be a heading saw download:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;“&lt;i&gt;She is half that one mixture of reasons. Good part is for the part of the digital entertenimento as a whole. We, as well as everybody, are learning as to deliver the entertenimento in a future for the consumers. This was a relatively cheap part of the Sonic. We want to see as the game is received way dowload.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;&lt;i&gt;For something as Sonic 4, the consumer will be something centered. They play many games of multiplayer, lower some games in XBLA and PSN. We find that of this form, if we will be honest, we will make sensible.&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: blue;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Another part notable of the interview includes commitments of the Hayes in reinvesting in the main surmountings and that it has announcements to be done in the E3 of this year, but it did not say nothing of what it can yourself be waited, in this part of the interview. This interview has two parts and second the CVG will be disclosed when to publish part 2.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;b&gt;Source:&lt;/b&gt;&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.tssznews.com%2f2010%2f03%2f17%2fin-interview-segas-hayes-hints-at-future-sonic-heroes-esque-game%2f"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4998118166225779110?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4998118166225779110/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4998118166225779110' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4998118166225779110'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4998118166225779110'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/possible-future-game-of-sonic-in-heroes.html' title='Possible future game of the Sonic in the Heroes style'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-9126131047919788035</id><published>2010-03-23T14:48:00.002Z</published><updated>2010-03-23T14:48:34.044Z</updated><title type='text'>XBOX Live Addicts create official league of the ASR</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;If you have a Xbox 360, possess the All-Star Racing, tan the game, if she feels a little pro, she likes competitions and she likes to gain prizes, then she uses to advantage this chance that site XBOX Live Addicts is creating an official league next to the SEGA of the Europe. This wants to say that you can gain a prize official of the SEGA.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;The league will be open per 6 weeks and the 2 weeks of registrations already had started, then if you will be interested you are enough to enroll&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.xboxliveaddicts.co.uk%2fforums%2findex.php%3fshowtopic%3d42835"&gt;in this link&lt;/a&gt;. To participate you need to be member of the league and of the site, to increver itself in the site she uses&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.xboxliveaddicts.co.uk%2fforums%2findex.php%3fapp%3dcore%26module%3dglobal%26section%3dregister"&gt;this link&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;b&gt;Source:&lt;/b&gt;&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.sonicstadium.org%2fnews%2fxbox-live-addicts-hosting-asr-league"&gt;The Sonic Stadium&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-9126131047919788035?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/9126131047919788035/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=9126131047919788035' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/9126131047919788035'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/9126131047919788035'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/xbox-live-addicts-create-official.html' title='XBOX Live Addicts create official league of the ASR'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-5329414386512142271</id><published>2010-03-23T14:47:00.003Z</published><updated>2010-03-23T14:47:59.461Z</updated><title type='text'>You speak of the speaker of the ASR disclose tracks in the one against hand</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;For that they had not given much attention in the audio ones of the ASR that walks circulating this must have unoticed past, but had been found some you speak that they are clearly if relating to the way reverse of the tracks, thing that so far does not exist in the final version of the game. This was courtesy of the member&amp;nbsp;&lt;i&gt;nineko&lt;/i&gt;&amp;nbsp;of fórum&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fforums.sonicretro.org%2findex.php%3fshowtopic%3d15380%26view%3dfindpost%26p%3d427640"&gt;Sonic Backward&lt;/a&gt;&amp;nbsp;and you can lower the archive with you say&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.tssznews.com%2fwp-content%2fuploads%2f2010%2f03%2fArchive.zip"&gt;in this link to&lt;/a&gt;&amp;nbsp;them.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;The 8 tracks that are related in the audio ones as possessing a way reverse: Rampart Road, Sewer Scrapes, Rocky Coaster, Shibuya Downtown, Turbine Loop, Roulette Road, Ocean Ruin and Monkey Target.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;The question now is: were they planned to be in the final version of the game or this is only one foundation for a future DLC? Or both?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;If the tracks in question had been planned having a way reverse in mind, needing only some adjustments for this, we can have the key of a future DLC in our hands. This with verteza would liven up fans that they prefer to unlock everything in the game to use the DLC more recent than all unlocks the content of the game in the hour.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;It seems that the DLCs is starting to appear, but rumors say that this can not be the next one to the list.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;b&gt;Source&lt;/b&gt;&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.tssznews.com%2f2010%2f03%2f18%2fasr-voice-extraction-reveals-reverse-course-prospects%2f"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-5329414386512142271?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/5329414386512142271/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=5329414386512142271' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5329414386512142271'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/5329414386512142271'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/you-speak-of-speaker-of-asr-disclose.html' title='You speak of the speaker of the ASR disclose tracks in the one against hand'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7364777800360848648</id><published>2010-03-23T14:47:00.000Z</published><updated>2010-03-23T14:47:07.947Z</updated><title type='text'>Magazine of Nintendo lists new game of the Sonic</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;For the Autumn…&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;In the last edition of the Spanish magazine&amp;nbsp;&lt;i&gt;Nintendo Accion&lt;/i&gt;, the writer&amp;nbsp;&lt;i&gt;Juan Carlos Garci'a&lt;/i&gt;&amp;nbsp;said the following one in the part of top 10 of the month:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: blue;"&gt;“&lt;i&gt;Sonic will have a new game in this Autumn… but I did not say nothing.&lt;/i&gt;”&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;He could be on Sonic 4: Episode 1, but we already know of the existence of it and it will leave in the Summer, then would be this an indicative of a new Spin-Off of the ouriço or Episode 2?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;Of any form, it is with scan of the magazine, and as always click in the image to extend:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/nintendoaccin209-141x200.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/nintendoaccin209-141x200.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;b&gt;Source:&lt;/b&gt;&amp;nbsp;&lt;a href="http://66.196.80.202/babelfish/translate_url_content?.intl=br&amp;amp;lp=pt_en&amp;amp;trurl=http%3a%2f%2fwww.tssznews.com%2f2010%2f03%2f20%2fspanish-nintendo-mag-lists-next-sonic-for-autumn%2f"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px;"&gt;&lt;span style="font-family: Verdana; font-size: xx-small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7364777800360848648?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7364777800360848648/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7364777800360848648' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7364777800360848648'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7364777800360848648'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/magazine-of-nintendo-lists-new-game-of.html' title='Magazine of Nintendo lists new game of the Sonic'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8812042588452063806</id><published>2010-03-23T14:41:00.000Z</published><updated>2010-03-23T14:41:12.659Z</updated><title type='text'>Sonic 4 to Be 3 Episode Affair</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Motion Control Also Affirmed for Wii Edition&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11612"&gt;&lt;/span&gt;The British magazine NGamer has published a preview of&amp;nbsp;&lt;em&gt;Sonic 4&amp;nbsp;&lt;/em&gt;in its latest issue, and affirmed&lt;em&gt;Sonic 4&amp;nbsp;&lt;/em&gt;will be a three episode series.&amp;nbsp; This is according to an account published on&amp;nbsp;&lt;a href="http://www.sonicstadium.org/news/ngamer-magazine-preview-confirms-game-length-special-stage" onclick="javascript:pageTracker._trackPageview('/external/www.sonicstadium.org/news/ngamer-magazine-preview-confirms-game-length-special-stage');" style="color: #2255aa; text-decoration: none;" target="_blank" title="Sonic Stadium Article"&gt;The Sonic Stadium&lt;/a&gt;&amp;nbsp;early this morning.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;NGamer says each episode will contain four primary zones, each consisting of three acts, and a boss stage.&amp;nbsp; All told, that means we should expect twelve main zones.&amp;nbsp; To compare,&amp;nbsp;&lt;em&gt;Sonic 3 and Knuckles&lt;/em&gt;&amp;nbsp;had thirteen main zones, including the one act Hidden Palace and Sky Sanctuary, with Doomsday Zone acting as the fourteenth.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Motion Control has also been affirmed for the Wii edition, specifically in controlling the game’s Special Stage.&amp;nbsp; Players will tilt the maze and guide Sonic through it using the Wiimote.&amp;nbsp; Given the speculation surrounding&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/16/rumor-is-this-snapshot-from-sonic-4/" onclick="javascript:pageTracker._trackPageview('/external/www.tssznews.com/2010/03/16/rumor-is-this-snapshot-from-sonic-4/');" style="color: #2255aa; text-decoration: none;" target="_self" title="Rumor: Is this Snapshot from Sonic 4?"&gt;this picture&lt;/a&gt;, we suspect a similar mechanism will be placed in the XBOX360 and PS3 released through the use of side buttons.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Those are the new details coming out of NGamer magazine.&amp;nbsp; There’s more to come as we follow along on the road to Sonic 4: Episode 1’s launch.&amp;nbsp; Thanks to SoNiC FReaK and glem3 for sending this news tip in.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Fonte:TSSZNews&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8812042588452063806?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8812042588452063806/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8812042588452063806' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8812042588452063806'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8812042588452063806'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/sonic-4-to-be-3-episode-affair.html' title='Sonic 4 to Be 3 Episode Affair'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-6174919046022308108</id><published>2010-03-23T14:39:00.003Z</published><updated>2010-03-23T14:40:31.091Z</updated><title type='text'>Eggman the “Other” Sonic 4 Character</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;As Expected, Egg-O-Matic and All&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11531"&gt;&lt;/span&gt;As part of today’s major reveal for&amp;nbsp;&lt;em&gt;Sonic the Hedgehog 4&lt;/em&gt;, Sega has affirmed something most everyone knew from the get-go: Dr. Eggman will be the second character featured in Episode I.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;But here’s something noteworthy: Sega’s description of Eggman does make some continuity references.&amp;nbsp; Specifically, he will be looking for revenge after losing the Master Emerald to Sonic; the Master Emerald reference affirms this will occur directly after the&lt;em&gt;Sonic 3 &amp;amp; Knuckles&amp;nbsp;&lt;/em&gt;events, and essentially ignore most story matters from 1995 on except, ironically, the use of the word Eggman:&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/Picture-4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="178" src="http://www.tssznews.com/wp-content/uploads/2010/03/Picture-4.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;After losing the Master Emerald during his last encounter with Sonic, Eggman regroups with a new objective; to revisit and refine some of his best creations in an effort to finally rid himself of Sonic!&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;As is now par for the course, we did get a 3D model of Eggman, and you can see a still photo of that below.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Fonte:Sonic 4 Site Official&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-6174919046022308108?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/6174919046022308108/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=6174919046022308108' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6174919046022308108'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/6174919046022308108'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/eggman-other-sonic-4-character.html' title='Eggman the “Other” Sonic 4 Character'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-509845366775700870</id><published>2010-03-23T14:38:00.002Z</published><updated>2010-03-23T14:38:33.992Z</updated><title type='text'>ASR Voice Extraction Reveals Reverse Courses, Cut</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Are They Ditched, or Are They Pending DLC?&amp;nbsp; See Lycett’s Response&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11512"&gt;&lt;/span&gt;You may or may not have known this, depending on how close you listened to a wide array of audio samples from&amp;nbsp;&lt;em&gt;Sonic &amp;amp; Sega All-Stars Racing&amp;nbsp;&lt;/em&gt;that has circulated for a couple weeks now.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;For those who didn’t have the ears for it before, it’s time to listen up.&amp;nbsp; There’s a particular set of audio commentary tracks that were a part of that extraction in which the announcer is clearly referring to reverse courses that, for now at least, don’t exist in the game’s final product.&amp;nbsp; Courtesy of&amp;nbsp;&lt;a href="http://forums.sonicretro.org/index.php?showtopic=15380&amp;amp;view=findpost&amp;amp;p=427640" onclick="javascript:pageTracker._trackPageview('/external/forums.sonicretro.org/index.php');" style="color: #2255aa; text-decoration: none;" target="_blank" title="Sonic Retro Forum Post"&gt;Sonic Retro forumer&amp;nbsp;&lt;em&gt;nineko&lt;/em&gt;&lt;/a&gt;, you can find a ZIP of that audio&amp;nbsp;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/Archive.zip" onclick="javascript:pageTracker._trackPageview('/external/www.tssznews.com/wp-content/uploads/2010/03/Archive.zip');" style="color: #2255aa; text-decoration: none;" target="_blank" title="Audio Archive"&gt;here&lt;/a&gt;.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The tracks reference 8 courses–Rampart Road, Sewer Scrapes, Rocky Coaster, Shibuya Downtown, Turbine Loop, Roulette Road, Ocean Ruin, and Monkey Target–as having a reverse mode.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The question is, were these planned for ASR’s final release and cut, or is this the foundation of a future DLC release…or both?&amp;nbsp; If the latter, assuming the courses in question have mostly been built with that in mind with minimal changes needed for a proper execution, we may have another DLC key on our hands.&amp;nbsp; Though a better deal than what was&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/16/first-asr-dlc-hits-marketplace/" onclick="javascript:pageTracker._trackPageview('/external/www.tssznews.com/2010/03/16/first-asr-dlc-hits-marketplace/');" style="color: #2255aa; text-decoration: none;" target="_self" title="First ASR DLC Hits Marketplace"&gt;recently put up for purchase&lt;/a&gt;, it may not sit well with fans who would prefer more time spent on original content, especially if this is essentially another unlock code for content already built into the game, and if it’s offered at a similar price.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;UPDATE:&amp;nbsp;&lt;/strong&gt;Pretty quickly after we published the bulletin and the story, Steve Lycett commented on the&amp;nbsp;&lt;a href="http://board.sonicstadium.org/topic/1347-sonic-sega-all-stars-racing/page__view__findpost__p__139526" onclick="javascript:pageTracker._trackPageview('/external/board.sonicstadium.org/topic/1347-sonic-sega-all-stars-racing/page__view__findpost__p__139526');" style="color: #2255aa; text-decoration: none;" target="_blank" title="SSMB Forum Post"&gt;SSMB&lt;/a&gt;about the unused lines:&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;As with all games, we recorded the commentary quite early on, so we recorded more than we planned to use, with some alternatives in case we made any late changes. Some things didn’t make it into the game, or made it in but in a different form.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The rivals one is quite interesting, what we *used* to do is have each character having a defined rival, so of course as Sonic, your rival would be Eggman. If you beat them in a GP, you’d get something extra. In the end we took this out as it wasn’t massively intuitive or clear, though… It still will give you a few extra miles even now for beating Eggman as Sonic in a race (or indeed any of the rivals we picked!)&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;If you’re expecting the un-used commentary to be used for DLC though, you’re barking up the wrong tree.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;[....]&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Reverse tracks were something we originally planned to do, but as you’ve probably guessed, most of the tracks wouldn’t work the other way around due to some the jumps. We decided to focus on making them all fun the right way around! So if you do grab those VO clips that TSSZ has rather cheekily posted, now you know wh&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;So, it looks more like this particular component had been planned and cut, and less like we’ll see something in the future.&amp;nbsp; Given what has been released, thought anything is possible as chatter continues to build for a pending DLC release.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Fonte:TSSZNews&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-509845366775700870?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/509845366775700870/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=509845366775700870' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/509845366775700870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/509845366775700870'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/asr-voice-extraction-reveals-reverse.html' title='ASR Voice Extraction Reveals Reverse Courses, Cut'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-4173354696532182727</id><published>2010-03-23T14:37:00.002Z</published><updated>2010-03-23T14:37:43.507Z</updated><title type='text'>UK Top 40: ASR Wii/DS in, 360/PS3 Out</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Mario Kart Wii Back on Top&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11606"&gt;&lt;/span&gt;The latest Chart Track figures are out, and they indicate the Wii and DS editions of&amp;nbsp;&lt;em&gt;Sonic &amp;amp; Sega All-Stars Racing&amp;nbsp;&lt;/em&gt;can hold their own in the multiformat top 40, while the HD console editions cannot.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Last week, ASR for the Wii dropped only four places to&amp;nbsp;&lt;strong&gt;#19&amp;nbsp;&lt;/strong&gt;overall, while the DS edition dropped five places to&amp;nbsp;&lt;strong&gt;#26&lt;/strong&gt;.&amp;nbsp; The XBOX360 and PS3 editions of the game dropped out of the multiplatform top 40.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;While ASR Wii is hanging tough, its two week reign of supremacy over direct rival&amp;nbsp;&lt;em&gt;Mario Kart Wii&amp;nbsp;&lt;/em&gt;did come to an end last week.&amp;nbsp; Nintendo’s offering rose a spot to take 18th place.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;When combining all editions of ASR , Chart Track notes the game remains in the top ten but still dropped to 9th overall.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Fonte:TSSZNews&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-4173354696532182727?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/4173354696532182727/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=4173354696532182727' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4173354696532182727'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/4173354696532182727'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/uk-top-40-asr-wiids-in-360ps3-out.html' title='UK Top 40: ASR Wii/DS in, 360/PS3 Out'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-385439740337117005</id><published>2010-03-23T14:36:00.002Z</published><updated>2010-03-23T14:36:44.982Z</updated><title type='text'>In Q&amp;A, Iizuka Says Sonic 4 in Development for About A Year</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Download Only Rationale, and a few Contradictions, Inside&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11615"&gt;&lt;/span&gt;The UK’s Official Nintendo Magazine has&amp;nbsp;&lt;a href="http://www.officialnintendomagazine.co.uk/article.php?id=16088" onclick="javascript:pageTracker._trackPageview('/external/www.officialnintendomagazine.co.uk/article.php');" style="color: #2255aa; text-decoration: none;" target="_blank" title="ONM Article"&gt;just published&lt;/a&gt;&amp;nbsp;its Q&amp;amp;A with Sonic Team’s Takashi Iizuka, in which they spoke about the upcoming&amp;nbsp;&lt;em&gt;Sonic the Hedgehog 4: Episode 1&lt;/em&gt;.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Chief among the new details is settlement to debate that has been ongoing ever since the first teaser trailer was revealed in September: How long the game’s been in development.&amp;nbsp; Iizuka clarifies that the development timetable for the next Sonic isn’t as quick as was once thought:&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;&lt;/strong&gt;About a year including concept development. As this is a downloadable title, the data size and price is very different from a packaged title. We just focused on old school classic game content to minimise data size and price.&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Iizuka also says&amp;nbsp;&lt;em&gt;Sonic 4&amp;nbsp;&lt;/em&gt;was “always planned” as a download only affair, claiming the price point for each episode–which has not yet been disclosed–is more indicative of such titles.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Going forward, he explained why he made the call to take Sonic’s Homing Attack from the mostly 3D realm to this 2D follow up:&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;As you know, Homing Attack was an action featured from ‘Sonic Adventure’ and it didn’t appear in the classic series. In Sonic 4 the Homing Attack is added, and this provides sense of speed that none of the classic series have.&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Now, to some conflicting information.&amp;nbsp; Iizuka says in the ONM Q&amp;amp;A that Sega and Sonic Team are looking into a “increased number” of episodes in the series.&amp;nbsp; NGamer magazine had&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/22/sonic-4-to-be-3-episode-affair/" onclick="javascript:pageTracker._trackPageview('/external/www.tssznews.com/2010/03/22/sonic-4-to-be-3-episode-affair/');" style="color: #2255aa; text-decoration: none;" target="_self" title="Sonic 4 to be 3 Episode Affair"&gt;previously reported&lt;/a&gt;&amp;nbsp;that number to be 3.&amp;nbsp; Here, the door’s being opened for more, assuming&amp;nbsp;&lt;em&gt;Sonic 4&amp;nbsp;&lt;/em&gt;finds sales success through the download medium.&amp;nbsp; Furthermore, while original trailers touted Sonic 4 as “all new,” Iizuka says there will be more classic callbacks in Episode 1 and further installments, creating a mix of old and new:&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Sonic 4 stages have motifs that remind us of previous series, but they have been designed to be completely new for this game. We prepared many gimmicks and devices that are classic and also some you have never seen before!&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Other points include Iizuka not being able to confirm but perhaps hinting at a versus mode in later episodes, and hardware specific gimmicks for each edition, reaffirming that the Wii version will include motion control.&amp;nbsp; Perhaps most noteworthy for purist Sonic fans is another direct comparison between expectations for&amp;nbsp;&lt;em&gt;Sonic 4&amp;nbsp;&lt;/em&gt;and what was enjoyed in the past.&amp;nbsp; When asked about which canon shares the most in common with&lt;em&gt;Sonic 4&lt;/em&gt;, Iizuka wrote:&lt;/div&gt;&lt;blockquote style="background-attachment: initial; background-clip: initial; background-color: #e8edf1; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(102, 102, 102); border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(102, 102, 102); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-style: solid; border-top-width: 1px; margin-bottom: 15px; margin-left: 25px; margin-right: 25px; margin-top: 0px; padding-bottom: 15px; padding-left: 15px; padding-right: 20px; padding-top: 10px;"&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Of course Sonic the Hedgehog trilogy is the one this has most in common with. With the DS Sonic series, you have various actions like grind or boost. What I am creating with this title is a simple platform action game that you can enjoy with one button.&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Those who enjoy 3D Sonic fare weren’t left out of the Q&amp;amp;A either, with Iizuka hinting that something may be coming soon, but wouldn’t elaborate further.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;“I cannot answer how 3D action series will expand from now on unfortunately,” Iizuka said.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Fonte:TSSZNews&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-385439740337117005?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/385439740337117005/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=385439740337117005' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/385439740337117005'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/385439740337117005'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/in-q-iizuka-says-sonic-4-in-development.html' title='In Q&amp;A, Iizuka Says Sonic 4 in Development for About A Year'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7993019274926453808</id><published>2010-03-23T14:35:00.002Z</published><updated>2010-03-23T14:35:49.944Z</updated><title type='text'>Sumo Begins Purging ASR Records That Exploit Glitch</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Lycett: “Don’t make me break out the ban hammer”&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11609"&gt;&lt;/span&gt;Work has started on Sega and Sumo Digital’s end to purge online records from what’s believed to be a serious glitch in&amp;nbsp;&lt;em&gt;Sonic &amp;amp; Sega All-Stars Racing&lt;/em&gt;.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;“I’m taking a look into this now with SEGA, then we’ll decide what to do to address it,” Sumo executive producer Steve Lycett said earlier today on the&amp;nbsp;&lt;a href="http://forums.sega.com/showthread.php?t=321023&amp;amp;page=11" onclick="javascript:pageTracker._trackPageview('/external/forums.sega.com/showthread.php');" style="color: #2255aa; text-decoration: none;" target="_blank" title="Sega Forum Thread"&gt;Sega forums&lt;/a&gt;, not yet hinting at whether a proper patch will be released to fix the exploit.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;So far, we’ve learned those times believed to have resulted the glitch on the Wii and DS editions have been wiped.&amp;nbsp; Expectations are that similar records on the XBOX360 and PS3 editions will soon meet a similar fate.&amp;nbsp; It does not appear the leaderboards will be reset.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;For those thinking about simply re-uploading the times in question, think again–the ASR leaderboards are now being monitored for anything out of the ordinary.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;“I’ve got a log of the folk doing them too,” Lycett added in a later post.&amp;nbsp; “Don’t make me break out the ban hammer.”&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;As&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/22/leaderboard-bust-time-trial-exploit-found-in-asr/" onclick="javascript:pageTracker._trackPageview('/external/www.tssznews.com/2010/03/22/leaderboard-bust-time-trial-exploit-found-in-asr/');" style="color: #2255aa; text-decoration: none;" target="_self" title="Leaderboard Bust: Time Trial Exploit Found in ASR"&gt;we reported&lt;/a&gt;&amp;nbsp;earlier this morning, the exploit found over the weekend allows players on several courses to trick the game into thinking they’re stuck.&amp;nbsp; When done properly just in front of the start line, the game will rest the player&amp;nbsp;&lt;em&gt;behind&amp;nbsp;&lt;/em&gt;it, count the lap, and record a low time.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The next step will be to see if a patch to fix the glitch is released, and who will get it.&amp;nbsp; XBOX360 and PS3 owners of ASR are presumably first in line, but for those playing on the Wii or DS, it gets more complicated, if not impossible.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Fonte:TSSZNews&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7993019274926453808?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7993019274926453808/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7993019274926453808' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7993019274926453808'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7993019274926453808'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/sumo-begins-purging-asr-records-that.html' title='Sumo Begins Purging ASR Records That Exploit Glitch'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-3715908517377699234</id><published>2010-03-23T14:33:00.001Z</published><updated>2010-03-23T14:35:14.448Z</updated><title type='text'>Three More Sonic 4 Screenshots</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Arial, Tahoma, Verdana; font-size: 12px; line-height: 17px;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;strong&gt;Splash Hill, Up Close and Personal&lt;/strong&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;&lt;span id="more-11620"&gt;&lt;/span&gt;Below, we have three screenshots from a currently unknown UK magazine showing off more of Splash Hill in&amp;nbsp;&lt;em&gt;Sonic 4: Episode I&lt;/em&gt;.&amp;nbsp; The scans were first uploaded by&amp;nbsp;&lt;a href="http://forums.sonicretro.org/index.php?showtopic=19076&amp;amp;view=findpost&amp;amp;p=429864" onclick="javascript:pageTracker._trackPageview('/external/forums.sonicretro.org/index.php');" style="color: #2255aa; text-decoration: none;" target="_blank" title="Sonic Retro Forum Post"&gt;Sonic Retro forumer&lt;/a&gt;&amp;nbsp;Wolf Rogers, and most appear to be new, at least to the Internet.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;The shots aren’t totally clean, but you’ll see bits and piecesa of what to expect in the first level, including later portions of Splash Hill, where elements of a sunset can be made out in one particular shot.&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;While they’re not clean, they are huge, and you’ll see how huge by clicking down below, in our gallery.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/031-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/031-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/021-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/021-70x60.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/011-70x60.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/011-70x60.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 15px; padding-left: 0px; padding-right: 0px; padding-top: 0px;"&gt;Fonte:TSSZNews&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-3715908517377699234?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/3715908517377699234/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=3715908517377699234' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3715908517377699234'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/3715908517377699234'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/three-more-sonic-4-screenshots.html' title='Three More Sonic 4 Screenshots'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-7473621109737273935</id><published>2010-03-23T01:17:00.000Z</published><updated>2010-03-23T01:17:05.411Z</updated><title type='text'>Scans da revista NGamer</title><content type='html'>Tudo Bem Vou Continuar Okay?&lt;br /&gt;Hoje Cedo A Revista NGamer Trouxe Uma Preview Do Sonic 4 ''Clique Nelas Para Ampliar''&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/03/o94fpj-100x100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/03/o94fpj-100x100.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/03/9uyhyv-100x100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/03/9uyhyv-100x100.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/03/8z2n4j-100x100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/03/8z2n4j-100x100.jpg" /&gt;&lt;/a&gt;&lt;a href="http://www.sonicstadium.org/wp-content/uploads/2010/03/P1010157-100x100.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.sonicstadium.org/wp-content/uploads/2010/03/P1010157-100x100.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.sonicstadium.org/news/ngamer-magazine-preview-confirms-game-length-special-stage"&gt;The Sonic Stadium&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-7473621109737273935?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/7473621109737273935/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=7473621109737273935' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7473621109737273935'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/7473621109737273935'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/scans-da-revista-ngamer.html' title='Scans da revista NGamer'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6236442063440704607.post-8916467533328058279</id><published>2010-03-06T15:14:00.002Z</published><updated>2010-03-06T15:14:45.690Z</updated><title type='text'>Update sobre o Super Sonic no Sonic 4</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Foi feito um update na notícia do Super Sonic no Sonic 4 no site&amp;nbsp;&lt;a href="http://www.succesfull.fr/index.php?option=com_succesfull&amp;amp;Itemid=6&amp;amp;l=fr&amp;amp;JeuID=813"&gt;Succes Full&lt;/a&gt;&amp;nbsp;onde foram adicionados os ícones de todos os achievements.&lt;br /&gt;&lt;br /&gt;Além disso a TSSZ News diz que a notícia parece legítima, levando em conta o depoimento do Web Master da Succes Full que diz ter obtido a informação de um site oficial do XBOX.&lt;br /&gt;&lt;br /&gt;A imagem abaixo é bem interessante, pois ela dá uma breve ideia de como pode ser o Super Sonic no jogo:&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.tssznews.com/wp-content/uploads/2010/03/supersonicx-290x151.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.tssznews.com/wp-content/uploads/2010/03/supersonicx-290x151.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span class="Apple-style-span" style="font-family: Verdana; font-size: x-small;"&gt;Para ver a imagem em tamanho maior, acesse o&amp;nbsp;&lt;a href="http://www.succesfull.fr/index.php?option=com_succesfull&amp;amp;Itemid=6&amp;amp;l=fr&amp;amp;JeuID=813"&gt;site francês.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Fonte:&lt;/b&gt;&amp;nbsp;&lt;a href="http://www.tssznews.com/2010/03/05/update-first-glimpse-of-super-sonic-in-sonic-4/"&gt;TSSZ News&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6236442063440704607-8916467533328058279?l=sonicb.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://sonicb.blogspot.com/feeds/8916467533328058279/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6236442063440704607&amp;postID=8916467533328058279' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8916467533328058279'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6236442063440704607/posts/default/8916467533328058279'/><link rel='alternate' type='text/html' href='http://sonicb.blogspot.com/2010/03/update-sobre-o-super-sonic-no-sonic-4.html' title='Update sobre o Super Sonic no Sonic 4'/><author><name>Hick</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://2.bp.blogspot.com/_EDxMpnffJPE/TEm48nRcV1I/AAAAAAAAAaY/ZmaRHvXZqqc/S220/Meu+Avatar.png'/></author><thr:total>0</thr:total></entry></feed>
